Hi,
my guild has been progressing on this boss for quite a while, actually embarrassingly enough 5 hours in total now and we're stuck with our hunter not being able to do most of the job with the Broodlings and Spiderlings. He takes a crapload of damage.
Is there any effective way to execute this with our hunter not dying or should we replace him with a Frost DK who might do it better?
The setup we've got is:
- Blood DK
- Protection Paladin
- Druid Healer
- Shaman Healer
- Holy Paladin OR Holy Priest
- Hunter
- Arcane Mage
- Arms Warrior
- Feral Druid
- Balance Druid
We have got as backup:
- Frost DK
- Combat Rogue
- Arcane Mage
- Holy Priest or Paladin depending on which one we take from the 2.
--
Now the tactic that we are following is a line up. Lets say that X is the broodling/spiderling cave and O is the Hunter while R is the raid stacked up on the ground and P is the paladin with the drone.
It should look like this:
X O R P, the only thing that is adjusting his location is O moving towards R as the broodlings leave a patch and P adjusting his location to make sure that the broodlings move in a straight line.
Is there anything that we are doing wrong here as i noticed that many guilds kill her within a hour or two.
Any help would be appreciated.
PS: I m not recording WoL but my GM is, i m not sure wherether he uploaded it or not but if its of big importance then i will do my best to retrieve it.
Thanks in advance
---------- Post added 2011-10-03 at 06:55 AM ----------
Our Balance Druid turns around and helps our hunter every now and then when the spiderlings get too close.