Today is a Diablo 3 special news posts for obvious reasons (see the news below). For a complete coverage of the Diablo 3 Press Tour and more information on the upcoming beta, check out Diablofans.com


Diablo 3 Auction House Announced - Spend and Earn Real Life Money!
The Diablo 3 Auction House was announced during last week's press tour and I'm sure that news will be very interesting for most of the readers of this site, because most of us wonder if it will have any effect on the evolution of WoW in the long run.


Diablo 3's Auction House will feature two currencies, the first one will be in-game gold and the 2nd one will be real life money. Yep, you read it right, Diablo 3 will let you buy items with either gold or real life money! It's also worth noting that you will also be able to sell loot for money, and transfer that money outside the game. I guess gold farming just got interesting.

See the screenshots and official FAQ below for more information.


Auction House Bidding - Dollars

Auction House Bidding - Gold

Auction Log - Gold

Auction House Search - Dollars

Auction House Sell - Dollars

Auction House Sell - Gold
 
Auction House Selling - Dollars
 


Diablo 3 Auction House - Overview
Originally Posted by Blizzard Entertainment
We’re introducing a powerful auction house system that will provide a safe, fun, and easy-to-use way for players to buy and sell the loot they obtain in the game. Items can be sold and purchased using real-world money or in-game gold.

An Easier Way To Trade
Sure, slaying monsters, demons, and cultists is a surefire way to obtain a ton of random new loot in Diablo III, but with the new auction house feature, it’ll be easier than ever to gear up your character with the exact items you’re looking for. You can also post the items you don’t need for players who are desperately searching for what you’ve got!

Don’t Need It? Put It Up For Auction!
Nearly everything found in the game, including gold, can be exchanged with other players directly or through the auction house system. So say you’re a witch doctor and you’ve just found an incredibly rare, incredibly powerful axe that only barbarians can use. In the previous Diablo games your best option might have been to sell the axe to an in-game vendor, but in Diablo III, you now have the ability to list that axe in the auction house for your fellow barbarian players to bid on. And you know another player will probably appreciate the true value of that axe more than some heartless vendor who’ll likely just melt it down for scrap….

Amazing Search Functionality
The auction house’s "smart search" functionality can automatically sort items in the auction house based on which upgrades would be most beneficial to your character. Also, searching for the best gear for multiple characters on the same Battle.net account can be done all from the same interface without having to log out.

The Choice Is Yours
Use of either the real-money or gold-based auction house is completely optional -- that decision can be made on a per-item basis, and both versions of the auction house are functionally the same. In addition, players have the option to simply sell the items they obtain to in-game vendors for gold. They can also trade items to other players through a direct character-to-character trading system in the game in exchange for gold, other items, or just an overwhelming sense of goodwill.

Players Only
Blizzard does not plan to post items for sale in the auction house. The driving purpose of the auction house is to provide players with a fun additional in-game option for what they do with the items they obtain in the game. Items sold in the auction house will be posted by players and purchased by players.

Safe and Sanctified
The real-money auction house provides players with an easy-to-use, Blizzard-sanctioned way to collect money for items they obtain while playing Diablo III. It also helps protect players from the scams and theft often associated with questionable third-party sites by providing a secure, completely in-game method for purchasing and obtaining the items they want for their characters.

Faster Than A Seven-Sided Strike
Sellers can post items for auction from any of the Diablo III characters on their Battle.net account, or from their shared stash (extra inventory space accessible with any of the characters on their account), without logging out. And after a buyer has won an auction, the item will become immediately available to be equipped and put to good use in the ongoing struggle against the forces of the Burning Hells.

Diablo 3 Auction House - FAQ
Originally Posted by Blizzard Entertainment
What is the Diablo III auction house system?
Acquiring epic new gear for your characters has always been a big part of the Diablo experience. Because of this, players have found a number of different ways to trade and otherwise obtain items both within and outside of the game. Many of these methods were inconvenient and either tedious (for example, repeatedly advertising for a desired trade in Battle.net chat channels and waiting for responses) or unsafe (e.g., giving credit card information to third-party trading sites). With Diablo III, we’re introducing a powerful auction house system that will provide a safe, fun, and easy-to-use way for players to buy and sell the loot they find in the game, such as weapons, armor, and runestones. Two different versions of the auction house will be available in Diablo III: one based on in-game gold, which players acquire through their adventures, and one based on real-world currency.

What’s the difference between the gold-based auction house and the currency-based auction house?
The gold-based auction house uses in-game gold for purchases and sales. With the currency-based auction house, players will be able to conduct these transactions using actual currency from an authorized payment method or from funds that have been added to their Battle.net account. Players can choose to participate in whichever version of the auction house they prefer, on a per-transaction basis.

How does the auction house system work?
Players can open the auction house interface from anywhere in the game to make purchases or list items for sale. Items can be sold from the shared stash (storage shared among all the characters on your Battle.net account) or from any individual character’s inventory. When posting the item, the seller picks whether it will be sold in the gold-based auction house or the currency-based auction house. The item is then held by the auction house system until the listing expires or a purchase is made. Items that are not sold are returned to the seller’s shared stash, and items that are sold are delivered to the winning bidder’s shared stash. In either case, the auction house system will deduct a nominal fixed transaction fee from the seller, the amount of which is determined by whether or not the item was sold (see below). For the currency-based auction house, players will have a few different options for how to pay for item purchases and receive funds for item sales, as discussed elsewhere in this FAQ. There may be differences in how this system will work in different regions of the world. We’ll provide further details at a later date.

How is the transaction fee determined?
A nominal fixed transaction fee will be deducted from the seller for each item listed in the auction house. This fee consists of a fixed charge to list the item, which is assessed whether or not the item is successfully sold, and an additional fixed charge that is assessed only if the item is sold. Because the listing portion of the fee is charged even if the item doesn’t sell, it will be in the seller’s interest to list items he or she believes other players will be interested in, and to do so at a competitive price. Specific details related to the transaction fee for the currency-based auction house will vary by region and will be announced at a later date.

Please note that we plan to waive the listing portion of the fee for a limited number of transactions per account. In other words, for these transactions, the seller will only pay a transaction fee if the item is successfully sold, and that fee will not include the listing charge. We’ll have further details on this as well at a later date.

Why are you creating a currency-based version of the auction house?
Our goal with all of our games is to ensure players have a highly enjoyable, rewarding, and secure experience. Acquiring items has always been an important part of the Diablo series, but the previous games have not had a robust, centralized system for facilitating trades, and as a result players have turned to inconvenient and potentially unsafe alternatives, such as third-party real-money-trading organizations. Many of the transactions between players and these organizations led to a poor player experience and countless customer-service issues involving scams and item/account theft, to name a few. To that end, we wanted to create a convenient, powerful, and fully integrated tool to meet the demand of players who wished to purchase or sell items for real-world currency, and who would likely have turned to a less-secure third-party service for this convenience.

How will the currency-based auction house work?
Players will be able to make purchases in the currency-based auction house using a registered form of payment attached to their Battle.net account. As with other popular online-purchase services, players will also have the option to charge up their Battle.net account with a balance of funds that can be drawn from for purchases of any digital product available through Battle.net -- this includes not only auction house items but also things like World of Warcraft subscription time and paid services, to name a few examples. On the flipside, when players sell an item in the currency-based auction house, the proceeds of the sale are deposited into their Battle.net account and can then be used as described above. Note that this process might be different for certain regions; we’ll provide further region-specific details as we get closer to launch.

Can players choose to get cash from currency-based auction house sales, instead of having the proceeds deposited into their Battle.net account?
Yes, as an advanced feature, players will have the option of attaching an account with an approved third-party payment service to their Battle.net account. Once this has been completed, proceeds from the sale of items in the currency-based auction house can be deposited into their third-party payment service account. “Cashing out” would then be handled through the third-party payment service. Note that this process will be subject to applicable fees charged by Blizzard and the third-party payment service. Also, any proceeds from the sale of items in the currency-based auction house that have been deposited into the Battle.net account will not be transferrable to the third-party payment service account. Not all regions will support this advanced feature at launch. Region-specific details, as well as details regarding which third-party payment services will be supported and the fee that Blizzard will charge for the cash-out process, will all be provided at a later date.

Is the currency-based version of the auction house optional?
Yes, the currency-based auction house is available as an option for players who wish to purchase or sell Diablo III items for real money. Players are also able to buy and sell items through the gold-based auction house, and they can trade items with each other as well through direct character-to-character in-game trading.

Why would I want to pay real money to buy or sell in-game items?
Acquiring items has always been a core part of the Diablo series' appeal. With the previous Diablo games, many players have shown a great interest in buying, selling, or exchanging items for their characters using real-world currency, turning to potentially unsafe avenues to accomplish this goal. The currency-based version of the auction house provides players with an easy-to-use, Blizzard-sanctioned way to collect money for items obtained while playing Diablo III. In addition, it helps protect players from scams and disreputable third-party sites by providing a secure, in-game method to search for and purchase items posted by other players that are a perfect fit for their character and play style.

The currency-based auction house is completely optional. Players who aren't interested in paying real money for items will still be able to rely on items they acquire through their own adventures, and they'll also be able to trade with friends and use the full-featured gold-based auction house.

Can I play on a server without a currency-based version of the auction house?
We want to provide a secure, fun environment for our players to purchase and sell in-game items using gold or real money and have no plans to divide the community. Players are free to participate in the gold-based auction house or the currency-based auction house, or to opt out of using any of the auction houses at all, progressing through Diablo III using only the items they obtain through their own adventures or direct trade with other players.

Does Blizzard plan to post weapons, armor, and other such items for sale in the currency-based version of the auction house?
The currency-based auction house is a place for players to purchase or sell items they’ve obtained within the game. Blizzard does not plan to post items that affect gameplay, such as gear or character-enhancing runestones, for sale in the auction house.

Will Blizzard sell anything directly through the auction house?
We don't have any plans at this time to post items for sale in the auction house.

Does the currency-based auction house signify a shift in Blizzard’s business and revenue model?
We’ve always tailored our business models to match what we’ve felt would be most appropriate and effective for each game and in each region, and that’s the case with Diablo III as well. The item-based nature of Diablo gameplay has always lent itself to an active trade-based ecosystem, and a significant part of this trade has been conducted through unsecure third-party organizations. This has led to numerous customer-service and game-experience issues that we’ve needed to account for. Our primary goal with the Diablo III auction house system is for it to serve as the foundation for a player-driven economy that’s safe, fun, and accessible for everyone.

What’s Blizzard’s cut?
As with other online auction sites and real-world auction houses, our fee structure will vary by region. However, we plan to collect a nominal fixed transaction fee for each item listed in the auction house. This fee consists of a fixed charge to list the item, which is assessed whether or not the item is successfully sold, and an additional fixed charge that is assessed only if the item is sold. The listing portion of the fee, which helps encourage sensible listing prices and discourage the mass posting of items that are very low quality or would be of little interest to other players, will be waived for a limited number of transactions per account. For players who opt to have the proceeds of their auction house sales go to their third-party payment service account instead of to their Battle.net account, Blizzard will collect a separate “cash-out” fee. Specific details regarding these fees will be announced at a later date.

Why would I even want to use the gold-based auction house?
We recognize that not all players would prefer or have the means to participate in the currency-based auction house, and it was important to us to provide these players with a full-featured alternative.

Can we buy gold from the currency-based auction house?
Players will be able to buy and sell gold through the currency-based auction house at whatever the current market price is, as established by the player community.

If I no longer need an item I bought in the auction house, can I relist it in the auction house?
Yes. Once you've purchased an item you can do anything with it that you could if you had acquired it through your own adventures, whether that be using it yourself, or, after a cool-down period, trading it to another character or relisting it on either the gold-based or currency-based auction house. In fact, you can generally do any combination of these things -- for example, you can purchase an item in the auction house, use it for a while, and then relist it or trade it to another character. Aside from certain quest items, there will be very few (if any) items that will be “soulbound” to your character and therefore untradable. Please note that the duration of the cool-down period mentioned above will be discussed at a later date.


AUCTION HOUSE FUNCTIONALITY

What items can be traded in Diablo III?
Nearly everything that drops on the ground, including gold, can be traded with other players directly or through the auction house system. Aside from certain quest items, there will be very few (if any) items that will be “soulbound” to your character and therefore untradable. We are also planning to allow players to buy and sell characters in the auction house at some point in the future and will have more details to share on that at a later date.

What is "smart searching"?
When players launch the auction house interface, they’ll be able to select any Diablo III character associated with their Battle.net account. The "smart search" feature will assess which item slots have available upgrades and will sort items available in the auction house based on which upgrades would be most beneficial to the character. You can also search for specific stats to match the requirements of a particular character build.

How does bidding work?
Players will be able to place a current bid as well as a maximum bid if they wish to engage in automatic bidding. In addition, they’ll be able to check the status of their bids on the "Currently Winning" page and the "Outbid" page in the auction house interface.

Can I buyout items that I want to purchase immediately?
Yes, the Diablo III auction houses will support a buyout feature as well as standard bids.

How do I pay for items?
For the gold-based auction house, purchases will be made using in-game gold. For the currency-based auction house, players can make purchases using a registered form of payment attached to their Battle.net account. As with other popular online-purchase services, players will also have the option to charge up their Battle.net account with a balance of funds that can be drawn from for purchasing items in the currency-based auction house. Note that this process might be different for certain regions; we’ll provide further region-specific details as we get closer to launch.

How do I receive the items I’ve won?
After winning an auction, the item will be available to pick up through the built-in auction house interface in the Diablo III client. Players will then be able to immediately send that item to their shared stash (storage shared among all the characters on a Battle.net account) or repost the item in the auction house after a cool-down period. The duration of the cool-down period will be discussed at a later date.

How do I sell items?
From the auction house interface, players will be able to select items from their shared stash or from a specific character's inventory. They will then be able to post items for sale by listing a starting bid and buyout price.

How do I cash out from the currency-based auction house?
As an advanced feature, players will have the option of attaching an account with an approved third-party payment service to their Battle.net account. Once this has been completed, proceeds from the sale of items in the currency-based auction house can be deposited into their third-party payment service account. “Cashing out” would then be handled through the third-party payment service. Note that this process will be subject to applicable fees charged by Blizzard and the third-party payment service. Also, any proceeds from the sale of items in the currency-based auction house that have been deposited into the Battle.net account will not be transferrable to the third-party payment service account. Not all regions will support this advanced feature at launch. Region-specific details, as well as details regarding which third-party payment services will be supported and the fee that Blizzard will charge for the cash-out process, will all be provided at a later date.

Will buying or selling items in the auction house reveal my identity?
No. All player transactions in the gold-based and currency-based auction houses will be anonymous, and neither your real name nor your character name will be revealed to other players.

Will there be a mobile or Web-based auction house?
We're always on the lookout for opportunities to enhance the game experience and keep our community connected to our games through the Web or mobile devices. However, we do not have any plans to share along those lines at this time.

When will this be available for testing?
We'll share more information on our auction house testing plans as we get closer to launch.


REGIONAL AUCTION HOUSE DETAILS

Which regions will have currency-based auction house support?
We plan to roll out the currency-based version of the auction house in as many regions as possible with the launch of Diablo III. In regions where the currency-based auction house will not be available, players will still have access to a gold-based auction house. We'll share more details in the future.

Will there be separate auction houses in each region? Will I be allowed to bid on items from players outside my own region?
Due to various factors, including technology, language, and currency, there will be multiple separate auction houses serving different player communities around the world. We’ll share specific details on how the auction houses will work for each region as we get closer to launch.

If I live in Australia/New Zealand/Southeast Asia, what server will I play Diablo III on?
As with StarCraft II, players who purchase the Australia/New Zealand/Southeast Asia version of Diablo III will have their own regional servers, offering lower latency and more action during peak hours. While we encourage players to play on these servers, we recognize that many have longstanding friendships with North American players and would like to continue playing with them. Because of this, we're again giving Australia/New Zealand/ Southeast Asia gamers access to both regions' servers so they can choose where they'd prefer to play.

How does this impact the items I have purchased in the auction house?
Auction house purchases are bound to the servers in the region in which they're bought. Any items acquired on the Australia/New Zealand/Southeast Asia servers, in-game or otherwise, are bound to those servers and are not transferrable to the North American servers (and vice versa). Please keep this in mind when making purchases in the auction house.

What currencies will be available? What currency will items in the auction house be viewed in? Can players purchase items using local credit cards or bank accounts?
Our goal is to make the auction house experience in each region as seamless as possible for players, and we are currently exploring various currency and payment options to help achieve that goal. We’ll provide further details as we get closer to launch.


AUCTION HOUSE GAMEPLAY ISSUES

Will I be able to use third-party mods to track auction prices?
For a variety of gameplay and security reasons, we will not be supporting bots or mods in Diablo III, and they’ll be expressly prohibited by our terms of use for the game.

Can Hardcore-mode characters use the currency-based auction house?
No. Hardcore characters will only have the option to buy and sell items together with other Hardcore characters via a separate "Hardcore-only" gold-based auction house; they will not be able to use the currency-based auction house. Hardcore mode is designed as an optional experience for players who enjoy the sense of constant peril that comes with the possibility of permanent death for a character. All of a Hardcore character’s items are forever lost upon that character’s death, so to avoid the risk of a player spending real money on items that could then be permanently lost when the character dies, we decided restrict the use of the currency-based auction house in Hardcore mode.

If my character dies in Hardcore mode, will I lose the items that I purchased in the "Hardcore-only" gold-based auction house for that character?
Yes. Again, Hardcore-mode characters will only have access to a "Hardcore-only" gold-based auction house, not the currency-based auction house, and will not be able to trade with non-Hardcore characters. Hardcore is an optional mode designed for players who enjoy playing with the risk of permanently losing their character if the character dies, and that includes the items they acquired with that character.

Can I just buy the most powerful items and breeze through the game?
Items will be level-restricted, meaning your character won't be able to use an item until he or she is at the appropriate level for that item.


AUCTION HOUSE CUSTOMER SUPPORT

What happens if a player does not receive a purchased item?
The auction process is automated, but if a player purchases an item and for some reason does not receive it, he or she will be able to contact our customer service team to look into the issue.

What happens if there is a patch and the item I purchased is altered?
It's important for us to ensure that Diablo III remains balanced and fun for years after launch. To that end, it may be necessary to change stats or alter abilities of items from time to time. It’s very important to note that Blizzard will not be providing refunds or making other accommodations if a purchased item is later altered in a patch. Given this, it's up to players to determine whether they're comfortable purchasing items in the currency-based auction house.

Someone bought an item on my account without my permission. Can I get a refund?
Please note that account sharing will be forbidden in Diablo III's Terms of Use. In cases of compromise, our customer service team will look into the situation and determine the appropriate course of action.

I accidentally lost or dropped an item I just purchased -- can I get a refund?
No. After a purchase is made, players will be responsible for what they do with the item.

How will you address bots or cheaters?
We take cheating very seriously, and we've designed Diablo III and Battle.net to include measures to detect and prevent unfair play. In addition, we will have anti-cheating policies in place and will take action to address any issues as they arise.
This article was originally published in forum thread: Diablo 3 Auction House Announced - Spend and Earn Real Life Money! started by Boubouille View original post
Comments 1869 Comments
  1. Gurbz's Avatar
    Quote Originally Posted by Duster505 View Post
    If you think this will contain gold/item farming and account stealing then how naive can you be? You dont see the fact that Blizzard is pretty much making gold and item farming fully acceptable and taking royalties/tax from the farmers that are driven by child labor and slavery. And all of it is on the black market.

    It simply will not happen. PPL are naive if they think D3 will launch with this feature.
    Drop the rhetoric please.

    If Blizzard has decided that they want this feature in, then it will go in. SOE has been doing this for years (though you will probably continue to ignore that fact just like the last 3 times I have pointed it out). There is no legal problem (still waiting on your proof that there is, BTW, since you were so adamant it). Any questionable labor practices involved are a problem that exists outside the influence of this, or any other, industry. Simply put, if they were not farming in the game, it would simply be some other task. The existence, or lack thereof, of the AH in D3 will not have any effect on such practices. You are simply using an image that evokes a negative reaction to shore up an argument that lacks any foundation in empirical fact.
  1. Taqaroph's Avatar
    Tbh I like the idea that i'll be able to earn the money back wich I paid for my game just by playing it alot. BUT what im seeing here is that blizzard (read activision) suddenly approved what they are fighting so hard against in World of Warcraft, that being selling gold and characters for real-life currency. So I can't help but wander, is this going to continue in lets say their next mmo Titan or even WoW?
  1. PricklyBear's Avatar
    This is so awesome. Now I can twink out all my characters all the time without having to use E-bay. WIN!
  1. omegatrigun's Avatar
    Quote Originally Posted by spekkio7 View Post
    saddest part of this whole thing is to see how dramatic people are. The Blizzard community is always the worst... so far I've seen people saying they are cancelling their Diablo pre-order, that people are dumb if they participate, that they are never playing a blizzard game again etc. Do people not realize that sites will be up the very day of Diablo's release to sell items. These sites are pretty professional now a days too. They have live custom-service and everything, just look, it's easy to see. Anyway, why are people so sensitive anytime real money is involved. I have a job, If I want to pay $2 dollars for a rune that could otherwise take me countless hours to farm for I think that's perfectly OK, especially if I'm earning money from the game at the same time. Plus $2 dollars for most people is a fraction of what they make in an hour, maybe 15 to 5 minutes of work. working 10 minutes for an item in a game doesn't mean said person has problems like people make it out to be. If you want to sit infront of your monitor and farm that item for a week straight go ahead, I think you're the one with problems. And no, it doesn't take away from the fun. People just want their toons to be uber, items in games like diablo are so rare it's impractical to find them by yourself. and as others' have mentioned most people will sell, not buy, so things will probably be fairly cheap. I personally plan on making money from playing. I can try and make 2 or 3 dollars an hour while playing, it's like a part time job while having fun. Win Win. Better than leaving it to 3rd party sites and Chinese farmers. BTW those Chinese farms are a huge problem in other countries, creating competition for them like this is good. Blizzard is definitely taking a step in the right direction here, it's sad to see that some people are so negative about it. If you don't like it don't be involved, simple as that. have fun with your friends, use in-game gold, stop being dramatic, and remember that without this system people would have bought items regardless. They sure as hell did in D2.
    Ya, see the problem is, you can just buy your way to good gear, while people who don't have that much money to buy virtual items have to work for it. So, you get good gear easier, while everybody else actually has to play the game and work for it. So you get an unfair advantage simply because you can essentially bribe the game. It takes out a lot of the ways to show how much effort you put in game. You could have some of the best stuff in the game, but people will just be like "lol ur parents bought it for u rich kid."

    There's supposed to be an effort put in > reward system. And making a system where it's totally fine to bypass effort with money is dumb.

    It would have been better to just leave it the way it was. Put in an AH, but like WoW's AH. No real money.
  1. Prag's Avatar
    Just got an email from IGN: "Get Rich Playing Diablo III" Lol.
  1. PricklyBear's Avatar
    Quote Originally Posted by omegatrigun View Post
    Ya, see the problem is, you can just buy your way to good gear, while people who don't have that much money to buy virtual items have to work for it. So, you get good gear easier, while everybody else actually has to play the game and work for it. So you get an unfair advantage simply because you can essentially bribe the game. It takes out a lot of the ways to show how much effort you put in game. You could have some of the best stuff in the game, but people will just be like "lol ur parents bought it for u rich kid."

    There's supposed to be an effort put in > reward system. And making a system where it's totally fine to bypass effort with money is dumb.

    It would have been better to just leave it the way it was. Put in an AH, but like WoW's AH. No real money.
    The more you win at real life, the more you can win at Diablo 3.
  1. Boathouse's Avatar
    First things first.

    DIABLO 3 WILL NOT HAVE COMPETITIVE PVP, ITS BEEN SAID HUNDREDS OF TIMES, AND WILL CONTINUE TO BE SAID, STOP THINKING ITS DIFFERENT.

    There are no rankings, no ladders, no anything for it. Diablo is not a pvp game, it's a dungeon crawler, pvp will always be unbalanced in it and overshadowed, that's what Diablo is.




    Alrite now to the real post, the one about the RMAH.

    I -love- it. You can cover your eyes and ears and pretend over and over that Diablo2 wasn't ALWAYS plagued with sites selling items, runes, accounts, powerleveling, anything. It makes you the fool. It makes you the idiot. Those items that you traded for? Most likely were bought somewhere down the line. All those nifty charms? Runes? Probably bought as well.

    Let's take a quick economics class here.

    Company A - Blizzard
    Company B - Item site.
    Company C - You.

    Company B has been around for years making money illegally off a game that people enjoy. It's never really hurt anything since trading in game still exists. We all know it's there, and more players than not have used Company B's resources through purchasing or trading for their goods. Company B does not help Blizzard.

    Company A realizes it can't stop Company B. The way the game is designed, it doesn't really matter too much if someone is more geared than another, it's a co-op dungeon crawler and Company A realizes this. Company A says "Screw it, we can't stop the sales of items, they're making money off our work. Let's implement this system to where people can make money, sell items, avoid Company B's chance at account compromise / ban". Company A will make a small profit off each transaction as Company B is forced out of the picture.

    Company B may still exist, but Company A is gaining from it. Company B will still be making a profit. This however is where Company C comes in.

    Company C notices that Company B has let's say 5 Stones of Jordan on the Auction house for 5 dollars a piece. Previously the only competition was from clones of Company B making raw profit with little competition. Now however, Company C decides...I'm going to post 4 SoJ's for 4 dollars a piece. Company C will either have all his sell, or Company B will have to lower their prices to compete. Either way that works. The market will remain cheap, and viable. And Company A is still in a better position now than it was in the past.

    ----

    Now take a look at the players who don't have bank accounts, are under-aged or just don't support the real life cash transactions. As I'm seeing from these forums, there are a decent amount of them. You guys will still have a VERY active gold based AH. If you think it will be less active than the RLAH, you're severely underestimating the amount of people who don't like the cash idea.

    ---

    All that said...Diablo3 isn't based on who has better gear, it's not based on how much better geared those guys 3 games ago was. It's based on how geared you are. It's based on how geared, how many items, how much gold YOU want to have/be. None of it will hurt you at all, you're noticing the negatives and not noticing the positives. Let's be honest, everyone looks at the negatives before they consider the positives.



    ---
    The primary reason Blizzard included this in the game: the players wanted it. The MASSIVE amount of traffic that sites such as d2jsp generated in Diablo 2 shows Blizzard that a large amount of its fans do actually want to buy and sell items for real money. If buying/selling in-game items was so universally villified, why then was there such a high demand?

    1. The RMAH will not affect my enjoyment of D3 in a negative manner. This is because I don't really care if other players are better geared than me at any given moment. I don't care that someone can purchase a 1337 sword for real money. I won't be spending my real money on items. The fact that other people do this won't affect me in the slightest.

    2. Think back to Diablo 2. A lot of players used d2jsp to acquire items. I didn't. I still had a hell of a fun time playing D2 for many, many years. I probably grouped with dozens of random players who had purchased one or more items from a website, and I didn't even realize it. It had zero impact on my gameplay experience.

    3. Due to the above, it can only benefit me. I won't be buying any items, but I'll probably take advantage of the "free listings per week" feature, and try to make a few bucks here and there. Maybe, over time, I can completely recover my initial investment in the game ($50-60). That's great news for me. If I so choose, I can attempt to recover my costs, and then some.

    4. The manner in which other players acquire their items is a non-issue to me. I want to play the game that is Diablo 3. My enjoyment of said game is not contingent on the habits, actions, and monetary expenditures of others.

    TLR - It's no different than how Diablo2 was played. You're whining without thinking.
  1. sicness's Avatar
    Quote Originally Posted by omegatrigun View Post
    Ya, see the problem is, you can just buy your way to good gear, while people who don't have that much money to buy virtual items have to work for it. So, you get good gear easier, while everybody else actually has to play the game and work for it. So you get an unfair advantage simply because you can essentially bribe the game. It takes out a lot of the ways to show how much effort you put in game. You could have some of the best stuff in the game, but people will just be like "lol ur parents bought it for u rich kid."

    There's supposed to be an effort put in > reward system. And making a system where it's totally fine to bypass effort with money is dumb.

    It would have been better to just leave it the way it was. Put in an AH, but like WoW's AH. No real money.
    Yet that unfair advantage only really effects your game play and no one else. So the only person you're hurting is yourself by purchasing these items. Someone else purchasing items effects you in no possible way because of how they're implementing the pvp system of the game. So this whole thing about it ruining the game play is just BS.

    Diablo 3, and even WoW, shouldn't be about showing off your gear to other people. They're video games. They're designed to be played and enjoyed and aren't designed for people to flaunt their accomplishments to people who don't care. Play the game for yourself and you'll enjoy it a lot more.
  1. Baron01's Avatar
    Quote Originally Posted by Muriko View Post
    First things first.

    DIABLO 3 WILL NOT HAVE COMPETITIVE PVP, ITS BEEN SAID HUNDREDS OF TIMES, AND WILL CONTINUE TO BE SAID, STOP THINKING ITS DIFFERENT.

    There are no rankings, no ladders, no anything for it. Diablo is not a pvp game, it's a dungeon crawler, pvp will always be unbalanced in it and overshadowed, that's what Diablo is.




    Alrite now to the real post, the one about the RMAH.

    I -love- it. You can cover your eyes and ears and pretend over and over that Diablo2 wasn't ALWAYS plagued with sites selling items, runes, accounts, powerleveling, anything. It makes you the fool. It makes you the idiot. Those items that you traded for? Most likely were bought somewhere down the line. All those nifty charms? Runes? Probably bought as well.

    Let's take a quick economics class here.

    Company A - Blizzard
    Company B - Item site.
    Company C - You.

    ***text***

    TLR - It's no different than how Diablo2 was played. You're whining without thinking.
    You are my hero. I have returned after few hours at work to see another 30 pages added to this news post. Yet one of the last posts was the golden one!
  1. omegatrigun's Avatar
    Quote Originally Posted by sicness View Post
    Yet that unfair advantage only really effects your game play and no one else. So the only person you're hurting is yourself by purchasing these items. Someone else purchasing items effects you in no possible way because of how they're implementing the pvp system of the game. So this whole thing about it ruining the game play is just BS.

    Diablo 3, and even WoW, shouldn't be about showing off your gear to other people. They're video games. They're designed to be played and enjoyed and aren't designed for people to flaunt their accomplishments to people who don't care. Play the game for yourself and you'll enjoy it a lot more.
    No the game is not specifically made to flaunt. That's not what I was saying at all. Part of games like this are showing you've accomplished something, period. It shows that effort pays off, and that you need to put effort in to get something out. You're not supposed to be able to buy your way to endgame. The point of the game is to work your way up to it.

    How would you feel if you worked to get the best armor in the game, and then come to find out everybody just buys it for $40 normally. THAT'S STUPID. It essentially leads to less people actually playing the game, and more people just buying out. Why play the game and put in the effort for gear when you can just buy it all?
  1. staticflare's Avatar
    To all the people saying, "Well this just makes it so Blizzard can get profit from the sales unlike D2 where most items where sold on EBAY". What the hell are you saying? All blizzard has to do is make the *Epic* or *Blue* items Bind on pickup.

    This would prevent any sort of real money usage to have any sort of benefit in the game. This is the most retarded and stupid move blizzard has made. It's fucking unbelievable that they are even considering this idea.

    Will this stop the Chinese farmers? No. Will it make it much worse? Yes. I'm sorry but im already done with WoW, but I was having second hand thoughts on whether I should buy D3 or not. If this bullshit goes live into the game then any product and/or game made by Bli$$ard is a no sho for me.
  1. Boathouse's Avatar
    Quote Originally Posted by staticflare View Post
    To all the people saying, "Well this just makes it so Blizzard can get profit from the sales unlike D2 where most items where sold on EBAY". What the hell are you saying? All blizzard has to do is make the *Epic* or *Blue* items Bind on pickup.

    This would prevent any sort of real money usage to have any sort of benefit in the game. This is the most retarded and stupid move blizzard has made. It's fucking unbelievable that they are even considering this idea.

    Will this stop the Chinese farmers? No. Will it make it much worse? Yes. I'm sorry but im already done with WoW, but I was having second hand thoughts on whether I should buy D3 or not. If this bullshit goes live into the game then any product and/or game made by Bli$$ard is a no sho for me.
    It's no different than how Diablo2 was/will be. This time - No risk of accounts being hacked from 3rd parties.
  1. omegatrigun's Avatar
    Quote Originally Posted by Muriko View Post
    TLR - It's no different than how Diablo2 was played. You're whining without thinking.
    I am thinking and it is different. The difference is, back then it had negative repercussions. You could get hacked, banned, identity stolen, etc. Now it's sanctioned by Blizz, so none of that is a problem anymore. Buy your way to top tier with no chance of something bad happening.
  1. miracles's Avatar
    I wonder how many think they going to make alot of money from this, i guess most that saying good for this kind of game. I then wonder how many is stupid enough to buy, because i guess these people that think this is soooo good wont buy anything. So in the end all try to sell their stuff and blizzard gets fee for you trying and noone buy :P If I got it right that is. No matter what you say or do, its not right to sell pixels in a game, and im pretty sure it will ruin gameplay for 90% of the people playing games now, you say it already is occuring so why not, I say atm its illegal to do so and can be taken action against, limiting the people doing it. I have played a game once "was a free game" where you could spend RL money on buying better items and potions and so, as I refuse to use RL money on stuff like that, I was in disavange against those that didn't care what they waste their money on, and im absolutly sure i would never ever play a game like that again. We buy a game, we pay to play the game, if we also have to pay to get items in game then im out. Dont say im not forced too buy anything if I play, because at a point I will feel bad because of those buying stuff is far far ahead of me and dont need my help because my gear suck. Game would be ruined for me. And what have happened to the games now, before it was the best part of game to become strong with alot of hunting, raiding and so, where we all knew it took some effort to become good, now everyone just want it all handed out in a few days, no patience at all.
  1. Ausr's Avatar
    Quote Originally Posted by staticflare View Post
    To all the people saying, "Well this just makes it so Blizzard can get profit from the sales unlike D2 where most items where sold on EBAY". What the hell are you saying? All blizzard has to do is make the *Epic* or *Blue* items Bind on pickup.

    This would prevent any sort of real money usage to have any sort of benefit in the game. This is the most retarded and stupid move blizzard has made. It's fucking unbelievable that they are even considering this idea.

    Will this stop the Chinese farmers? No. Will it make it much worse? Yes. I'm sorry but im already done with WoW, but I was having second hand thoughts on whether I should buy D3 or not. If this bullshit goes live into the game then any product and/or game made by Bli$$ard is a no sho for me.
    You really didn't read the article and are having a knee-jerk reaction to something that is pretty harmless.

    I do have to laugh at people getting mad at a business trying to get more money. That's the point.
  1. Boathouse's Avatar
    Quote Originally Posted by omegatrigun View Post
    I am thinking and it is different. The difference is, back then it had negative repercussions. You could get hacked, banned, identity stolen, etc. Now it's sanctioned by Blizz, so none of that is a problem anymore. Buy your way to top tier with no chance of something bad happening.
    But none of that MATTERS in Diablo. People have been playing MMO's too long between Diablo2 and now. The gear people have doesn't hurt your game play at all. You'll still kill the same bosses, get the same loot, and do EVERYTHING the people who are spending money will be doing. I can get on Diablo2 right now, and level a naked character to 99 in 2 weeks. Does that mean other players still get an advantage from spending money? No. It means they're playing the game differently than I am and it doesn't hurt how I play one bit.
  1. omegatrigun's Avatar
    Quote Originally Posted by Ausr View Post

    I do have to laugh at people getting mad at a business trying to get more money. That's the point.
    And it's very frowned upon when they do whatever they can to make more money when it's something that isn't good for the customers. Companies can always make more money by doing things they shouldn't. Just because they get more money doesn't mean they should.
  1. Duster505's Avatar
    Quote Originally Posted by Gurbz View Post
    Drop the rhetoric please.

    If Blizzard has decided that they want this feature in, then it will go in. SOE has been doing this for years (though you will probably continue to ignore that fact just like the last 3 times I have pointed it out). There is no legal problem (still waiting on your proof that there is, BTW, since you were so adamant it). Any questionable labor practices involved are a problem that exists outside the influence of this, or any other, industry. Simply put, if they were not farming in the game, it would simply be some other task. The existence, or lack thereof, of the AH in D3 will not have any effect on such practices. You are simply using an image that evokes a negative reaction to shore up an argument that lacks any foundation in empirical fact.
    Blizzard wanted real ID feature in but had to back out because of many reasons - including legal ones that are so basic in nature that even a moron would understand. And no ... there was no laws in those countires saying that the use of Real life ID was illegal in WOW...

    The exact same thing applies to Diablo 3. First off. There are such things as taxes and tolls and transfer of money from one country to another. THe main reason why virtual item selling and buying is banned is because of this. So is all black market in any country in the world cause it does not apply to any standards of trading ANYWHERE in the world. And its called black market for a reason. The eactly same would apply to D3. BLizzard would be making money and paying some taxes (to 1 country) - but without any obligations to show any of their transactions who sold - or who bought their virutal items.

    So .. theoretically - a person can buy an item in D3 in China for 10.000 USD and transfered that amount to a creditcard account in another country. Taxfree - without a trace Noone knows where the money is and NO actually sale of any solid item has taken place.

    Get a clue what virtual item selling and buying really means before you talk about not finding any laws about it. Virtual items do not stand for Ingame items. Its stands for ALL items that are not solid items that can be directly traced by authorities. Be that in whatever country you like.

    Now.. lets take this to the level of F2P games. THey sell items for EXACT INGAME CURRENCY (or compnay currency) amounts and only the company that sells the items gets the funds - and those companies have to give a detailed income and outcome reports to local authorites. THey pay taxes and no third party gets money from the transactions. Same goes for ALL the games that have been mentioned here. None of them these games have been offering items directly for Real life money that benefits mostly the 3rd party. None.

    So now when you start to realise that virtual goods does not stand for virtual ingame items - and you also realise the potiential of mass effect this would have on a large scale transfers of funds between players and even countries (not only in D3 but in every game created from now on since its perfectly fine aparently and legal) with zero way of seeing what is really beeing bought and sold... YOu will hopefully start to realise why trating of virtual goods is banned in ANY COUNTRY IN THE WORLD where 3rd party is involved.

    Hopefully you will get this one day. Probably the day when Blizzard will be forced to not implement this direct system of selling virtual items for real life money. Cause yes.. that is illegal. They are welcome to create a virtual currency that ppl are then buying from them to buy items... but direct buying is simply not legal. ANd thats why NO gaming company EVER has been allowed to do it.

    Now get a clue what global buisness is about.
  1. staticflare's Avatar
    Who cares if it was in D2? This is an entirely new game which has entirely new opportunities. There trying to make this game into a F2P based model but the problem is. It's not F2p.

    I really dont give a shit anymore, Hopefully TOR or GW2 doesn't implant something as stupid and retarded as this. Activision just wants there cash is all. (Greedy shits)
  1. Boathouse's Avatar
    Quote Originally Posted by Duster505 View Post
    Blizzard wanted real ID feature in but had to back out because of many reasons - including legal ones that are so basic in nature that even a moron would understand. And no ... there was no laws in those countires saying that the use of Real life ID was illegal in WOW...

    The exact same thing applies to Diablo 3. First off. There are such things as taxes and tolls and transfer of money from one country to another. THe main reason why virtual item selling and buying is banned is because of this. So is all black market in any country in the world cause it does not apply to any standards of trading ANYWHERE in the world. And its called black market for a reason. The eactly same would apply to D3. BLizzard would be making money and paying some taxes (to 1 country) - but without any obligations to show any of their transactions who sold - or who bought their virutal items.

    So .. theoretically - a person can buy an item in D3 in China for 10.000 USD and transfered that amount to a creditcard acount in another country. Taxfree - Noone knows where the money is and NO actually sale of any virtual item has taken place.

    Get a clue what virtual item selling and buying really means before you talk about not finding any laws about it. Virtual items do not stand for Ingame items. Its stands for ALL items that are not solid items that can be directly traced by authorities. Be that in whatever country you like.

    Now.. lets take this to the level of F2P games. THey sell items for EXACT amounts and only the company that sells the items gets the funds - and those companies have to give a detailed income and outcome reports to local authorites. THey pay taxes and no third party gets money from the transactions. Same goes for ALL the games that have been mentioned here. None of them these games have been offering items directly for Real life money that benefits mostly the 3rd party. None.

    So now when you start to realise that virtual goods does not stand for virtual ingame items - and you also realise the potiential of mass effect this would have on a large scale transfers of funds between players and even countries (not only in D3 but in every game created from now on since its perfectly fine aparently and legal) with zero way of seeing what is really beeing bought and sold.

    Hopefully you will get this one day. Probably the day when Blizzard will be forced to not implement this direct system of selling virtual items for real life money. Cause yes.. that is illegal. They are welcome to create a virtual currency that ppl are then buying from them to buy items... but direct buying is simply not legal. ANd thats why NO gaming company EVER has been allowed to do it.

    Now get a clue what global buisness is about.
    Learn your laws. SOE has been doing this for years. Yes it's perfectly legal.

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