Bringing the War back to WarCraft
Instead of having each expansion juggle what faction controls or has destroyed what area, the players decide through open world pvp content.
Many MMO posters have been voicing dismay at the lack of non-raid content in the game-world. There have been many talks about solo/duo/trio dungeons and other ideas for content you can experience with just a few close friends. I have posted an idea a few times but wanted to really flush it out and get some feedback in its own thread. Perhaps take it over to the Blizz forums if it seems a strong enough concept.
Initially my thought was to allow towns and major cities to be seigeable by the opposite faction at any time. Actual damage would be done to structures depending on how successful the attack was. This would then open up daily/repeat quests to gather materials to rebuild the damage.
It felt a bit broad to me though and would most likely end up being some late night raid on an area and no real chance for the opposing faction to mount an effective defense.
So instead I have come up with this idea that I would like to expand on:
- Towns and Cities will be open to attack on specific days for an allotted amount of time (few hours perhaps). During this time each faction can engage in world pvp to attack or defend these areas.
- In the days leading up to these attacks their will be daily quests to gain advantages/prepare for the attack. The numbers of days of advance notice will vary depending on location. This will allow the idea of a quick skirmish that comes from no where to a large army marching for days toward capital city.
- The attacks themselves will have vehicles available to players and can be both ground and air based. There can be added NPC's on both sides that could present targets to be killed in addition to the destruction of the area under attack.
- Each side is rewarded for participating in the event, possibly through the amount of damage/healing done and objectives achieved.
- After the battle new daily/repeatable quests open up to rebuild/restock for each faction.
I would like to build on this idea with what types of attacks there could be, what kinds of equipment could be used, what kinds of rewards there would be and a system to award them. This could also be expanded into attacks form third factions where the Alliance and Horde can engage them and each other in all out warfare.