Howdy all, we are still working on Normal Rag ... Phase 1.5 is cake for us, but we are wiping a lot on 2.5
Raid Comp:
Tanks: Pally - Warr
Healers: Druid, Sham, Disc Priest
Ranged DPS: MM Hunter, Demo Lock, Arcane Mage
Melee: Frost DK, Assassination Rogue
Our current position for each pattern:
L4 L3 L2 L1 (hammer) R1 R2 R3 R4
L1: Rogue
L2: Hunter
R1: DK
R2: Lock
R3: Mage
R4: Mage
what should we do with L3 and L4?
L6 L5 L4 L3 L2 L1 (hammer) R1 R2
L1: Rogue
L2: Hunter
L3: Mage
L4: Mage
R1: DK
R2: Lock
L2 L1 (hammer) R1 R2 R3 R4 R5 R6
L1: Rogue
L2: Hunter
R1: DK
R2: Lock
R3: Mage
Having said that, I'm trying to make a better strategy, like:
for: L2 L1 (hammer) R1 R2 R3 R4 R5 R6
L1: Rogue
L2: Mage
R1: Hunter
R2: Lock
R3: DK
After killing L2, Mage use Blink and burn R4
After Killing R1 and R2,Hunter and Lock take down R5 to 50%, then Rogue should be ready to kill it after killing L1.
After killing R3, DK marks R6 and grip it back before that son of flame hit the hammer, after that, Lock, hunter mage? slowing it? Or maybe our healer priest can be assigned to only slow down R6, what do you think?
Same for: L6 L5 L4 L3 L2 L1 (hammer) R1 R2, but only flpped.
For L4 L3 L2 L1 (hammer) R1 R2 R3 R4, I have no idea.
Thx in advance!