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derpderpderp
I don't disagree with the sentiment that WoW has been streamlined into oblivion, as all software eventually seems to be.
Still waiting for a better MMO though...
I like your post, but you forgot to mention that majority of the people are still pugging Za/Zg. I feel that is the main problem when blizz made 12 other new and fun 5 mans, but are forcing people to basically do the same 2 that they made years ago over and over. And ofcourse by force i mean giving people double the JP over the others, not to mention epics / de shards.
I got pretty tired of Za/Zg when it was relevant dungeons, but running them every day since they put them back into the game is pretty crap. And that is all the casuals have to look forward to (majority of the player base) 2 crappy reincarnated instances from years ago.
Great idea, but it would need something else, assuming that part of the revamping means scaling the difficulty up a bit to match gear. Doing this alone would pull an entire tier of content out from under fresh 85s.
I might like to see a new 5-man difficulty: Epic. Normal and Heroic work as-is - fixed difficulty and iLvl drops. Epic dungeons use Heroic mode content but scale health and damage according to the chosen (via LFD or unit frame menu interface) level of Epicness. The scaling would be done in such a way as to eliminate any need for maintenance of old content when a new tier arrives. There'd be 353 Epic, 365 Epic, 377 Epic, etc. Drops are the same as Heroic drops, but Epic and scaled to the appropriate iLvl using the same simple scaling factors that are used now.
I dunno, maybe that sucks. Might work.
Activision probably urging blizz to release another in game mount or pet.
Epic** this word was kinda epic in classic wow and in burning crusade expansion.After that has this word has lost his value.We want the game to be generaly easy because there are many ppl casual unskilled but they wanna have fun and i want to believe that they deserve to feel kinda more special when obtaining some items . Its the feeling of getting an upgrade something that i had in those years playing (vanilla bc). Atm i dont see anyone spamming on ventrillo or write something when he gets an amazing item from an raid or anyone say gz/gratzz simply nothing its more like booting.This is kinda killing the gameplay/communication and generaly the game itself. 1st time killing ragnaros and on ventrilo was simply .....okay give the loots so we can go afk.......Nothing to say
Except for the part where they haven't. You can't compare game operating costs to things like food or oil.
Server hosting prices have gone down. Thanks to things like the App Store, nearly all software prices have gone down dramatically (in exchange for higher numbers of sales). Bandwidth costs have gone down. Database management costs have gone down. As the bulk of gaming costs are front-loaded (creating the engine and world-building tools), their content creation costs have also gone down.
Bottom line? It almost certainly costs Blizzard less money to operate/maintain servers for 11 million players now than it did for just a few million on vanilla's release day. They've maintained the same subscription fee despite having lower costs and putting out less content. There's no positive spin for that.
Call me a fanboy, but i somewhat disagree.
You see: "omg blizzard is lazy, there is less content"
I see: Quality over Quantity
Blizzard has improved enormously over the last few years, being it class balance or just boss mechanics.
There is no comparing it to vanilla, the balance was far worse then it is now. The majority of mechanics were far worse then they are now.
Other then some Nostalgia feeling that everyone is holding onto, Vanilla was not better.
I don't mind if they give less content, their content is improving.
For me, Quality > Quantity.
If you want a fuckton of crappy content, there are plenty of shitty MMOs out there
If you want a handful of good content, WoW is your game.
On Diablo 3 for example i dont like, Whoring money from Auction Houses, dear lord.
There's never enough time to do all the nothing you want
--> Patch 4.3 will be the "largest content update since Cataclysm"
---------- Post added 2011-08-05 at 10:18 AM ----------
tbh, it's not that bad. you can't compare it with World of Warcraft. There's no competition between Raidgroups or something. Usually you're in a random group questing. Nobody gives a damn sh** about firstkills or something cuz you don't get the loot from special encounters. The loot in D3 is, like in D2, random loot.
Last edited by mmoccff0c1a9ce; 2011-08-05 at 10:49 AM.
The reason WoW is losing subscribers can be summed up in one word: BORED.
I quit raiding four months ago then quit the game altogether about a month ago. Everyone I played with also quit. It's not one thing in particular, it's just that the game has run out of steam. The same old mechanics, the same old problems and solutions. It's been 6 years I think, which is a pretty good run for a game but I just don't give a damn anymore.
I'll play the new Star Wars game when it comes online but I'll never go back to WoW. The next expansion is almost certain to have a real-money auction house and that's a step too far for me. Anyone with any dignity will refuse to play the new Diablo for that reason.
WoW is on the way out and no doubt. Losing close to a million subscribers in half a year tells me the game is tanking and fast. They can pin their hopes on these trial accounts but I reckon a lot will be people like my brother who played top level 20 and then just thought "this isn't as good as LA Noire".
600k player one quarter
300k player one quarter
That's almost 1 million players in 6 months. WoW IS dying.
Dear Blizzard, if you want me to come back and stay as a customer, you can do two things:1: Drop the price, $10 a month is more than enough.2: Make the non-raid and non-PvP content worth a fuck. Give me a reason to stay.
Dear Blizzard, if you want to keep me and my guild playing, just keep releasing awesomeness like 4.2. Thanks. That is all.
It's going to be the biggest content patch since Cataclysm... somehow I don't feel impressed, looking as we've had 2 -recycled- heroics and one raid with a (in my opinion) really boring daily quest zone.
I don't care how big the patch is, but I guess I'm the "quality over quantity" type of person.
Cool based off you then I am "The Voice" of the casual gamer because it seems you have your T11 helm and shoulders I don't. I don't have enough post but I am RangedMerc on Nazgrel, sorry I couldn't link my profile.
I have valor gear from doing heroics, and I have rep gear from grinding rep, and a bow from a trash run. My gear isn't anything to OOOOHHHH and AHHHH over but it is doing 26K in heroics on multiple targets and 19K on single targets that should be just fine for casual players. To many people are more than casual yet are truly complaining about not having success in heroic raids. True I could raid if I wanted to but right now my schedule doesn't allow me the time to unless raids are kicking off at 10AM Saturday and Sunday, start after 8:30 M, W, Th, and are done by 11 those same days. Since most raids don't I don't bother to raid, in the fall and winter my schedule will change and I can raid.
If you don't like that you can't have a tier set TOUGH, I don't like that rogues have kidney shot. That doesn't mean Blizz is going to change it because of me. Signing off "The Voice" of the casual gamer. Blizzard let me do more single target DPS and you will be alright in my book, SV hunters should be top DPS. J/K.
I do miss the old days of playing a hunter sitting on top of the mountain in AV and just spaming multi-shot on horde for honor, but come on is that fair no so I understand the changes. I am really loving some of the changes to PVP for hunters, but there are other things I don't like which is in everything we do. I love getting paid very well for my job, I just wish I didn't have to go to work for it. The good with the bad is in life, if you don't want to pay for something that forces you to make sacrifices we "casual" gamers understand.