Battle for Azeroth Beta - Build 27075 Class Ability Hotfixes
Blizzard applied some class tuning to beta today with hotfixes.


Originally Posted by MMO-Champion
Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents
  • Obliteration: Frost Strike and Howling Blast grant Killing Machine and have a 30% chance to generate a Rune, down from a 40% to generate a Rune.

Frost

Unholy

Demon Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents
  • First Blood: Blade Dance's damage against the first target struck is now increased by 135%, down from 200%.
  • Trail of Ruin: Damage increased by 50%.

Azerite Powers
  • Cycle of Binding: Afflicting an enemy with a Sigil reduces the cooldown of your Sigils by 2 seconds, down from 4 seconds.

Havoc
  • Blade Dance: Damage increased by 50%.
  • Death Sweep: Damage increased by 50%.
  • Demon Blades: Damage decreased by 20%.
  • Eye Beam: Damage increased by 50%, but your primary target now takes 50% increased damage, down from 100% increased damage.
  • Fel Rush: Damage increased by 47.8%.
  • Havoc Demon Hunter: Damage and healing bonus for all abilities increased from 7% to 11%.

Vengeance

Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Moonfire: Initial damage decreased by 16.7% and damage over time decreased by 14.3%.
  • Soothe: Now learned at level 56 instead of level 60. Also, now available to all Druids, instead of only Balance, Feral, and Restoration, and usable in all shapeshift forms.
  • Swipe: Damage increased by 50%.
  • Thrash: Damage increased by 28.5%.

Talents
  • Fury of Elune: Damage decreased by 18.5%.
  • Predator: Tiger's Fury lasts 5 additional seconds, up from 4 additional seconds.

Restoration
  • Lifebloom: Healing increased by 12.5%.
  • Restoration Druid: Damage and healing bonus for Moonfire, Sunfire, and Thrash increased from 25% to 31%.
  • Swiftmend: Healing increased by 14.3%.

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents
  • Calling the Shots: Casting Arcane Shot or Multi-Shot reduces the cooldown of Trueshot by 2.5 seconds, down from 3 seconds.
  • Terms of Engagement: Generates 20 Focus over 10 seconds, down from 30 Focus over 10 seconds.

Beast Mastery
  • Dire Beast: Increases your Haste by 5% for 8 seconds, down from 10%.

Marksmanship

Survival

Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents
  • Resonance: Arcane Barrage deals 10% increased damage per target it hits, down from 15% increased damage.
  • Reverberate: If Arcane Explosion hits at least 3 targets, it has a 40% chance to generate an extra Arcane Charge, down from a 50% chance to generate an extra Arcane Charge.
  • Touch of the Magi: Now accumulates 15% of the damage you deal to the target for 8 seconds, down from 20%.

Fire
  • Fire Mage: Damage and healing penalty for all abilities increased from -5% to -16%.
  • Flamestrike: Damage decreased by 9.1%.

Frost
  • Frost Mage: Damage and healing penalty for all abilities increased from -18% to -24%.
  • Frozen Orb: Damage increased by 15%.

Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents
  • High Tolerance: Additional damage staggered bonus decreased from 10% to 8%.

Azerite Powers

Brewmaster
  • Guard: Amount of damage prevented decreased by 16.7%. Duration increased from 5 seconds to 8 seconds. Global cooldown reduced from 1.5 seconds to 1 second.
  • Ironskin Brew: Recharge time increased to 15 seconds, up from 14 seconds.
  • Purifying Brew: Recharge time increased to 15 seconds, up from 14 seconds.

Mistweaver
  • Life Cocoon: Shield amount decreased by 12.7%.
  • Mistweaver Monk: Direct damage and healing penalty of -20% removed from Rising Sun Kick.
  • Renewing Mist: Recharge time increased to 9 seconds, up from 8 seconds.
  • Vivify: Healing decreased by 9.5%.

Windwalker
  • Windwalker Monk: Damage and healing penalty for all abilities increased from -23% to -27%.

Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents
  • Divine Purpose: Your next ability that consumes Holy Power deals 30% increased damage and healing, up from 20%.
  • Inquisition: Increases your damage done and Haste by 7%, down from 8%.
  • Retribution Aura: Damage increased by 62.8%.

Holy
  • Holy Paladin: Damage and healing bonus for Consecration decreased from 150% to 110%.
  • Holy Shock: Damage decreased by 14.4%.

Protection
  • Light of the Protector: Recharge time decreased to 17 seconds, up from 20 seconds.
  • Protection Paladin: Damage and healing bonus for all abilities decreased from 12% to 4%. Added a 4% periodic damage and periodic healing bonus for all abilities. Damage and healing penalty for Judgment decreased from -42% to -30%.
  • Shield of the Righteous: Damage decreased by 22.4%.

Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents
  • Schism: Damage decreased by 6.7%.

Discipline & Holy
  • Smite: Damage decreased by 6.2%.

Discipline

Holy
  • Holy Priest: Damage and healing bonus for Divine Star, Halo, Holy Fire, Holy Nova, Holy Word: Chastise, Holy Words, and Smite increased from 10% to 16%.

Shadow
  • Shadow Priest: Damage and healing penalty for all abilities increased from -25% to -31%.
  • Shadow Word: Pain: Initial damage and damage over time both increased by 10%.
  • Vampiric Touch: Damage increased by 10%.
  • Void Eruption: Damage increased by 18.75%.
  • Void Bolt: Void Bolt extends the duration of your Shadow Word: Pain and Vampiric Touch on all nearby targets by 3 seconds, up from 2 seconds.

Rogue (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents
  • Crimson Tempest: Initial damage decreased by 11.1% and damage over time decreased by 9.1%.
  • Slice and Dice: Attack speed bonus decreased from 60% to 50%.
  • Shuriken Combo: Your next Eviscerate deals 8% increased damage for each enemy hit beyond the first, up from 5% increased damage.

Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents
  • Crashing Storm: Damage increased by 50%.
  • Exposed Elements: Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%, down from 100%.

Elemental & Restoration

Elemental
  • Elemental Shaman: Damage and healing bonus for all abilities decreased from 2% to -3%. Damage and healing bonus for Healing Surge decreased from 100% to 92%.

Enhancement
  • Crash Lightning: Initial damage increased by 52.4%. Damage proc power increased by 49%.
  • Enhancement Shaman: Damage and healing penalty for all abilities increased from -44% to -46%.

Restoration

Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Destruction
  • Destruction Warlock: Damage and healing penalty for all abilities increased from -8% to -20%.
  • Havoc: Single-target spells now strike the Havoc victim for 60% of normal damage, down from 75% of normal damage.

Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Talents
  • Rumbling Earth: When Shockwave strikes at least 3 targets, its cooldown is reduced by 15 seconds, up from 10 seconds.
  • Sweeping Strikes: For 12 sec your single-target damaging abilities hit 1 additional targets within 8 yds for 60% damage, down from 70% damage.

Arms
  • Arms Warrior: Damage and healing bonus for all abilities decreased from 25% to 12%.

Fury
  • Furious Slash: Damage increased by 15%.
  • Fury Warrior: Damage and healing penalty for all abilities decreased from -16% to -12%. Auto-attack damage penalty increased from -25% to -30%.
  • Whirlwind Off-Hand: Damage increased by 13.3%. Cleave damage bonus increased from 50% to 55%.

Protection
This article was originally published in forum thread: Battle for Azeroth Beta - Build 27075 Class Ability Hotfixes started by chaud View original post
Comments 57 Comments
  1. Echorausch's Avatar
    Calm down kids... these are just balancing patches.
  1. Kelathos's Avatar
    Quote Originally Posted by Harry Botter View Post
    Damage and healing 'bonus' for all abilities decreased from -5% to -16%.

    That line from Fire Mages still confuses me even after reading the stuff from earlier in the thread.
    These days Blizzard uses a global modifier on specs in order to "tune" them.
  1. Sorshen's Avatar
    Some specs are unfinished.
    Who needs careful looking into rotation/abilities when you can just apply a global nerf/buff aura?
  1. mmoc0fd79c8fc0's Avatar
    Quote Originally Posted by Echorausch View Post
    Calm down kids... these are just balancing patches.
    calm down its just alpha,beta,release,patch,pre-patch. NEW EXPANSIONS, Just alpha
  1. Chickat's Avatar
    Quote Originally Posted by raika View Post
    0 demo talent changes lol, too many are just bad
    Demo might just be the best spec in the game. Its amazing now. Tons of people agree with me. The general consensus is that all lock specs are great now.
  1. elynos's Avatar
    Quote Originally Posted by raika View Post
    0 demo talent changes lol, too many are just bad
    Balance Druid was only good in pvp, in pve they were garbage
  1. Pachycrocuta's Avatar
    Not a fan of the nerfs to protection paladin...
  1. mmoc12ce4cd07a's Avatar
    Quote Originally Posted by Alessandro View Post
    These Balance druid players coming here to cry for the nerf got to be kidding me! Seriously, they can't be serious thinking they didn't deserve the nerf.
    as i said, we deserved a nerf.. clearly! but not that much just beacuse something is good you dosent need to make it shit. always like this with a few specs, some gets no love and som et all the love..
  1. elynos's Avatar
    Quote Originally Posted by Themidas View Post
    as i said, we deserved a nerf.. clearly! but not that much just beacuse something is good you dosent need to make it shit. always like this with a few specs, some gets no love and som et all the love..
    No we didn’t deserve a nerf to pve, they should have just nerfed the Moonfire pvp talent
  1. ShiyoKozuki's Avatar
    Arcane AOE is garbage, so let's nerf it more? ok
  1. Simca's Avatar
    Quote Originally Posted by Darrkh View Post
    Survival hunters? Auto SHOT damage reduced by 50%? Eh?
    Yep, this actually happened as far as I can tell. I believe it's to counter Survival Hunters from equipping guns or bows and doing autoattack damage.
  1. Mirabai's Avatar
    Destro Lock from -8 to -20% - so a 12% nerf.... GG
  1. thunderbtch's Avatar
    Can someone esplain to me what damage and hyealing penelty is
  1. elynos's Avatar
    Quote Originally Posted by thunderbtch View Post
    Can someone esplain to me what damage and hyealing penelty is
    Highly deserved, destro was killing the meters
  1. Cebel's Avatar
    Quote Originally Posted by elynos View Post
    Highly deserved, destro was killing the meters
    idk about a 12% nerf compared to where outlaw rogues are who received no nerfs.
  1. coldfront's Avatar
    Did an intern word each line for buffs and nerfs absolutely horrendously written.
  1. Willhouse's Avatar
    I love you Blizz! Everyone is gonna cry now thinking they are nerfed.
  1. schwarzkopf's Avatar
    Quote Originally Posted by ShiyoKozuki View Post
    Arcane AOE is garbage, so let's nerf it more? ok
    Well, BfA hasn't started yet - so there hasn't been any nerfs yet.
    Also - BfA Arcane Mage is a lot more sustainable than Legion... so obviously there are trade offs in design.
  1. Diatribe's Avatar
    Heaven forbid Elemental Shaman be somewhat competitive for a short period of time!
  1. Kithelle's Avatar
    Quote Originally Posted by Alessandro View Post
    These Balance druid players coming here to cry for the nerf got to be kidding me! Seriously, they can't be serious thinking they didn't deserve the nerf.
    Happens all the time, should have seen the outrage from some of the player in the Lock forums when they nerfed Demo that they were planning to move to when BfA launched.

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