What should I use?
What should I use?
Power?!?! I'll show you POWER!!!
If you want to bring more to the group (which I think you mean... not sure), try to be sure to have your active pet slots filled with pets that bring different buffs to the table, then at that point, use a pet that brings a buff the other members don't have, and/or the one that works best with the group.
A Chimaera is good if you anticipate doing a lot of aoe damage, particular if you run with a guild group that doesn't bother with CC or whatever even for the roughest pulls. On aoe pulls, mine can do as much as 35% of my total damage with its froststorm breath.
I only use a cat or worg. If there is a dk or warrior (assuming he/she uses shouts) I get my worg out: 5%+ crit. If there is no Dk/Warrior I get my Cat out: agility+ strength
Corehound. Agi and bloodlust. Nuff said.
[19:41:18] [S] [85:Furial:1]: If I were told in vanilla that one day hunters would be able to res 24 people in 1 go I would have quit the game
for five mans on my hunter i run with my spirit beast if there isnt a dk/warrior dps/enhance shammy. if there isnt a shammy or mage in the grp i run with a core hound for Bloodlust. If those two buffs are covered i use w/e one i like the most which is always my spirit beast Skoll.
I carry around a spirit beast, wolf/devilsaur (depending on mood), wind serpent, shale spider, and ravager. I'll use whatever's missing out of what I can provide, prioritizing Str/Agi, Crit, Phys Taken, +5% stats, then Mag Taken. Every now and then, though, I'll shuffle pets around just for the hell of it, I've got every possible (de)buff except the Demo-Shout debuff since every tank brings it to the table.
Don't you mean "Cast-speed slow and bloodlust"?
For trying to bring a certain buff, RaidChecklist is really helpful for figuring it out. You can set it to "hunter mode" so it only shows buffs pets can bring.
I use spirit beast, ravager, raptor, core hound and a devilsaur. Covers all the important buffs I need.
Honestly, it really doesn't matter that much. Take whatever you want. Probably 80%+ of the completely random groups I'm in have a dk, shaman, or dps warrior, so agi is almost always covered. Even then, five mans are so easy, especially with the 15% buff for a random, that you could RP walk through without a pet at all and still faceroll.
[19:41:18] [S] [85:Furial:1]: If I were told in vanilla that one day hunters would be able to res 24 people in 1 go I would have quit the game
Warrior/DK = Battle Shout/Horn of Winter (Cat)
Fury Warrior/Feral Druid = 5% Crit (Wolf/Devilsaur)
Those are mainly the 2 buffs you try to go around in a 5 man group. Most of the time you'll have a DK/Warrior pretty much guaranteed. If both of those buffs are already provided use a Corehound if you lack a BL/TW, Silithid pet for Fortitude, and Shalespider for Kings. If your party has a good set of buffs and it doesn't really matter what other buff you provide a Spirit Beast is always nice 30 sec heal could safe your life over the course of a fight.
I tend to always use my Rahh (Loque) in 5-mans. I only care for the buffs in raids.
Try to use this: http://s.guildomatic.com/22355/host/...e5a6c266f7.jpg
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Shale spider: Kings/MoTW buff and offtanking
Spirit beast: Battleshout and healing, also the pet to use when all buffs are covered
Wolf/Devilsaur: Crit buff. I use a wolf as devilsaurs are big and noisy.
Silithid: Stamina buff
Corehound: Heroism/Bloodlust/Timewarp
I'm really surprised no-one's mentioned silithids yet. The buff isn't that common and can make all the difference for an under-geared or inexperienced tank.
To the person who said they bring a Ravager im pretty sure that the ability is bugged right now
Isnt 10% of infinite still infinite?
[19:41:18] [S] [85:Furial:1]: If I were told in vanilla that one day hunters would be able to res 24 people in 1 go I would have quit the game