Dragonflight Season 2 Updates and Reminders
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Greetings all!

As we prepare for the launch of Embers of Neltharion, we want to bring attention to a few upcoming Season 2 updates so that players can best prepare for all of the new content.

M+ Keystones

At the beginning of Season 2 (May 9 in this region), Keystones will drop 9 levels in addition to any normal weekly reduction that may have occurred. Here’s what that might look like:

  • Example 1: You completed a +15 the week of May 2-9, but didn’t time it. The resulting key would normally drop by 1 level, because your highest key wasn’t timed (15->14). It will then drop an additional 9 levels due to the season rollover decay (14->5).
  • Example 2: You timed a +15 the week of May 2-9. The resulting key would normally be level 15, because you had timed the 15 last week. But would then drop the additional 9 levels due to season rollover decay (15->6).

Revival Catalyst

When the Catalyst opens the week of June 13, all players will receive a charge for every one of their characters. These will function the same as they always have - if your Main spends a few to convert items early in the season, it doesn’t impact your alt (or any alt characters you may make in the future).

Unlike in Shadowlands Season 3, there will be no cost associated beyond the charge spent. No Cosmic Flux, no Dragon Isles Supplies, no Apexis Crystals - if you’ve done the work of obtaining a convertible item, that’s enough.

We’re also working to make it possible for players to convert Season 1 items for transmog purposes. This functionality, however, will be disabled for a few weeks as the Catalyst will be unavailable for a time, starting when Season 1 ends. Our goal is that players who are trying to use Season 1-level gear to get their Season 1 transmog set will only need an appropriate piece to convert. The cost will be free and players would not need to accumulate any kind of charges.

Great Vault

Going forward, for raid slots, killing a boss will now give you a chance at all of the previous bosses’ loot. For example, if you’re invited to a kill on Sarkareth, you’ll be 1/9 towards vault progress for that week. However, you’ll now have the loot from the entire raid in your vault pool for the raid slots. This change will go into effect with the first week of the Aberrus raid in Season 2.

Thanks again for your continued input, and please leave any feedback you have regarding these updates below. We are very excited for everyone to experience Embers of Neltharion next week!
This article was originally published in forum thread: Season 2 Updates and Reminders started by Lumy View original post
Comments 7 Comments
  1. Relapses's Avatar
    dafuq... 9 keystone levels?!
  1. Caprias's Avatar
    Quote Originally Posted by Relapses View Post
    dafuq... 9 keystone levels?!
    If they also scale it like that this would mean you need to be able to do 24s now to do a 15.

    That would be... interesting to say the least lol.
  1. Foolicious's Avatar
    Going forward, for raid slots, killing a boss will now give you a chance at all of the previous bosses’ loot. For example, if you’re invited to a kill on Sarkareth, you’ll be 1/9 towards vault progress for that week. However, you’ll now have the loot from the entire raid in your vault pool for the raid slots. This change will go into effect with the first week of the Aberrus raid in Season 2.
    I hate that. There goes the only way to slightly influence your luck for very rare drops.

    For once i would love blizzard to come out and make some changes to mythic loot only so they don't make it worse for everyone else that isn't in the top 1%
  1. lordjust's Avatar
    Quote Originally Posted by Caprias View Post
    If they also scale it like that this would mean you need to be able to do 24s now to do a 15.

    That would be... interesting to say the least lol.
    They don't scale it like that. In an interview Ion explained that they're doing it because they want people to have an easy start into season 2 and time their first few keys. You need to learn the new dungeons, routes, mobs, abilities and affixes and they want to avoid you having a negative start into the new season.
  1. TbouncerT's Avatar
    Quote Originally Posted by lordjust View Post
    They don't scale it like that. In an interview Ion explained that they're doing it because they want people to have an easy start into season 2 and time their first few keys. You need to learn the new dungeons, routes, mobs, abilities and affixes and they want to avoid you having a negative start into the new season.
    This is too logical for a good portion of the people here.
  1. thunderdragon2's Avatar
    wth? a -9? seriously thats way to much...... also i dont like the vault change, it makes fishing for certain pieces harder now as you cant just skip that boss
  1. cigawoot's Avatar
    Quote Originally Posted by thunderdragon2 View Post
    wth? a -9? seriously thats way to much...... also i dont like the vault change, it makes fishing for certain pieces harder now as you cant just skip that boss
    This is the first real season transition that has a 100% new M+ pool. Yes, SL S3 to SL S4 was a similar scenario (but that was also a truncated season). Just level your keys back up if you're good enough to do 20s on the first week of a season.

    Also that's the whole point of the vault change.

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