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  1. #1
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    Cataclysm Changes - Elemental

    Elemental Spells:

    Unleash Weapon (level 81): Unleashes the power of your weapon enchants for additional effects (see below). A dual-wielding Enhancement shaman will activate the effects of both of their weapon enchants. Instant cast. 30-yard range. 15-second cooldown. Undispellable.

    Here are the current effects of the different enchants when using Unleash Enchant:

    * Windfury Weapon – Hurls a spectral version of your weapon at a target, dealing 50% weapon damage and increasing the shaman's attack speed by 20% for 6 seconds.
    * Flametongue Weapon – Deals instant Fire damage and buffs the shaman's next Fire attack by 20%.
    * Earthliving Weapon – Heals the target slightly and buffs the shaman's next healing spell by 20%.
    * Frostbrand Weapon – Deals instant Frost damage slows target by 50%, if Frost Shock is on target the slow is increased to 70%.
    * Rockbiter Weapon – Deals no damage but physically taunts the target onto the shaman for 5 seconds.


    Here is a video with an explanation of the Unleash Enchant spell including some training dummy footage as elemental, voice over by Pandamonium





    Spiritwalker's Grace (level 85): When this self-targeted buff is active, your spells are no longer interrupted by movement and possibly even by your own attacks. This will give shaman of all three specs another way to heal or do damage when it’s necessary to move in both PvE and PvP. Instant cast. 10-second duration. 2-minute cooldown.


    Mastery Passive Talent Tree Bonuses

    * Spell damage
    * Spell Crit
    * Elemental Overload


    Elemental Overload: Your direct-damage spells have a chance to proc a less powerful 'bonus" version of the spell. This will work much like the current Lightning Overload talent, but would also apply to Lava Burst.

    Lava Surge: This deep Elemental talent gives your Flame Shock ticks (not initial strike) a 30% chance to refresh the cooldown of Lava Burst making Lava Burst a much more unpredictable part of an Elemental Shaman rotation.

    Here is a video explaining the Mastery system for Shaman and Blizzards current ideas for the future, voice over by Pandamonium




    Talents/Spells lists:
    Level 10 abilitys for choosing elemental:
    Shaman - Elemental
    A spellcaster who harnesses the destructive forces of nature and the elements.

    * Eye of the Storm
    * Thunderstorm
    * Elemental Fury

    Talents: http://www.wowtal.com/#k=.9mn.shaman
    Spells: http://www.mmo-champion.com/threads/...d-12479-Shaman

    The Elemental 31 point talent is Earthquake, currently a channelled spell that does mediocre damage, every tick of damage has a chance to knock the target down for 1.5-2 seconds
    15 second cooldown, 12 second duration.
    Here is a video of Earthquake in action with a small voice over by Pandamonium





    Totem of Wrath has been scrapped and removed from the game. There is now a talent point in deep Elemental tree named Totemic Wrath.
    The talent works as follows:
    Your fire totems will increase your party / raids spellpower by 10% - 100 yard range
    This enables Elemental shaman to drop damage increasing fire totems in combat without fear of hurting the power of your party / raid.

    Flametongue Totem now will replace Totem of Wrath Elemental shaman, and dropping this totem will buff the group's spell power by 4%. The 4% and 10% buffs will be exclusive with each other and with the warlock's Demonic Pact, so you can't benefit from all of them at once. We're also considering letting Elemental drop Searing Totem at range.

    Elemental will have a deep talent that allows Spirit (which will appear on the gear they share with Restoration shaman) to boost their Hit rating.

    The following video is an explanation of how it is likely the Elemental Shaman rotation will be in Cataclysm, this rotation is more demanding than the current rotation and many will be pleased of this.



    Videos from Pandamonium, check out his youtube channel here:
    http://www.youtube.com/user/hybridpanda
    Last edited by mmoc490c7f2c58; 2010-09-17 at 01:11 AM.

  2. #2
    Deleted

    Re: Cataclysm Changes - Elemental

    Discuss the Elemental changes in Cataclysm here.

  3. #3

    Re: Cataclysm Changes - Elemental

    as nice as the ability to pop off a second lava burst is, i doubt that will go live for pvp reasons. pve could really use that, but i just do see that happening.
    Pondering returning.
    Nikoll - Retribution Paladin

  4. #4
    Mechagnome whowherewhat?'s Avatar
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    Re: Cataclysm Changes - Elemental

    ah, but pvp is going to have higher health pools across the board, so I can see it workin out just fine :3

  5. #5

    Re: Cataclysm Changes - Elemental

    Yeah the pvp QQ will be unbearable. 2 LVB crits, 2 CL crits, 2 EM/LB crits, frost shock crit in 4 seconds. That is some serious damage. AND casting all of this and more while moving? yes please!

  6. #6

    Re: Cataclysm Changes - Elemental

    Quote Originally Posted by Arcsecant
    Yeah the pvp QQ will be unbearable. 2 LVB crits, 2 CL crits, 2 EM/LB crits, frost shock crit in 4 seconds. That is some serious damage. AND casting all of this and more while moving? yes please!
    the way im reading that is its only going to be one cast while moving.
    Pondering returning.
    Nikoll - Retribution Paladin

  7. #7
    Mechagnome loveshack's Avatar
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    Re: Cataclysm Changes - Elemental

    Quote Originally Posted by Pearroc
    Elemental Information

    Mastery Passive Talent Tree Bonuses

    * Spell damage
    * Spell Crit
    * Elemental Overload


    Elemental Overload: Your direct-damage spells have a chance to proc a less powerful 'bonus" version of the spell. This will work much like the current Lightning Overload talent, but would also apply to Lava Burst.

    Other information
    Elemental Reach will be simplified so shaman have a more consistent spell range.

    We plan to add Earthquake as a deep Elemental talent for targeted and persistent AoE.

    Totem of Wrath now will replace Flametongue Totem for all shaman, and dropping this totem will buff the group's spell power by 4%. Elemental shaman will have a talent that lets all Fire totems provide +10% spell power, allowing them to drop Searing, Magma, or Fire Elemental Totems without losing their spell-damage buff. The 4% and 10% buffs will be exclusive with each other and with the warlock's Demonic Pact, so you can't benefit from all of them at once. We're also considering letting Elemental drop Searing Totem at range.

    Elemental will have a deep talent that allows Spirit (which will appear on the gear they share with Restoration shaman) to boost their Hit rating.
    Didnt they say that they are only putting spirit on healing gear? They said that dps specs wont have to worry about spirit. Or was it something else

    Quote Originally Posted by Mad_Murdock View Post
    Dictonary, get one!
    Irony at its best ^^^

  8. #8

    Re: Cataclysm Changes - Elemental

    they said that since elemental and resto will still share some gear, that gear will have spirit on it. So since elemental doesn't need the mp5, they're goign to allow us to talent so we can change spirit into hit rating.

  9. #9

    Re: Cataclysm Changes - Elemental

    Adding Lava Burst to the Lightning Overload mastery seems just nice, but I just wonder how well the spirit will work on our gear in the higher tiers, unless there's no hitrating at all on mail gear.

  10. #10

    Re: Cataclysm Changes - Elemental

    Quote Originally Posted by Nikoll
    the way im reading that is its only going to be one cast while moving.
    I hope thats not the case or it will be a weaker version of elemental mastery

  11. #11

    Re: Cataclysm Changes - Elemental

    Quote Originally Posted by Pearroc

    Elemental Overload: Your direct-damage spells have a chance to proc a less powerful 'bonus" version of the spell. This will work much like the current Lightning Overload talent, but would also apply to Lava Burst.
    What I'm curious about is whether or not they're also keeping Lightning Overload? And if so, will it stack with its Mastery counterpart? If so, I can only imagine the burst.

    To simplify: Cast Lightning bolt (lightning overload for 50% dmg). Will mastery just increase the chance of that? Or would it cast yet another bolt? Cast Lightning Bolt (Lightning overload 50% dmg + % master dmg)?

  12. #12

    Re: Cataclysm Changes - Elemental

    Quote Originally Posted by Radux
    What I'm curious about is whether or not they're also keeping Lightning Overload? And if so, will it stack with its Mastery counterpart? If so, I can only imagine the burst.

    To simplify: Cast Lightning bolt (lightning overload for 50% dmg). Will mastery just increase the chance of that? Or would it cast yet another bolt? Cast Lightning Bolt (Lightning overload 50% dmg + % master dmg)?
    I was wondering the same thing myself. If you can have both Lightning Overload and Elemental Overload, then (unless it has an ICD) you could theoretically proc both on Chain Lightning for 3 Chains at once... which only leads me to believe that Elemental Overload will replace Lightning Overload.

  13. #13

    Re: Cataclysm Changes - Elemental

    Quote Originally Posted by Darkjounin
    Adding Lava Burst to the Lightning Overload mastery seems just nice, but I just wonder how well the spirit will work on our gear in the higher tiers, unless there's no hitrating at all on mail gear.
    There will be no more hit rating on caster mail gear. There will be spirit and it will be converted into hit rating (and mana regen??) for elemental shaman. Other non-mail pieces, i.e. weapons, rings, necklace, cloaks will still have hit rating.

    Quote Originally Posted by Radux
    What I'm curious about is whether or not they're also keeping Lightning Overload? And if so, will it stack with its Mastery counterpart? If so, I can only imagine the burst.

    To simplify: Cast Lightning bolt (lightning overload for 50% dmg). Will mastery just increase the chance of that? Or would it cast yet another bolt? Cast Lightning Bolt (Lightning overload 50% dmg + % master dmg)?
    I imagine they will remove the lightning overload talent and essentially make it our mastery but make it also include LVB. If not then we will all have to sacrifice our soul and first born to the RNG gods. :-\

  14. #14

    Re: Cataclysm Changes - Elemental

    dont forget the elemental overload does half damage. so those people talking about pvp QQ, an elemental overload crit will only be as big as a non crit normal cast.

  15. #15

    Re: Cataclysm Changes - Elemental

    Now that I think about it, the spirit walk thing to cast while moving is actually very useless. Even if you get complete freedom, think how easily it is counter by another shaman with wind shear. If they want a PvP oriented ability, we need like instant hex, a stun, some kind of escape tool, a gap closer.....better an instant heal every min then a castable heal on the run (think deathgrip).

    Spirit walk think is prob better for elemental then resto. Elemental got some good buffs otherwise tho, even if they were long overdue, will be fun to see how unleash weapon plays out, plus the new earthquake.


  16. #16

    Re: Cataclysm Changes - Elemental

    I am worried about the spirit to hit thing too. The only thing that will make that bearable is the stat rebalancing. But that will probably have drawbacks too, it's doubtful that it would use the full item budget of the gear, so ele shammies might still end up behind locks and mages, simply because those two are getting gear that's actually made for them, not just mooching healer gear.

  17. #17

    Re: Cataclysm Changes - Elemental

    Oh, I'm sure people are just going to macro Unleash Weapon prior to their LvB (unless it is on the GCD) to make it just add static dmg.

  18. #18

    Re: Cataclysm Changes - Elemental

    Spirit to hit might become a problem if all the mail caster gear has spirit, cause you will end up with an overabundance of hit and less of more vital stats. This could be adjusted though by letting you get double the intelect or spellpower also, something like that. Also, don't forget you can reforge gear so now elemental can spend a fortune reforging each piece of gear for less spirit and more haste or whatever, yay!

    lol jk...hopefully they will be very careful to fine tune the scaling of gear for elemental, but im predicting it will prob be something like that, a talent that gives you extra gains from int, sp or haste from gear.

  19. #19

    Re: Cataclysm Changes - Elemental

    I kind of like what I see so far for the changes, but there are a few things that bugged me.

    first off: spirit walkers grace-10 seconds where we can move and cast spells. REALLY GOOD IDEA. I love to have that for pve and pvp. the only downside is the cd of 2min. In pve talk, that's like getting to use it twice a fight and that's it maybe 3 times if the fight allows, which doesn't seem right if there are heavy movement fights like putricide. maybe make the cd usable every minute that way we don't get to use it every time we need to move but every other time we can. Moving the CD shouldn't cause too much trouble for pvp anyway we usually get slowed in some way or form and wouldn't be able to run far while casting so I don't think it would be that OP.

    lightning overload mastery- yay for adding lava burst to this, nothing much more i can say

    earthquake - interested to see what this spell is like but hoping for a name change. elemental moves already sound to much like a pokemon lets not add earthquake to that list

    Now not knowing how "earthquake" will play into our rotation in pve, i was hoping to see at least one more new spell for ele's in cataclysm. Cause I don't want to go from wrath where I'm casting lightning bolt repeatedly until lava burst or flame shock are off, to cataclysm doing the same thing. I'm really hoping that we get another spell to add to the rotation.

  20. #20

    Re: Cataclysm Changes - Elemental

    All they need to do now to make us even more OP is allow all shaman spells able to be casted while in Ghost Wolf form.

    I'd rather be hated for who I am, than loved for who I am not. ~ Kurt Cobain

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