Things aren't getting better and community managers literally disappeared from the surface of the Earth. The good news is that at this rate, I'll probably be desperate enough to post pictures of naked gnomes by the end of the week (don't worry, as far as I know everyone will be back to work today).

Halfus Wyrmbreaker Spawn Cycle
Ever since the release of Cataclysm, people have been posting on the Raids & Dungeons forums each week to ask what the spawns are for Halfus Wyrmbreaker. Our lovely and awesome Simca eventually started Theory: Halfus is not random to see if we can predict the encounters for the upcoming weeks.

The answer is yes, the add rotation is fully known and verified and unless Blizzard hotfixes something, you should now be able to plan your raids accordingly. (The naming scheme is the one from the original post, that's why the week # aren't in the right order)

Week # US Realms Drakes EU/KR/TW Realms Drakes
Week #9 (Feb 1 - Feb 7)Slate Dragon, Time Warden, WhelpsNether Scion, Slate Dragon, Time Warden
Week #10 (Feb 8 - Feb 14)Nether Scion, Time Warden, WhelpsSlate Dragon, Storm Rider, Time Warden
Week #1 (Feb 15 - Feb 21)Storm Rider, Time Warden, WhelpsNether Scion, Storm Rider, Time Warden
Week #2 (Feb 22 - Feb 28)Nether Scion, Storm Rider, WhelpsNether Scion, Storm Rider, Slate Dragon
Week #3 (Mar 1 - Mar 7)Nether Scion, Slate Dragon, WhelpsSlate Dragon, Time Warden, Whelps
Week #4 (Mar 8 - Mar 14)Slate Dragon, Storm Rider, WhelpsNether Scion, Time Warden, Whelps
Week #5 (Mar 15 - Mar 21)Nether Scion, Slate Dragon, Time WardenStorm Rider, Time Warden, Whelps
Week #6 (Mar 22 - Mar 28)Slate Dragon, Storm Rider, Time WardenNether Scion, Storm Rider, Whelps
Week #7 (Mar 29 - Apr 4)Nether Scion, Storm Rider, Time WardenNether Scion, Slate Dragon, Whelps
Week #8 (Apr 5 - Apr 11)Nether Scion, Storm Rider, Slate DragonSlate Dragon, Storm Rider, Whelps



Al'akir Heroic World 2nd Kill by Paragon Video
Paragon released a video of their world 2nd kill of Al'akir in 25-man Heroic Mode! Hopefully this one will make people slightly less angry than the Nefarian videos.



The Daily Blink - How it works
Another comic from The Daily Blink!

This article was originally published in forum thread: Halfus Wyrmbreaker spawn cycle, Al'akir 25 HC Video, The Daily Blink started by Boubouille View original post
Comments 103 Comments
  1. sluggs's Avatar
    I do find halfus weird on normal he is random while on heroic which my guild is killing him on now its just all the drakes every week.
  1. pitchan's Avatar
    I'm the grim batol tank!
  1. Honeyprime's Avatar
    The Daily Blink is LOL.

    And the idea of seeing naked gnomes scares me. A lot.
  1. mmoc1b43ea75ac's Avatar
    Quote Originally Posted by DragonFireKai View Post
    Omnitron: Much harder on 10 man due to interrupt requirements, and the probability of instagibs going through the roof because all the abilities hit as hard as they do on 25 man.
    You need 2 people with interrupt. A rogue/warrior/DK/shaman :/ It's not hard in 10man.
    And why the fact that abilities hit as hard as on 25man make it harder? You don't have less HP on 10man... If someone doesn't move out of fire/with debuff/from poison or hits shielded Electron, it's a wipe regardless of raid size.
    It'd say that this fight is easier on 10man. Even Ensidia killed it on 10man before going 25-mans, and before any other guild killed it on 25man.


    Quote Originally Posted by DragonFireKai View Post
    Conclave: Harder on ten man. Sleetstorm does the same damage despite 25 mans having tons more people to soak it.The Wind shield has the same 150k health pool on both difficulties. Adds are much harder to control on ten man.
    Do you have any proof that Sleet Storm deals the same damage on 10man and 25man? Because I don't believe that.

    And the shield: ...
    Quote Originally Posted by DragonFireKai View Post
    The wind shield got retuned with the same bunch of hotfixes that took down the health on maloriak and Theralion's adds.
    Are you saying that the Storm Shield (spell ID: 95865) was reduced on 25man from 450k to 150k? It's hard to believe...
    And it's not true...
    I just checked our logs from 26th January: the Storm Shield on Rohash on 25man heroic absorbed 459866 damage before going down.

    The report: worldoflogs.com/reports/fwmlyxsrvdxhbqyy/details/0/
  1. mmoced6ab2c65c's Avatar
    What's the name of hunter UI and where can I download it? :O
  1. bloodwine77's Avatar
    Regarding Omen, I find myself barely looking at it anymore. I'd dare to say that it is pretty much unneeded in heroics. I haven't met any tanks, competent or otherwise, that I could pull off of as long as I was attacking a target he was focused on. In the rare case I ever get close, my character portrait flashes and if I have sound on then I hear the "you have too much aggro" sound.

    I guess what I am saying is that Blizzard's default threat notifications have turned out to be more useful than I originally thought.

    This might not always be the case as DPS might start outpacing tanks in the next raid tier of gear, or they nerf tanks to the ground.

    I barely even look at Omen in raids now because our tanks are competent and we are all around the same gear level.
  1. sp0on1's Avatar
    nice vid
  1. Boubouille's Avatar
    Quote Originally Posted by slyy View Post
    Boub purposely not separating 10 and 25 again...
    Blizzard put them on the same lockout and said they have a similar difficulty, I'm not here to judge, I'm not here to report and you have no idea what my personal opinion on the subject is.
  1. panda911's Avatar
    Quote Originally Posted by Boubouille View Post
    Blizzard put them on the same lockout and said they have a similar difficulty, I'm not here to judge, I'm not here to report and you have no idea what my personal opinion on the subject is.
    This is the only real answer to the question of separating 10s and 25s. Blizzard doesn't separate them, they are on par difficulty wise, just because we went through a whole expansion separating 10s and 25s does not mean we need to now.

    And the fact that Paragon had to do p1 with less people just to survive screams a bad design.
  1. Lolsteak's Avatar
    Those Halfus predictions are wrong, atleast for EU.

    Yesterday on Feb 1st we had Storm/Slate/Whelps

    Your prediction says we should of had Nether/Slate/Time
  1. FattyXP's Avatar
    Is it just me, or are the mechanics of these "end of tier" bosses pretty simple... I watch these videos and aside from having to manage healer mana the encounters don't really look very difficult.
  1. rumbling's Avatar
    Quote Originally Posted by Lolsteak View Post
    Those Halfus predictions are wrong, atleast for EU.

    Yesterday on Feb 1st we had Storm/Slate/Whelps

    Your prediction says we should of had Nether/Slate/Time
    Before reset. That is exacty what predictions say. EU resets 2nd and US 1st this week.
  1. Slayve's Avatar
    so do the stormclouds in phase 3 always disapear if you do them like that? or just heroic mode?
  1. Khanjin's Avatar
    Quote Originally Posted by panda911 View Post
    And the fact that Paragon had to do p1 with less people just to survive screams a bad design.
    And was fixed.
  1. mmoc1b43ea75ac's Avatar
    Quote Originally Posted by Boubouille View Post
    Blizzard put them on the same lockout and said they have a similar difficulty, I'm not here to judge, I'm not here to report and you have no idea what my personal opinion on the subject is.
    You are not Blizzard employee.
    I don't like merging rankings of 10mans and 25mans, because they are different encounters.

    Blizzard said: "We want them to be on similar difficulty".
    They didn't say: "They are on similar difficulty".

    And they are NOT on the same difficulty.
    I don't need to prove that every encounter is different on 10man and 25man.
    I just need to show one example to validate my point: Al'Akir is much easier on 10man.


    1. Merging the rankings forces guilds to raid 25mans, because we gain more gear on 25mans, and we can downsize to 10man when it's profitable.

    2. Merging rankings forces 25man guilds to guess which encounters are easier on 10man and downsize on them.

    3. Merging rankings forces guilds to have two raiding teams: one for 25man and one for 10man.

    We don't like it, we don't want it.

    Notfur <Method>
  1. Jaraxxus's Avatar
    I like how all of your points basically said it will force guilds to do stuff 10 man.

    Which boss hasn't Paragon killed 25 man? oh yeah they didn't drop to 10. Not exactly 'forcing' now is it.
  1. bloodwine77's Avatar
    Quote Originally Posted by Notfur View Post
    You are not Blizzard employee.
    I don't like merging rankings of 10mans and 25mans, because they are different encounters.

    Blizzard said: "We want them to be on similar difficulty".
    They didn't say: "They are on similar difficulty".

    And they are NOT on the same difficulty.
    I don't need to prove that every encounter is different on 10man and 25man.
    I just need to show one example to validate my point: Al'Akir is much easier on 10man.


    1. Merging the rankings forces guilds to raid 25mans, because we gain more gear on 25mans, and we can downsize to 10man when it's profitable.

    2. Merging rankings forces 25man guilds to guess which encounters are easier on 10man and downsize on them.

    3. Merging rankings forces guilds to have two raiding teams: one for 25man and one for 10man.

    We don't like it, we don't want it.

    Notfur <Method>
    The only guilds that matter when it comes to rankings are the handful of top guilds who make a living playing WoW.

    For the typical WoW player, it doesn't matter if you are #4, #7, #12, or #20 to down an encounter, and it doesn't matter if it is 10-man or 25-man. The distinction only matters if you are trying to justify a paycheck or endorsement.

    Blizzard has said loud and clear that they want to make 10-man and 25-man raiding as similar as possible, with regards to both effort and reward. In reality it is obviously not possible to perfectly balance the two, but overall there is no longer a major distinction between the two. It is just a matter of personal preference of how you want to raid.
  1. Jaraxxus's Avatar
    Bloodwine also keep in mind that as far as I'm aware no one makes a living playing WoW :P

    Paragon gets free computers and such, but they all do have real jobs.
  1. taran111's Avatar
    Quote Originally Posted by bloodwine77 View Post
    The only guilds that matter when it comes to rankings are the handful of top guilds who make a living playing WoW.

    For the typical WoW player, it doesn't matter if you are #4, #7, #12, or #20 to down an encounter, and it doesn't matter if it is 10-man or 25-man. The distinction only matters if you are trying to justify a paycheck or endorsement.

    Blizzard has said loud and clear that they want to make 10-man and 25-man raiding as similar as possible, with regards to both effort and reward. In reality it is obviously not possible to perfectly balance the two, but overall there is no longer a major distinction between the two. It is just a matter of personal preference of how you want to raid.
    As he is a member of Method, i would assume that the rankings are important to him, which was his point.
    Now does it matter for the rest of us? of course not. I'm happy having cleared 10/12 on normal for the moment.
  1. bloodwine77's Avatar
    Quote Originally Posted by Jaraxxus View Post
    Bloodwine also keep in mind that as far as I'm aware no one makes a living playing WoW :P

    Paragon gets free computers and such, but they all do have real jobs.
    I wasn't sure if the top guilds got enough in terms of endorsements to supplement their income or even be a sole source of income.

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