Which patch are the clashes being played on?
Both Clashes will be played on the Raynor/Azmodan Balance Patch -
https://twitter.com/HeroesEsports/st...93968015392768 (
u/dyluuxx)
If people can't receive messages from strangers, in my opinion, they shouldn't be able to send messages to strangers.
I agree, this is something we can change. (
u/Blizz_Joe)
Whitemane suggestion: Zeal heal for damage to minions
I totally get where the desire for this comes from, but Zeal gets to be as strong as it is precisely because of its limitations. Clemency is there in part to add a PVE (or just safer) healing option if you have a strong need, and Unwavering Faith fills a similar role by making Q more spammable in PVE situations.
We'll see how things play out on PTR/Live and we can always make adjustments if needed, but at least in our internal testing her PVE-friendly talents didn't feel like must-picks. (
MattVi)
[Whitemane's Clemency talent being an additional button]
Exactly this. I love Holy Shock Uther, but one of the most frustrating things that can happen there is healing a relatively healthy ally when you meant to hit an enemy. With Whitemane it was even more painful having them on the same key, because with how Zeal works there were numerous cases where hitting an ally by mistake was a 3-4x worse outcome than hitting your intended enemy target.
This took a little getting used to in testing, but ultimately became second nature and felt much more reliable. Frustrating misclick moments were completely eliminated.
If it works out well we might consider applying the same treatment to similar abilities, but it would be case-by-case and dependent on player feedback. (
MattVi)
Quick Question About Color and Design Philosophy
When it comes to Mounts, we like to consider that they may be used by a much wider range of heroes than just the Skins in a given bundle, so it's good to have at least one option that isn't directly tied to those colour variations.
This also enables the art team to give the texture artist responsible a large degree of ownership: that artist now has the opportunity to choose what they want the additional variant to be. It's awesome and empowering when an artist gets to create something they want to make vs something they are directed to make, so it keeps things fresh for everyone -- players and developers alike. (
BlizzLana)
Yea, I was worried she'll [Whitemane] sound too similar to Li Ming but she sounds almost like a different VA.
As a matter of fact she is a different VA! Grey DeLisle is super talented and does awesome work for many of our characters, but Whitemane in Heroes is actually voiced by Erica Lindbeck and she did an amazing job, especially on that laugh =) (
MattVi)
Too many effects in one trait [Chromie rework]
This is totally fair. Having too much going on in any one ability or trait can make the tooltip hard to parse, and is something we try to avoid whenever possible. In general if something gets to a point where it feels really long like that, it's a sign that we should probably shift some of that complexity into talents.
However this is harder to do with Hero reworks, as in those cases we're trying to improve gameplay, often in very specific ways, without fundamentally changing the Hero. At minimum I think we should continue to be vigilant here, and look for opportunities to keep the presentation on these as clean as possible. (
MattVi)