Stop moaning. This will be awesome. Forget the pandas and think of all the cool Chinese inspired geography that we will get. Look up yellow mountains for a taste of whats probably coming
Stop moaning. This will be awesome. Forget the pandas and think of all the cool Chinese inspired geography that we will get. Look up yellow mountains for a taste of whats probably coming

if the next expansion would be about them, i'm okay with that, we will know more of the lore of panda at least, and like a guy said..a warcraft in chinese style could be fun to see, and stop crying, peoples, if you don't like it, get away from it, it's all;p
So China is allowing pandas to be in the game?
Previously its not been implemented to the game because of Pandas being Holy to the Chinese.. I'd say screw them, the rest of the world wants ninja pandas !
For the people who are insulting and moaning about this already... chill out, sit back in your seat, and think about what you're doing.
You're insulting a game which hasn't even been released yet, no spoilers, because of its NAME.
Thats it! Just a few words and already, its shit.
The Pandaren may or may not be a playable race.
If they are and you hate them, go on the opposing faction and kill the hell out of them in PvP.
Just stop moaning and sort your priorities out, mother of god.
Pandarens are part of warcraft , so it rules out being a new IP.
So fuck yea ! pandarens might become real afterall/happy
Might be a idea to let them be a neutral playable race meaning u can roll a horde pandaren or a alliance pandaren with a specific questline/starter area for each.
So far pandarens are only related with horde characters in warcraft 3 afaik so who knows.
Really looking forward to a asian themed kingdom , would be a nice change of scenery and would look awesome with warcrafts artstyle imo.
Let them release fkin Diablo 3 first so i can abandon WoW for a while ^^

Maybe is that an offical game name for Titan MMO?

Pandaria really is the best idea for blizzard.The problem with the stagnating expansions. is that they are not adressing new storys or new ideas.World of Warcraft Classic was a fresh telling of the future of the world we had grown to love in War3 for the most part and a lesser extent War2-1 for the hardcore fans that dug deep. IT was a amazing experience to play in the world. It was a CnC renigade watershed moment it was transent gaming. People felt they where inside the games they had loved from the early 2000s and 90's That was the real power of its effect the change of perspective.. NOt the design Not the ease of play .. but the new perspective and feeling of authenticity to the subject matter. Things where not just "thrown together" like so many other MMOS and like the subsiquent expansions would be.TBC was the strongest it had a good intent but i believe they over extended them selves. Wow classic had dusens of story lines that brached off from then world then afue came back together in key raiding or questing moments creative a magical feeling of conectivness. THe expansions lost all of this but TBC out of all of them tryed the most to recreate this divergent feeling of "worldness" But no extra work was done to this after TBC shiped.. it all turned to rather predictable content creation nun of the inventivness of design present in WOW classics patches was there the game did not progress in fell into a theam of flowing into a single final boss coming from a story with little complexities or persional experience. With Wrath they thought the lack of apeal was the lack of acess but all they really did was expose this overly focused aproch to expansion creation to more people possibly removing the mistique of what is out of reach. And with cataclysm they continued this just within the garden of the original world that still has so many paths leading in many story direction often unfinished but very apealing.THe key problem i think with TBC WRATH and CATA has been dealing with past events. Blizzard has a historic department and it shows! . I think we all prefired the world creation of Wow classic and its more inventive and dispersced referening rather than the Climb to the boss aproach of the expansions. I can only suspect this is due to the longer incubation time of classic or perhaps being created by a hands on staff with a longer history with warcraft rather than the "character treatment" style of the expansions.With Mists of Pandaria we can hope they can escape the overpowering victory that was wow classics fantasy world creation and the tropes of each subsiquent expansion and rather focus on new fresh creation and ideas. Hopfully with the leads having more opotunity to express them selves with there quests and events than just following a outline of past events.Wow classic was impressive because we where living in the time after warcraft any thing was possible and things suprized us.the expansions feel like they where all stuck in a historical timewarp predictable repedative and about as intersting as reading the wiki page of the dominate heroes.Hopfully pandaria will be diferent.Be brave blizzard!Sorry for my bad type type
We are exactly on the same track as WOTLK, as far as I can see, if anything we are a little slower: The second raid (Firelands) tier was released later than the second raid tier (Ulduar). I expect a "Colliseum" patch this fall, probably the War of the Ancients raid. Then the Deathwing raid will be released later than ICC was, probably in March next year and it will last over the summer until the bridging patch is released early fall.
This will make the wait shorter between Deathwing and 5.0 than it was between ICC and 4.0.

I would love to see the lore behind the Pandaren being every where (if this indeed is the next expansion)http://www.wowwiki.com/Pandaren
Asian architecture and landscapes will be great. Esp if the music is also asia-themed.Forget the pandas and think of all the cool Chinese inspired geography that we will get. Look up yellow mountains for a taste of whats probably coming
Uhh. I dont see that as new expansion, more like the "titan" thing. it better not be expansion title -.-

Would anyone object to my linking my post every so often? I realize it's buried back several pages now, so people aren't reading the (very exhaustively detailed!) information, and wittingly or not are spreading false info.
I would right now, but my post count is (still) a bit too low.![]()

Pandamonium says: "Hi"
Pandarians can actually become quite badass if blizz design them well![]()
People here are debating whether or not it would have enough content for an expansion, and some people still think that it's Titan.
I mean yeah, sure. It doesn't have enough content to be an expansion, but it sure does have enough to be an independant game!
Also, since it's about Pandaria it has to take place in the Warcraft universe, and Blizzard has already said that the new MMO will have nothing to do with WC, SC or Diablo.
Then again, if Titan is actually a singleplayer game where you play as a pandaren then sure. This I honestly doubt tho, heh.

Oh, but I did think of something to add! Relir JUST beat me to the punch here, but I'VE GOT FORMATTING.
8. PANDARIA IS TITAN SO OBVIOUS
Except it's not.
There's been repeated confirmation that Titan is not WoW-related. Nor is it SC-related, or Diablo-related. Titan is NEW IP. As in, a completely different story universe. Pandaren are a Warcraft thing, and thus can't be included in Titan. Nor would it make ANY sense to make an MMO based on solely Pandaria that for all we know isn't scheduled to come out for several years yet. It's honestly a bit too early to get any good ideas of what Titan is going to be.
One thing's for sure though: Mists of Pandaria is definitely NOT Titan.
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I'm starting to feel like a semi-official debunker. I don't want to go to sleep because I want to keep quashing misinformation. It's my duty!