Blizzard Publishing Launches, Rhykker's Unhallowed Grenades DH Build

New Hearthstone TV Commercials - December 2016

Spring Balloon Festival
Spring Balloon Festival allows players to take a short balloon ride around a zone.

  • Head to one of the red X markers on the world map to find a balloon.
  • Once there, speak to the pilot and he will let you sign up to ride.
  • Actually taking a ride requires a total of three players, so you will have to wait for more to show up.
  • The ride will take you elsewhere in the zone and play some dialogue along the way.
  • At the end of the ride you are dropped off and the balloon disappears.



World Boss - Withered J'im
DEADLY: Withered J'im is up again this week, rewarding players with Artifact Power and a chance at item level 860 loot.



Legion PvP Season 2 Begins
A new PvP season starts at 8 AM PST today!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Attention all Arena and Battleground competitors! On December 13 at 6 a.m. PST, Legion PvP Season 1 will come to a close. But the battle will pick up just two hours later at 8 a.m. PST, when Legion PvP Season 2 begins!

Season 1 – End of Season Rewards
If you participated in Season 1, in order to ensure you receive the rewards that you’re due, please keep the following in mind:

  • Refrain from transferring your character(s) to another realm or faction until after Legion Season 1 has ended.
  • Legion Season 1 titles and mounts will be awarded approximately two weeks after the season ends.

Season 2 Begins
With Legion Season 2, the maximum number of times you can Prestige will increase from 4 to 8. Furthermore, weekly Rated Quest rewards will increase to the following values:

Last Week's Rating Base Item Level Appearance
0 - 1399 855 Gladiator
1400 - 1599 865 Gladiator
1600 - 1799 875 Gladiator
1800 - 1999 880 Gladiator
2000 - 2199 885 Elite
2200 - 2399 890* Elite
2400+ 900* Elite

*Item levels 890 and 900 above will become available when the Nighthold raid opens.

The item level of PvP gear rewards from Skirmish, Battleground, Arena, and Rated Battlegrounds victories will increase with Season 2, but the transmog look will remain the same as Season 1.

Faction-based Rewards
Don’t forget—end-of-season rewards are based on your faction nowadays. The top 0.5% of Alliance PvPers will be awarded the Gladiator: Legion Season 1 achievement and mount, and the same will go to the top 0.5% of Horde PvPers. If you transfer your character to the other faction, you must have 50 wins after your transfer to receive the reward.

Now get out there and fight to the finish!

Weekly Bonus Event - Legion Dungeons
The Legion Dungeon Event is live this week!


Originally Posted by Blizzard (Blue Tracker / Official Forums)
All week, open Group Finder (default hotkey: i) and then select Dungeon Finder to queue for any Legion dungeon on Normal or Heroic difficulty. Alternately, get a group of veteran dungeoneers together and travel to one of the Legion dungeons on Mythic difficulty:

  • The Arcway
  • Assault on Violet Hold
  • Black Rook Hold
  • Court of Stars
  • Darkheart Thicket
  • Eye of Azshara
  • Karazhan
  • Halls of Valor
  • Maw of Souls
  • Neltharion’s Lair
  • Vault of the Wardens

Look for the following all week long:

  • Archmage Timear near Violet Hold in Dalaran has a quest for you.
    • Quest requirement: Complete 4 Legion dungeons on Mythic difficulty.
    • Rewards: One loot box containing a piece of gear from Heroic difficulty Emerald Nightmare.
  • Passive bonus: The final boss in each dungeon drop additional loot on all difficulties (except Mythic Keystone difficulties).

Sword or Helmet Giveaway
Our friends over at Gamepedia are giving away a Sword or Helmet prop, along with a Elder Scroll! These props will be created by Volpin Props, a company that brings things like Doomhammer to life.



Developer Communication
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Some good feedback here. I'll try to address your points as best I can.

On Twitter: Disagree that it's always the wrong approach, but it's definitely not always the right approach either. 140 characters is a blessing and a curse - it's harder to get a complete point across sometimes, yes, but it also forces things to be presented more concisely, which is great for certain types of feedback. We're not going to stop using Twitter, but we're continuing to learn about when it's not the right platform.

Also just as an aside, every account other than WarcraftDevs should be treated as someone's personal account and not as the correct place to provide feedback or look for answers. That also means that it's completely their choice if they decide to mute or block someone.

On the Q&As: I agree that the experiment in the last one to answer more spec-specific questions didn't go well. I honestly don't think the live Q&As are a good way to answer those questions at all. Even if we were to somehow narrow it down to only "legitimate" questions (aside: what criteria determine "legitimate" anyway?), there's far more to answer than we can possibly fit into one Q&A, so we're always going to leave something out.

Secondly, it's important to remember that not everyone follows fansites closely, or saw the BlizzCon panels, or even the other Q&As. AK alt catchup is a great example - despite all of the other places we talked about what's happening in 7.1.5, it was still one of the most-asked questions. I'm glad that you had already heard about it, but clearly a lot of others had not, which made it absolutely worth answering.

I do agree, though, that the Q&As work best when we either stick to broader topics, or focus the entire thing specifically on one topic (like we did with the Professions, PvP, etc. Q&As a few months ago). As a whole, it's a format we're still experimenting with. I can't promise they'll all be great, but I can promise that we'll learn from when they aren't.

On Interviews: Mostly agree, although it depends on the interviewer. You're not likely to see the hard-hitting questions coming from a major gaming publication, but you might from a community site, podcast, etc. Personally, I actually think we need a lot more interviews with those community sites, especially those that focus on more niche playstyles - it's a great way to get answers to those people without "wasting" everyone else's time.

On the forums: I actually completely agree with you here. Our forum presence sucks. It's a big issue that we're working to fix. That's part of why I'm here, posting this, and will continue to be around these forums as much as I can. Resolving this issue will take some time - if it can ever be completely resolved - but we're working on it.

It's worth mentioning that part of the issue - the general lack of dev posts - has been because they've been focusing as much of their time as possible into working on the game. Part of trying to keep patches coming at a good cadence means we need all hands on deck to get the work done, which means less time for the dev team to spend on the forums. That in turn means that, when the devs do get time for the forums, they spend the vast majority of it just reading, so they can absorb as much feedback as possible. So, the community team (including myself, but many others as well) need to step in to fill that gap, in a way that doesn't make you go "Ooh, a blue post! Ugh, it's just a CM." We haven't been, but we're going to.

On Reddit: I also like AMAs, and agree with your thoughts here. I do think that there are some topics where they might work much better than the Q&As, and while I don't want to say what those are for fear of over-promising, it's a cool idea that I'll circulate around.

On Patch Notes: I think a lot of the issues with patch notes are actually symptoms of some of the above issues. The designers' notes are definitely a good addition, but those are intended as little snippets of explanation for the player who doesn't really keep up with fansites, interviews, forums (well, when there's posts on them), etc. It shouldn't, whenever possible, be the first place that the person reading this thread heard about something, unless it really only needs a couple sentences to explain. If we need to give more detail, we should be doing that ahead of time and just referencing that explanation in the patch notes.

We've also heard loud and clear that you guys want PTR Patch Notes back. It's a tough situation for us to solve, though I don't think it's an unsolvable one. The PTR, especially under Legion's development structure, is much more experimental and incomplete than it's been in the past. Having official patch notes makes each individual change - any of which could be reverted at any point - feel a lot more "final" than they really are.

Our approach for 7.1.5, then, was "let's focus on what it'll be when it's done" - that was clearly the wrong choice. Official PTR Patch Notes might not be the answer we need, but we definitely need a way to keep you more informed of what's happening, especially for class changes. Even something as simple as "Class Notes for PTR Build ABCXYZ" might fill the gap.

At any rate, thanks for this - it's given us a lot to think about. I know there's a big difference between saying we'll do better and actually doing better, but threads like this really help us actually improve things.

I have an idea for your Q&A that should get you the questions that people want answered most

Make a thread about the Q&A first and specifically state that the most upvoted questions in this thread will be adressed/responded to in the Q&A when it happens. Do this everytime you have a Q&A, that should help people get the questions they want to see and hopefully the answers they want to see

We briefly debated this early on but decided against it, for a few reasons:

1) We don't always have an answer for something - if a highly-upvoted question is going to get "I don't know" or "We're not sure yet" as an answer, is that acceptable?

2) Sometimes the answer lies in something we're not ready to talk about yet; for example, if "When will you add Demon Hunters" got a ton of upvotes prior to Legion's announcement, how do we handle that? Do we dodge the question (which says just as much as answering it)? Do we lie and say we have no such plans? There really isn't a good outcome there.

3) It's pretty easily abused - if I want my question to be answered, it makes sense for me to ask all of my friends/guildmates/etc to upvote my question and downvote others, even if they don't care about the answer.

4) It heavily favors playstyles or classes with the highest overall representation; it's likely for there to be entire aspects of the game we never talk about again just because there are going to be fewer people upvoting those questions.

Because of the above (and probably a couple other reasons I can't recall right now), we decided that our best approach was to just ignore upvotes/downvotes entirely.

Yes, not only is it acceptable to say, 'We don't know," or "We aren't sure yet," but that kind of transparency is absolutely necessary for quality feedback and communication. Those are great jumping off points to get good feedback from the community. Of course, hopefully you would give us more than just those statements. Hopefully, you would explain why you haven't been able to come to a decision yet, what you perceive to be the pros and cons, and why it is so difficult to make that particular call and then MAYBE the community could help you actually make the decision.

Even if our feedback won't help make the decision easier, understanding your thought process will make it easier to accept the decision once it is made.

To be clear: I agree that "we don't know yet" can be a good thing to say. I don't think a time-limited Q&A is the right place to do that - would rather spend that time on a question we actually have an answer for.

Blue Posts
Originally Posted by Blizzard Entertainment
Tab Targeting Changes
So, in 7.1, we actually reverted the tab targeting logic back to what it was prior to Patch 7.0. It should be functioning now exactly like it did during Warlords. I've personally found it much more reliable; if you're still having issues with it, did you have similar issues during Warlords? (Blue Tracker / Official Forums)

Reputation Catch-Up for Alts
We talked about this idea briefly on the Q&A the other day, but I'm interested in hearing more feedback. What do you feel you need access to that's locked behind a reputation for your alt? Most of the "big" unlocks - e.g. World Quests, access to Suramar dungeons - are now account-wide.

So, let me clarify my thoughts a bit, and why I asked for specifics:

Quite often, we see feedback that focuses on the solution instead of the problem. That's not a bad thing (in fact, it's quite natural and in many ways polite for someone who's trying to be helpful to suggest a fix for a problem), it's just that it occasionally means we have trouble tracking down what the actual core issue is that's causing you to present that solution.

Looking specifically at this topic: many of you are suggesting the MoP-style rep tokens as "the right fix." And maybe it is! But if we were to implement something like that, we need to know what it's fixing, because we might have a better way to solve the same problem. Or maybe we don't see it as a problem at all.

To use a dumb analogy, because I love analogies: say your roof has a leak, and every time it rains, water drips down through your ceiling and your carpet gets wet. You could keep a pot nearby that you put under the drip when it rains - that'd certainly solve the issue of damp carpet - but it's kind of inconvenient, and the leak is still there. It'd be a much better solution to fix the roof, so the leak stops happening entirely.

Or, you know, maybe you're actually in a gazebo and the carpet is supposed to get wet because it's weather-resistant and... okay, so this analogy isn't perfect. But hopefully I at least illustrated why I asked for specifics: maybe the solution is that the thing you want via rep should just be account-wide. Maybe it's already supposed to be account-wide, but there's a bug. Or maybe having to gain the reputation on your alt is an intended part of playing a second character.

This is mostly just me musing - there's some great info in this thread already that we can definitely talk about - but I thought it might be interesting or helpful to clarify. (Blue Tracker / Official Forums)

Hearthstone - New TV Commercials
Blizzard has a new Hearthstone TV commercial.

This article was originally published in forum thread: Spring Balloon Festival, Withered J'im, New PvP Season, Dungeon Event, Blue Posts started by chaud View original post
Comments 29 Comments
  1. Vetement's Avatar
    Are we not getting a new build of the PTR today?
  1. Runeweaver's Avatar
    J'im again? Hope I get that trinket
  1. mmocd01386186f's Avatar
    Jim was the bugged one that we already killed twice, right? Great, can't wait to have 6x gold from him instead of that trinket.
  1. Cavox's Avatar
    What a shitty commercial.
  1. PraisCthulhu's Avatar
    If I kill the WB 3 times, is it possible to bonus roll on him each time for a total of 4 chances at the trinket?
  1. Rósa's Avatar
    Quote Originally Posted by PraisCthulhu View Post
    If I kill the WB 3 times, is it possible to bonus roll on him each time for a total of 4 chances at the trinket?
    No, one bonus roll only
  1. Woadnson's Avatar
    Quote Originally Posted by Cavox View Post
    What a shitty commercial.
    At least they didn't waste any money or time making it.

    #savedaraidtier
  1. BooQT's Avatar
    Jim's going to get more coins than the Trevi Fountain.
  1. Cove210's Avatar
    I still cannot prestige as of 9:11am PST.
  1. Toffie's Avatar
    Can't wait to get my gold from Jim!
  1. splatomat's Avatar
    "Actually taking a ride requires a total of three players, so you will have to wait for more to show up."

    ...a year from now I'd like to ask the people who keep saying these mini-holidays are awesome how many times they actually did them, and how much they actually enjoyed them.
  1. chrewm's Avatar
    I enjoy these Tuesday morning updates that show us which world boss is up etc. One thing I would really like to see on these Tuesday morning updates is what mythic+ affix is in play for the week. For now if anyone could reply and let me know I'd appreciate it. Thank you
  1. DarkAviator's Avatar
    Quote Originally Posted by Woadnson View Post
    At least they didn't waste any money or time making it.

    #savedaraidtier
    Yeah, hilariously bad. But not in a good way, just bad.
  1. Adramelch's Avatar
    Quote Originally Posted by chrewm View Post
    I enjoy these Tuesday morning updates that show us which world boss is up etc. One thing I would really like to see on these Tuesday morning updates is what mythic+ affix is in play for the week. For now if anyone could reply and let me know I'd appreciate it. Thank you
    They follow this rotation:



    It's Bolstering-Overflowing-Tyrannical I believe for NA.
  1. GMZohar1's Avatar
    Quote Originally Posted by Cove210 View Post
    I still cannot prestige as of 9:11am PST.
    Same here.. Wonder if its broken
  1. Kathranis's Avatar
    Easily one of the worst commercials I've ever seen. Terrible slogan, too. "Want to take this inside?" Took me several minutes to even figure out what they were getting at. Even knowing what they're going for, it just sounds... dirty. You know what I mean.
  1. Tupolew519's Avatar
    fine commercial.
  1. Jotunhammer's Avatar
    Ofc the contest like EEEEVERY frepping contest that MMO-CHAMPIOn has is Sorry, "this promotion is not available in your region" and I ask myself if there is EVER any contest that MMO makes any kind of interest in or hold that is for Europeans and other places than USA? Trump got to LOVE the mmo-champion cause they both only ever think of americans as the only persons counting in the entire world, the rest is just second hand people, right?
  1. ent0mbed's Avatar
    These mini-holidays sound so terrible. I usually don't really criticize content since some things just aren't for me... but this stuff... I just can't see the value.
  1. Korru's Avatar
    Putin turning into Elton John in a crappy costume...

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