Overwatch Unveiled
The Overwatch site is now online, so you can read about all of the heroes and watch some gameplay. You can talk about Overwatch in its new forum!
Originally Posted by Blizzard Entertainment
Story
  • The game is set on Earth, 60 years in the future
  • Robots became very common in the future and they went crazy, attacking cities all over the world. The war that resulted against the robots was the Omnic (?) Crisis.
  • The strike team that took on the robots was Overwatch.
  • For the next 30 years after the war, Overwatch was a worldwide agency that displayed how great people could be when they came together, representing heroism and sacrifice.
  • In the last few years, Overwatch started to fall apart.

Gameplay
  • Chris Metzen is only doing one voice in this game.
  • Blizzard has been making competitive PvP games for a long time and this will be yet another.
  • Overwatch will have some dark gritty areas, but it will mostly be a world you will want to come back to.
  • The game is all about heroes.
  • The game will be accessible with non-twitch options.
  • You can do things other than put a crosshair over targets, as that is what drives people away from other shooters.
  • The game is less-lethal. You will die, but you should die less frequently than in current modern military shooters. With more time alive, you are able to do more interesting things and interact with your team more.
  • The teams are going to be 6v6, which is just big enough to make it fun.
  • There are Payload and Capture Point maps, no deathmatch mode.
  • The game is focused on Heroes, not classes. Each hero has a unique story.
  • There are 12 playable characters at Blizzcon, with many more to come.
  • Tracer has a ~10 meter teleport / blink that uses energy. Enough energy to do 3 blinks in a row.
  • Tracer has Recall, which puts her back where she was 3 seconds ago. This also includes health, ammo, and energy.
  • Lots of the story is going to take place outside of the game, unlike previous Blizzard games.
  • Regenerate ult by doing and taking damage.

Hero Roles
  • Offense - Scout, harass, press the objective, high damage. (Pharah, Reaper, Tracer, Hanzo)
  • Defense - Guard locations, create choke points, establish a front. (Widowmaker, Bastion, Torbjorn)
  • Tank - Protectors, high survivability, disruption, lead the charge, have armor to reduce damage. (Reinhardt, Winston)
  • Support - Heal, buff, utility. (Zenyatta, Mercy, Symmetra)

Maps and Game Modes
  • Exotic worldwide locations
  • Simple objectives
  • Encourage hero mobility
  • Team focus encounters
  • Temple of Anubis - At the base of a technological pyramid.
  • Hanamura - Temple grounds, homeland of Hanzo.
  • King's Row - 30 years ago there was a population of robots that lived below the streets. People were going to send an EMP underground to destroy them.
  • You can change to another hero every time you die.

Q&A
  • They aren't talking about the cost yet, so no idea if it will be free to play, a one time purchase, or something else.
  • There are elements of Titan in Overwatch, both were Earth based, there were some shared ideas, but it is different from Titan.
  • There is no customization to the gameplay. Initially there was a robust customization system, but there are too many heroes to keep track of all of the customization that can be done. Customization works in Heroes of the Storm because it is a slower paced game.
  • Overwatch will be on PC, consoles are something they can look at in the future.
  • It is too early to talk about system requirements, but they should be reasonable, just like other Blizzard games.
  • The game will be balanced so that two of a hero on a team will be okay, but more than that will likely put you at a disadvantage.
  • They aren't ready to talk about skins, leveling, or achievement systems yet, but they are all good ideas.
  • There is party chat and team chat, with party chat being your group that you queued with. The team is also working on VO and chat communication.
  • There will be some kind of long term progression in the game.
  • The team is looking at outside Voice Chat options, as players prefer that over in game chat usually.

This article was originally published in forum thread: Overwatch Unveiled started by chaud View original post
Comments 113 Comments
  1. mmocc25885c265's Avatar
    Aside from the dwarf being pretty much a copy of the engineer from tf2 it looks like a fun game.
  1. Demonfetus's Avatar
    Funny how they show this on the same week that Big Hero 6 is released. I was having Deja Vu. Big Hero 6 killed their vibe. Wonder if this will have any single player. I want to know more about these characters.
  1. Mukor's Avatar
    Was looking forward to it till I saw 6v6. Rather have 8v8 or 12v12.
  1. Musta's Avatar
    YAWNnnnnnnn
  1. mmocbfaacb1cad's Avatar
    Huge FPS fan here, but never into CoD etc. and Overwatch is looking amazing. Good times.
  1. mmoc31ca91b23a's Avatar
    Overwatch does look interesting... The anime graphics is a huge turn-off, though.
  1. endersblade's Avatar
    I have nothing against the graphics, as a matter of fact, I like them. I just don't want YET ANOTHER TF2 clone.
  1. mmoc8823406b83's Avatar
    I don't think 6v6 is a good idea. It should be way more flexible. And I love deathmatch, I hope they take that part back because this game looks nice. First impression was Unreal Tournament with superheroes.
  1. Stinky244's Avatar
    The Tracer class voiceover is alreayd annoying as hell. Im just waiting someone during the QandA asking a question like "Dont you feel like this game is too similar to Team Fortress 2?"
  1. endersblade's Avatar
    Also, Tracer is hot. Love the accent.
  1. mmoc7c5dca6535's Avatar
    If it was like 100v100 deathmatches I might have cared. 6v6 and no deathmatch is honestly a big fail.
  1. Sixp's Avatar
    Is it coming just for PC? If it's on consoles too, I'm interested.
  1. mmoc8823406b83's Avatar
    Quote Originally Posted by Grimord View Post
    Overwatch does look interesting... The anime graphics is a huge turn-off, though.
    Anime graphics is a turn-on for me
  1. Alteron's Avatar
    Love how anything remotely cartoony has to immediately be called anime

    EVERYTHING MUST BE DARK, BLOODY AND BROODY, BAWWW. Maybe, just maybe give it a shot before passing judgment based on an unfinished first impression.
  1. Azrile's Avatar
    New Dev at Blizzard ´ hey guys, I have a great idea for a new game ´
    Other devs ´ what is it called?´
    New Dev ´ermm. well I haven´t thought of a name yet, just had some great new ideas´
    Other devs ´oh, you mean another company hasn´t already made it´
    New Dev ´no, it is full of new ideas and gameplay´
    Other devs ´sorry, not interested´

    The title of ´Creative director of Blizzard´ is basically an oxymoron.
  1. Sindile's Avatar
    A. God. Damn. Gorilla.

    Pure epic
  1. mmoc4954163bc3's Avatar
    No deathmatch mode is just plain stupid. If you look at other "strategic" and teamgames such as CoD, BF and even Arma, deathmatch mode and maps are always super popular.
  1. Worgoblin's Avatar
    Looks pretty neat. I wish to play this.

    From the small amount of gameplay footage, I think Bastion is my fav. Gatling gun <3
  1. Sacrelis's Avatar
    Remnants of Titan eh?
  1. Aerofluff's Avatar
    Looks like Blizzard's still pissed at Valve about DotA, so this is their answer to TF2. Silly feud.

    I actually like the 2d anime concept art (the old style actually reminds me of Daft Punk's Interstella), but we'll see how well it translates into 3d.
    And also the 6v6 limitation is very unappealing. I like larger-scale PvP, for the very same reasons that Arenas in WoW are my least favorite.

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