Patch 9.2.5 Hotfixes - June 9, 2022
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Dungeons and Raids

  • Developer’s note: With the following hotfixes, our goal is to address circumstances in Shadowlands dungeons where enemy spells could be cast on nearby melee targets when their current target moved out of range, sometimes leading to unfair player deaths.
    • De Other Side
      • Fixed an issue that would cause Territorial Bladebeak and Bladebeak Matriarch’s Beak Slice to be cast on a nearby target if their current target was out of range.
    • Halls of Atonement
      • Fixed an issue that would cause Depraved Darkblade’s Deadly Thrust to be cast on a nearby target if their current target was out of range.
    • Mists of Tirna Scithe
      • Fixed an issue that would cause Mistveil Matriarch’s Shred Armor to be cast on a nearby target if their current target was out of range.
    • Tazavesh: So’leah’s Gambit
      • Fixed an issue that would cause Burly Deckhand’s Haymaker to be cast on a nearby target if their current target was out of range.
      • Increased the cast time of Haymaker to 1.5 seconds (was 0.75 seconds).
    • Theater of Pain
      • Fixed an issue that would cause Ancient Captain’s Shield Bash to be cast on a nearby target if their current target was out of range.
  • Karazhan
    • Fixed an issue where players in Cross-Faction groups could play the Chess Event against each other and prevent victory.

Quests

  • The Vol’dun introduction quest, “Into the Dunes” is working as expected once again.
This article was originally published in forum thread: Patch 9.2.5 Hotfixes - June 9, 2022 started by Lumy View original post
Comments 11 Comments
  1. Relapses's Avatar
    RIP fervent strikes.

    - - - Updated - - -

    Quote Originally Posted by SuperKarateDeathCar View Post
    I really don't understand all the balancing and fixes to these m+ dungeons 2.5 seasons later. Aside from Taza these dungeons have what, 2 months left? Is s4 not happening anymore or something? It makes no sense.
    Why on earth would you think that this means S4 isn't happening? Yeah, I think most people would agree that it's kind of bullshit these changes are coming this late but why spin a positive change in a negative light?
  1. Beranin's Avatar
    Quote Originally Posted by SuperKarateDeathCar View Post
    I really don't understand all the balancing and fixes to these m+ dungeons 2.5 seasons later. Aside from Taza these dungeons have what, 2 months left? Is s4 not happening anymore or something? It makes no sense.
    because 2 months is a long time, that's 8 weeks of keys!

    Also s4 not happening what? lol
  1. TheAngryGazebo's Avatar
    Karazhan
    - Fixed an issue where players in Cross-Faction groups could play the Chess Event against each other and prevent victory.
    I don't know why, but this sounds hilarious to me - PvP chess!
  1. Tziva's Avatar
    Quote Originally Posted by TheAngryGazebo View Post
    I don't know why, but this sounds hilarious to me - PvP chess!
    Yeah that one is pretty LOL I'm almost sad I missed that bug.
  1. kamuimac's Avatar
    Quote Originally Posted by SuperKarateDeathCar View Post
    I really don't understand all the balancing and fixes to these m+ dungeons 2.5 seasons later. Aside from Taza these dungeons have what, 2 months left? Is s4 not happening anymore or something? It makes no sense.
    considering how its super easy to get ksm in 2 weeks time 2 months is really a lot of time to play . and a lot of groups potentialy breaking

    but yes they shoudl have nerfed it year ago
  1. SinR's Avatar
    Quote Originally Posted by TheAngryGazebo View Post
    I don't know why, but this sounds hilarious to me - PvP chess!
    That legit sounds awesome.

    A Weekly Brawl of KARAZHAN CHESS! 16 v 16 EXTREME PEE VEE PEE!
  1. Mardux's Avatar
    Quote Originally Posted by SuperKarateDeathCar View Post
    I wasn't 100% serious on the season 4 part. Like I said above I just thought it was weird.
    I think its weird that you all the sudden weren't serious about the season 4 part after you were called out on it.

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    Quote Originally Posted by kamuimac View Post
    considering how its super easy to get ksm in 2 weeks time 2 months is really a lot of time to play . and a lot of groups potentialy breaking

    but yes they shoudl have nerfed it year ago
    At least one of those fixes couldn't have been done a year ago. Taz wasn't live a year ago.
  1. Saracens's Avatar
    Quote Originally Posted by TheAngryGazebo View Post
    I don't know why, but this sounds hilarious to me - PvP chess!
    It really does, wish I had the chance to see it.
  1. Jasper Kazai's Avatar
    Honestly, PvP chess sounds like it'd be good for a silly event type of thing.
  1. Argorwal's Avatar
    They should 100% keep PvP chess.
  1. Alkizon's Avatar
    Originally Posted by Blizzard Entertainment
    Fixed an issue where players in Cross-Faction groups could play the Chess Event against each other and prevent victory.
    Sounds like a feature, not a bug. Even if consider, that it was fixed, then there is nothing against to use this as a separate out-of-dungeon/outside-of-base gameplay game element.

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