Oh, you saw that thread too? I just listened through all of Nunu Bot, Xerath, Viktor and some of Battlecast Prime Cho'gath's quotes. Xerath's sound so much more badass as just the soundfile than they do in game. Not sure why, I guess they just feel like there's more power behind them when it's just the quote.
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The only thing that can move MR/armor into negative is REDUCTION, like on Abyssal Scepter. Penetration/%ignore can't. As far as I know you get damage amplification if you get them below 0 MR.
I totally forgot there's magic reduction and magic penetration...
So, again, I pose my question: enemy has 10 MR and I have 20 magic reduction; will he receive extra damage from AP when he goes bellow 0 MR or not? If he does, does it apply with armor reduction too?
So the on use is an aoe? You click it and it does aoe damage without the need of an AA or any other ability?
If it's not that, I'm really not understanding its on use...
Q procs Lizard Elder, and with this build you can completely waveclear by proper lining up Q on a minion wave as well. True damage feels really good top lane because mostly people will be running armor, and be ranged. j4 is really really good at poking with it and it's cheap and gives perfect stats that he can use. I don't see the point in tiamat, nor hydra.
Last edited by Acry; 2013-07-08 at 06:08 PM.
Last edited by Tradu; 2013-07-08 at 06:14 PM.
Tiamat/Hydra aren't even all that great of items. Most melee champs, like Jarvan, don't need help with wave clear, those that do would be better with a Static Shiv, and BT is all around better for sustain and damage. The only time Hydra beats BT is on heavy AA champs, which J4 is not one of, and the whole enemy team is stacked right on top of each other so thy all get hit by the active. Very lackluster item.
Quick question. Why not go 21/9 /0 instead of 9/21/0? you say you play as a burster, but wouldn't it be better to go for the 21 in the offensive tree, or is the defensives deadly needed to even stay alive?
*Note, i havent read the 2 new pages that was posted during my bath, so if any of this was explained, i didnt read.*
I've tried doing it without Lizard Elder after they nerfed it, but it doesn't feel the same as when I do build it. Once you get Brutalizer and Lizard Elder you just feel like a beast.
I go 9/21 because the defensive tree is just better overall than the offensive tree. And it helps out way more than the offensive masteries do. (You can build offensive because of the defensive masteries making you bulky from the get-go)
I don't even build BT because you don't need sustain on Jarvan.
The Active isn't bonus damage on your AA though. It's like you gave Jarvan another spell with no base damage but 1.0 AD scaling. BT adds damage to all his spells with AD scaling and his AA. Sure, it has a better build path, but Zelly even said BT is a luxury item. I would stick Hydra into the same category, since if your couldn't kill someone with a BT because your so far behind, you won't kill them with Hydra either. I read a great article on RoG a while ago that compared the two. The author called Hydra a "win more" item. By itself it won't help you win, but if your fed enough it will keep your lead and help you "win more".
Jarvan is a bruiser, that makes him an AD Caster. AD Casters will always scale better with Pure AD than an item that provides an AA reset.
EDIT: Found the post. It's a good read. http://www.reignofgaming.net/blogs/a...h-tiamat-bonus
Last edited by Axethor; 2013-07-08 at 06:56 PM.
Hydra has one major flaw: it's freaking expensive and has a very expensive build up which does nothing for you in the meanwhile.
It's okay for someone like Trundle or Wukong when split pushing, but even then....
A tank that falls behind is only useful when the other team members did well. It's safe to assume that in most of the games your laners will lose/be even so building tank won't do any good.
If your bot lane is rocking 10-0 Draven sure go ahead and tank, but if it's 2-2 Ezreal you might as well build damage.