1. #2561
    Quote Originally Posted by aej View Post
    Flashlights are fucking annoying in broad daylight. They literally HURT my eyes looking at lame teammates who leave theirs on and shine it in my face. I have to look away all the damn time. THAT makes sense if it's in a dark tunnel but in daylight? Like he said, it's brighter than the sun. And no it's not the most broken or imbalanced thing in the game, but something that makes me physically hurt with no acceptable correlation to my surroundings is weighed above the IRNV scope, the mortars, and assault weapon snipers rifles.

    And before you label me a hater, I do love this game. I love it a lot. Right now I have 87 hours logged in the game. I'll stomach the weapon imbalance but brightness of flashlights really bug the shit out of me.
    Flashbang would be the same though, thats what its replacing. Don't think of it as a flashlight, that's not its purpose lol. When do you need a flashlight in this game? (especially when theres IRNV). A flash in your face would most likely, flash the whole screen that bright white colour, then upon that fading slightly everything would be dizzying - with multiple objects multiplying and dancing and things waving about because the sound almost knocks you out, then your ears will be ringing constantly and you have the fun sensation like a rocket taking off as the sound comes back to you.

    That would undoubtedly annoy people more. Undoubtedly. But thats the idea, it's a weapon, like all the others, that you must combat.

    ---------- Post added 2011-11-07 at 12:14 PM ----------

    Quote Originally Posted by Tarien View Post
    Stopped listening at this point as you're glossing over some major issues. Yes there are others, but Mortars you can't take out and the ridiculous flashlights that blind you in broad daylight from 50 meters away are definitely top contenders for game breaking bugs/'features'.

    ---------- Post added 2011-11-06 at 07:59 PM ----------



    Why do you lie to yourself like this?
    You can take out mortars, it's called your teams support class. All they have to do is just once, use up 30 seconds, deploy, shoot, and before the shell even hits the enemy mortar they can be up and in the fight again. ANd whenever mortar fire is heard again they look for where they are, deploy, shoot, and carry on.

    It's not a problem, hell its a free kill.

    ---------- Post added 2011-11-07 at 12:18 PM ----------

    Quote Originally Posted by Ballistic View Post
    The game is amazing only downside and cons of this game are :

    1- Jet flares are overpowered tbh we had many rush games that was impossible to down enemy jet while he keeps using it against our stingers and when it's on CD he just fly away while rocket still behind him till flares become avaliable again.
    2- Metro operation ,,what DICE were thinking when they added this map? it's completely unbalanced in rush or conquest mode.
    3- Repair tool need to be nerfed actually, 1-2 eningeers repairing a tank while it's nuking everyone in tactical position can't be dealt with.
    4- spawn loactions need to be fixed, getting killed 4-5 times in row even if you just spwaned in your base isn't fun play.
    I don't think metro is that imbalanced. People keep saying x gets to shoot down the escalators. But the other team actually get to the B at the same time.

    I play on both sides all the time and you can always get through, hell I have solo'd my way through with the PKP before lol, squad spawn on me in the buildings near A and suddenly we have all objectives.
    Quote Originally Posted by Lugo Moll View Post
    Consider this philosophical question: If Blizz fails, but noone is there to see it. Will there still be QQ?

  2. #2562
    High Overlord Fedster's Avatar
    10+ Year Old Account
    Join Date
    Jun 2010
    Location
    Where do YOU live?!
    Posts
    167
    Im lucky enough to play with a couple of my friends (talking over TS), and i must say that the Metro HC Rush is hard for the attacker, but not impossible...
    We group up and rush together upstairs, and all you find is people reloading their RPGs or lying on the floor sniping the wrong direction.

    The problem is people just camp downstairs hoping someone else will do the hard part for them.

  3. #2563
    Deleted
    Anyone know when the back to karkland pack is meant to come out, not seen anything on it..

  4. #2564
    Bloodsail Admiral Byrogan's Avatar
    10+ Year Old Account
    Join Date
    Oct 2010
    Location
    Australia
    Posts
    1,001
    Quote Originally Posted by Nebthet View Post
    What's with ranking up, 44 to 45 requires 80k points, 45 to 46 is 230k.
    It doesn't even give any reward, and I saw many ppl over 50, I'm starting to think the cheaters percentage is pretty high :|
    Most people over 45+ have logged atleast 50+ hours so they aren't all hackers, just insanely good

    Quote Originally Posted by kojane View Post
    Anyone know when the back to karkland pack is meant to come out, not seen anything on it..
    They said last week it would be available in December, no date just that it's coming out in December sometime
    Last edited by Byrogan; 2011-11-07 at 12:29 PM.

  5. #2565
    The Patient sourmonkey's Avatar
    10+ Year Old Account
    Join Date
    Nov 2010
    Location
    Silvermoon City Casino and Strip Club
    Posts
    314
    Quote Originally Posted by kojane View Post
    Anyone know when the back to karkland pack is meant to come out, not seen anything on it..
    in the bold letters at the top just past new battlefield 3 fixes then it will tell ya

    http://blogs.battlefield.ea.com/batt...lefield-3.aspx

  6. #2566
    Deleted
    Quote Originally Posted by sourmonkey View Post
    in the bold letters at the top just past new battlefield 3 fixes then it will tell ya

    http://blogs.battlefield.ea.com/batt...lefield-3.aspx
    Thanks good sir. I'm looking forward to wake island! (if it's in it like they said)

  7. #2567
    Quote Originally Posted by Zeta333 View Post
    Yes i would have, it took me 6 months or so of non stop grinding to hit major on bf2 mc and this was with me playing for around 6+ each sitting getting massive killstreaks with tanks and such. Id rather it take that long to hit the higher up ranks than how it is. And iv only seen colonel rank so far and when i went and actually looked up the final ranks i facepalmed.

    http://www.battlefield3gamer.com/battlefield3ranks.htm

    you have got to be fucking kidding me, 50 ranks of colonel with little color variations and an extra star? this is by far one of the worst set up rank systems iv ever seen. They had no imagination, no inginuity, "hey guys i cant think of shit to make the last 50 ranks so lets keep it the same with only a little different colors and some extra stars." Sorry but this is a failure of a rank system, But dont feel bad lots of games now adays have shit rank systems. Gone are the days of the good and ballanced ones where you worked for a week or more on one rank, that had to go because people complained. And im not to fond of the COD rank system either, though prestige does add a bit more to it once you hit max rank, i still think max rank should be something thats almost unreachable except to very few .


    only 100.
    45 + 100 ranks of colonel.

    Earlier in this post you said you didn't like all the buffer inbetween ranks (why make private 1 star 2 star 3 star etc), now you are saying "oh they don't have the ingenuity to make up 50 ranks). So you're a hypocritical troll looking to argue? :\ Your stance is either "I wish they wouldn't make up ranks" or "They cant even make up ranks for 50 levels?". You also said we can max rank in 1 week... so you are getting close to level colonel 100? I've only just got to 30 lol

    Theres a reason 1-45 are speedier, you want to know what that reason is? It's because some people don't play the game 24/7. Or even close to it. Some people (like my IRL friends for example) may play a few evenings a week for 3 or 4 hours. All these people are exceptionally skilled, we all play together and it will be guaranteed the 5 of us are fighting for who gets which MVP ribbon. But because they only play 3 or 4 hours, they don't rank up much.

    Ranking up provides PDW's, good rewards that filter between the different classes, including Squad unlocks like SQD Ammo/Frag/Sprint/Supr etc which are very very helpful when playing.

    If it took 1 week per rank of what you are suggesting (you believe 1-145 is 1 weeks work... when its taken most 80 hours ++ to get to 45, so apparently a week has probably around 1000 hours) so lets say 1000 hours to max rank you believe should be individual ranks, to just get to rank 26 for example to provide SQD ammo - they would just never do.

    That is why 1-45 are very meaningful, speedy ranks if you play all the time. Because for the people who do not play all the time and just play occasionally, they have a meaningfull and fun leveling experience with unlocks that help.

    Those that play alot and want some enjoyment from the ranking system get 100 levels that are much more tedious and have no benefit on the game so that people do not get extra benefit from playing so much.

    This sounds like a good thing, not a bad thing.

    Again I think you're just trolling so I'm done responding to you.

    ---------- Post added 2011-11-07 at 12:30 PM ----------

    Quote Originally Posted by Syce View Post
    i agree with the guy in the video. but he was basically saying that people that just want to run around and not bother with objectives, those are the people that typically would enjoy CoD more, as that is basically what the purpose of that game is.

    but with that said, if Dice did add that CoD style gameplay type then it probably would make BF more appealing to more players.
    Next time you are searching for a server, search for squad or team deathmatch :P

    ---------- Post added 2011-11-07 at 12:33 PM ----------

    Quote Originally Posted by Howdyho View Post
    The one thing that really bothers me is people always whining about some absolute balance. Let's face it guys, some good defensive positions can be pretty unfair to attackers (no shit sherlock). It's not supposed to be "balanced". Most likely the reason the fortress was made there was not to make it easy to attack.

    That said, in most maps that are "unbalanced" there are vehicles that can overcome the unbalanced positions with skill. Also in rush maps there are spots that favour the attacker and spots that favour the defender. Sure, it suck to be stuck in a bottleneck, but you are just as many times on the better side of that bottleneck as you are on the losing side.

    Also, any of you people whining about operation metro ever bother to rush the stairs as a team or are you all just camping downstairs hopint to catch a glimpse of someone's feet / trying to get as many frags as possible with explosives instead of actually capturing the point ahead? And how many of you actually bothered to use smoke grenades that actually can turn very unfavourable spots to perfectly balanced. But no, most of you never take smoke grenades because it doesn't make you look good. So hard to take one for the team, eh?
    I'm with you. m320 smoke charge up the stairs or escalator with even a pistol. Couple of friends behind carrying some big guns, clear out the whole place in seconds.

    Really don't see the problem with metro, just takes a bit of play to avoid the rocket spam
    Quote Originally Posted by Lugo Moll View Post
    Consider this philosophical question: If Blizz fails, but noone is there to see it. Will there still be QQ?

  8. #2568
    Quote Originally Posted by Sackman View Post
    Flashbang would be the same though, thats what its replacing. Don't think of it as a flashlight, that's not its purpose lol. When do you need a flashlight in this game? (especially when theres IRNV). A flash in your face would most likely, flash the whole screen that bright white colour, then upon that fading slightly everything would be dizzying - with multiple objects multiplying and dancing and things waving about because the sound almost knocks you out, then your ears will be ringing constantly and you have the fun sensation like a rocket taking off as the sound comes back to you.

    That would undoubtedly annoy people more. Undoubtedly. But thats the idea, it's a weapon, like all the others, that you must combat

    The problem with the flashlight is it requires no skill to use and nothing can really counter it, if it were to be replaced with the flash bang mechanic in let’s say… Counter-Strike that would definitely add more depth into the game. (FYI you counter a flash bang by looking away from it the moment it explodes) Flash bangs also require timing and game sense to use. Obviously this is just my opinion the flashlights in BF3 don’t really bother me I’m just rambling

  9. #2569
    Quote Originally Posted by Nebthet View Post
    What's with ranking up, 44 to 45 requires 80k points, 45 to 46 is 230k.
    It doesn't even give any reward, and I saw many ppl over 50, I'm starting to think the cheaters percentage is pretty high :|
    It is. Look at people and you notice their points for rewards is insane. Combat and Awards should be pretty similar, but you will notice their awards are like 10x what their combat is.

    To get the awards generally you need to be in combat. My awards score is something like 300k, my combat is something like 410k.

    ---------- Post added 2011-11-07 at 12:37 PM ----------

    Quote Originally Posted by kojane View Post
    Anyone know when the back to karkland pack is meant to come out, not seen anything on it..
    December sometime, probs a just before christmas release.

    ---------- Post added 2011-11-07 at 12:42 PM ----------

    Quote Originally Posted by Toccs View Post
    The problem with the flashlight is it requires no skill to use and nothing can really counter it, if it were to be replaced with the flash bang mechanic in let’s say… Counter-Strike that would definitely add more depth into the game. (FYI you counter a flash bang by looking away from it the moment it explodes) Flash bangs also require timing and game sense to use. Obviously this is just my opinion the flashlights in BF3 don’t really bother me I’m just rambling
    Aye in CS there is a mechanic for it, ofc in this game doing that (although people probably won't know) is just as silly as the flashlights being OTT.

    THe most disorienting thing about a flashbang is the bang, not the flash. The bang is really loud and in an enclosed area its the incredible noise that disorients people - as your ears control balance, more than your sight does. Also they know about the pressure in a room etc so you can feel when the pressure changes (when someone enters the room), one of those extra things the sense does that people would consider a sixth sense. The flash is most definitely flashy but its the bang that causes you to be disoriented for some time.

    Its true the flash requires no skill but I would argue nor does throwing a grenade in someones direction, as its the bang that does the disorientating it only requires it to be in the general area. Of course if we made it like CSS it would provide an element of skill although it would take away an element of the action and wouldn't do anything for the "realism" some people seem to call the flashlight up on lol

    And I would say all the others can counter it :P Supressor arguably a lot more useful, laser, does the same job not as well but also provides hip firing accuracy, and the heavy barrel. Choosing the flashlight is already a detriment :P Honestly never had trouble with it, I may get killed by it 5 times in 10 hours of playing lol
    Quote Originally Posted by Lugo Moll View Post
    Consider this philosophical question: If Blizz fails, but noone is there to see it. Will there still be QQ?

  10. #2570
    Quote Originally Posted by Sackman View Post
    *SOME STUFF*... Honestly never had trouble with it, I may get killed by it 5 times in 10 hours of playing lol
    This is the exact reason i don't care and its mostly because they get the jump on me gits heh.

    I agree with what you said come to think of it 64 people all throwing flashbangs would not be good gameplay lol.

  11. #2571
    Quote Originally Posted by Toccs View Post
    The problem with the flashlight is it requires no skill to use and nothing can really counter it, if it were to be replaced with the flash bang mechanic in let’s say… Counter-Strike that would definitely add more depth into the game. (FYI you counter a flash bang by looking away from it the moment it explodes) Flash bangs also require timing and game sense to use. Obviously this is just my opinion the flashlights in BF3 don’t really bother me I’m just rambling
    It only effective in closed area, while useless at medium and up, costing you an accessory slot, and many the times people forget to turn it off, exposing their camping spot to my snipe gunners.

  12. #2572
    Stood in the Fire Voytrekk's Avatar
    10+ Year Old Account
    Join Date
    Aug 2010
    Location
    Moonglade
    Posts
    436
    I'm having a blast with this game. I do agree that the flashlight is more than annoying, but maybe allowing a sunglasses perk would help with that? The mortar is something that I haven't really died to that often, so I guess I'm lucky in that regard. The one thing that makes this game less fun for me, is that I don't have anybody to play this with. All my friends that got this for the PC have stopped playing already, which means I'm stuck with pugs and no communication. If anyone here needs a good medic or pilot, just send me a friend request(my sig is the link).

  13. #2573
    You know, it would be pretty damn awesome if they put the AC-130 in the game. I remember back in BF1942 they had big ole bombers that were hard to fly but would wreck if used properly. Also, for the mod in BF1942 (desert combat......IMO the reason BF went modern due to its popularity) they had the AC-130 and it was damn fun.

  14. #2574
    Quote Originally Posted by Amontoya86 View Post
    You know, it would be pretty damn awesome if they put the AC-130 in the game. I remember back in BF1942 they had big ole bombers that were hard to fly but would wreck if used properly. Also, for the mod in BF1942 (desert combat......IMO the reason BF went modern due to its popularity) they had the AC-130 and it was damn fun.
    While we are on that subject i would love to see the British (L85) SA80 in game.

    A bomber would be wicked and could actually help ground forces.

  15. #2575
    Quote Originally Posted by Toccs View Post
    While we are on that subject i would love to see the British (L85) SA80 in game.

    A bomber would be wicked and could actually help ground forces.
    SA80 comes in B2K.

    On a sidenote, those that were questioning skill points here is the answer:


    • You gain/loose SL based on every confrontation with another player
    • Killing a highly skilled enemy gives you more points than killing someone less skilled
    • Points are not transferred from a player to another, they are simply added/subtracted based on the encounter and the SL of both parts (thus, after an encounter, one part may go up 50 points while the other loses only 20)
    • The SL is used for matchmaking


    Source http://battlelog.battlefield.com/bf3...4624731770357/
    Quote Originally Posted by Lugo Moll View Post
    Consider this philosophical question: If Blizz fails, but noone is there to see it. Will there still be QQ?

  16. #2576
    Sorry Sackman but what is B2K? (is that Back to Kirkland?) if thats true then you just made my day, can you link me on the information about it, eg. what specs can use it etc.

  17. #2577
    Quote Originally Posted by Toccs View Post
    Sorry Sackman but what is B2K? (is that Back to Kirkland?) if thats true then you just made my day, can you link me on the information about it, eg. what specs can use it etc.
    Yes L85 is coming in back to karkand, L85 was a medic gun then so will probably be used for assault. BF3blog has the info cant link because its blocked at my work

  18. #2578
    Deleted
    bring back the g36e plz awesome gun and 1st time in bf ive not seen the m95 :/ but vvvv awesome game i gotta say tho i dont think its as good as bf2 gameplay wise the only thing i can say i dont like about this game is the chat box covering half the screen, be much better putting it at the top corner
    Last edited by mmoce85cdeb601; 2011-11-07 at 04:05 PM.

  19. #2579
    Quote Originally Posted by georgevonfranken View Post
    Yes L85 is coming in back to karkand, L85 was a medic gun then so will probably be used for assault. BF3blog has the info cant link because its blocked at my work
    Ah cheers mate, looks like ill be playing medic then. The only problem is i'm going to be nitpicking that weapon to death (Being in the British forces) i just hope they do it right, still i'm excited to see how it comes out.

  20. #2580
    Quote Originally Posted by Toccs View Post
    Ah cheers mate, looks like ill be playing medic then. The only problem is i'm going to be nitpicking that weapon to death (Being in the British forces) i just hope they do it right, still i'm excited to see how it comes out.
    That's your standard issued rifle correct? I saw a few of them then in Iraq, they seem pretty decent. Our standard rifle is the M16 which they captured pretty nicely in this game, especially the sounds and iron sites. I'm sure they'll do the SA80 justice.



Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •