Blizzard's WoW Classic Primer for New Players
Originally Posted by Blizzard (Blue Tracker / Official Forums)
World of Warcraft Classic is right around the corner! Read on for the info you need to get in and get started on your epic new adventure.

What Is WoW Classic?
World of Warcraft Classic is a faithful recreation of the original WoW experience, as it was in 2006. Everything about the game—from combat mechanics and talent trees, to character models and zone layouts—has been restored to realize a truly authentic experience.



Minimum Requirements





Getting Started
All players with active World of Warcraft subscriptions or game time on their accounts have access to WoW Classic at no additional cost.


  • Open the Battle.net desktop app and select World of Warcraft from the menu.
  • Under the Version menu, select World of Warcraft Classic. If you have more than one World of Warcraft account, you’ll see a second dropdown for Account. Select the active account you wish to play on from that column.
  • Click the Install button. The progress bar will show you when the game is available to play.
  • Once the installation is complete, click the Play button.

You’ll need to select the realm you want to play on from a variety of available realm types. Make sure you pick the same one your friends play on—in World of Warcraft Classic, characters can only group with others on the same realm!

If you’re looking for a group of like-minded players, you can head over to the New Guild Listings forum to begin your search.


Realm Types
There are several different realm types to choose from. Choose carefully, as each one has a distinct play style.

  • Normal—This realm type is best for those who don’t want to take part in open world PvP. All zones are considered contested except for enemy faction cities, in which players will be automatically flagged for PvP. Players won’t be able to attack each other in contested areas unless they flag themselves for PvP with the command /PvP.
  • PvP (Player vs. Player)—This realm type allows for open world PvP in all areas except for designated “safe” or sanctuary areas, such as the starting zones where new players begin.
  • RP (Role-Play)—This realm type is best for those who wish to take part in role-play with others. This realm type uses the Normal ruleset and does not have open world PvP.
  • RP PvP (Role-play Player vs. Player)—RP PvP realms are for role-players who prefer the ruleset of PvP realms—expect open combat in contested areas.


Creating Your Character


After you’ve selected your realm, you’ll be able to create a character and begin your journey in earnest. You’ll choose your faction, class, and race, as well as fully customize your new character and give them a name. Select the Create New Character option to begin the process.

There are four Alliance races and four Horde races to choose from. Each faction has access to nine classes, and just like in the original release of World of Warcraft, the Paladin and the Shaman classes are restricted to the Alliance and the Horde respectively.


Each race has specific abilities and traits that can have a big impact on your gameplay, so choose wisely.

You’ll be able to create a maximum of 10 characters per WoW Classic realm, with a total maximum of 50 characters across all realms in your region. You’ll also be restricted to one faction (Horde or Alliance) on PvP realms.


Starting Locations and Capital Cities

Stormwind City


Orgrimmar


Eastern Kingdoms: Elwynn Forest


Eastern Kingdoms: Westfall


Kalimdor: Barrens

Each race begins in a specific region of Azeroth.



Abilities, Weapon Skills, Spells, and Talents
Characters in World of Warcraft Classic earn new abilities as they level, based on their class. You’ll have to train these abilities as you acquire them (or earn higher ranks of existing ones) by visiting class trainers located in the capital cities.


At level 10, you’ll gain access to class talents, which enable you to further customize your character. You earn a talent point with every level starting at 10, for a total of 51 points at level 60. Every class has three distinct talent trees, and you can spread your points among them as you wish, depending on your goals and play style.

You can visit your class trainer to reset your talent points at any time. The cost for doing so increases every time you reset your talents, up to a maximum of 50 gold.

If you need help figuring out where to spend your talent points, you can check out one of the many talent calculators created by the World of Warcraft community.


In World of Warcraft Classic, weapon skills are key if you want to perform well in combat. The more you use a specific weapon, the higher your skill in it will be, which has a substantial effect on your ability to hit your target. Each class is able to become proficient in specific types of weapons, and you’ll need to visit a weapons master in your capital city to learn any weapon skills available that you didn’t start out with.

Available Weapon Skills
  • Bows
  • Crossbows
  • Daggers
  • Guns
  • One-Handed Axes
  • One-Handed Maces
  • One-Handed Swords
  • Polearms
  • Staves
  • Swords
  • Thrown
  • Two-Handed Axes
  • Two-Handed Maces
  • Two-Handed Swords
  • Unarmed
  • Wands


Resources
Some classes require resources to cast specific spells or use certain abilities. Priests will need to purchase candles to cast Prayer of Fortitude, rogues will have to craft the poisons they apply to their weapons, and hunters will need to keep a supply of food specific to their pets to maintain their loyalty or risk losing them. And if your character uses a ranged weapon such as a bow, you’ll need to keep a stock of arrows.

Tip: Buffs don’t come cheap, so if you want to get a pocket healer to join you on your next adventure, you may just want to buy them a few supplies . . . out of the goodness of your heart, of course.


Professions


In WoW Classic, there are nine primary professions to choose from, and characters can learn up to two of them at once. Blacksmithing, Engineering, and Leatherworking professions also have additional specializations that can be learned from trainers around the world. There are also three secondary skills, and all characters can learn all three.

Primary Professions: Alchemy, Blacksmithing, Enchanting, Engineering, Herbalism, Leatherworking, Mining, Skinning, and Tailoring
  • Blacksmiths can specialize in Armorsmithing and Weaponsmithing.
  • Engineers can specialize in Goblin or Gnomish Engineering.
  • Leatherworkers can specialize in Elemental Leatherworking, Dragonscale Leatherworking, or Tribal Leatherworking.

Secondary Skills: Cooking, First Aid, Fishing

Tip: Even a healing class can benefit from learning First Aid.


Transportation: Getting Around Azeroth
You’ll need to get to know Azeroth’s network of flight paths, ship routes, and zeppelins in order to get around. Once you reach level 40—if you’ve managed to accrue enough gold—you’ll be able to learn the riding skill and purchase your first mount.

Tip: You can also befriend a mage or two to get a quick portal to key locations. If you do get a mage to use their talents on your behalf, it’s a nice gesture to give them a tip. Alternatively, you can also get summoned by a warlock (with the help of two other players) to another location. You’ll need to be group up with either the mage or the warlock first.


Grouping Up and Looting
You’ll want to group up with others to take on powerful foes or complete quests more quickly. While in a party, you’ll get credit for shared kills, so everyone in your group can benefit.

Your party leader will be able to set loot distribution to specific rulesets, including:

  • Master Loot: The party leader determines who gets the loot.
  • Round Robin: Each party member loots in turn.
  • Group Loot: Party members can roll on powerful items.
  • Need Before Greed: Only party members who can use the item can roll on it.
  • Free-for-All: Anyone can loot anything.

Make sure you establish loot rules with your group before getting too far into your adventure. If there’s a specific item you want or need, you’ll want to understand how the group plans to handle distributing that item.


Raids and Dungeons


Stratholme


Molten Core

With the launch of WoW Classic, you’ll be able to take part in some of the dungeons and raids that defined the game in its earliest days. That said, you’ll need to find a few friends to join you first. The Looking for Group channel (/join LookingForGroup) is a great resource for finding players to group up with. If you want to summon them to your location, you’ll need to add a warlock to your group—otherwise, you’ll need to wait for them to make their way to you. If you travel to the entrance of a dungeon or raid, you can hover your mouse over the Meeting Stone outside to see the name of the dungeon and its level-range.

While soulbound items generally aren’t tradeable among players, there’s a two-hour window from the time an item drops from a raid boss where you can trade it another player in your raid group, provided they were present when the item was acquired.

This is just the start of your new adventure, and there’s a lot more to learn as you rediscover Azeroth. We wish you the best of luck—may your blade never dull!
This article was originally published in forum thread: Blizzard's WoW Classic Primer for New Players started by Stoy View original post
Comments 144 Comments
  1. TheRevenantHero's Avatar
    Quote Originally Posted by Dystemper View Post
    Classic is going to make Retail BFA a ghost town . Its the only reason I am coming back because some friends decided to start our old guild again. I havent seen them this excited for WOW in years . Retail wow has no heart or soul and is no longer a true MMO

    - - - Updated - - -



    someone is triggered .

    - - - Updated - - -



    Yikes...someones momma didnt make with the Hot pockets fast enough

    - - - Updated - - -



    They are scared that "retail" is going to die off. Pro tip...It already is . BFA is straight up garbage. And since 8.2 is going to last till Late January or March , more people are going to leave it . There is just nothing fun to do in 8.2 now
    If you think that Classic is gonna render retail a ghost town and not the other way around then you are seriously high as hell and I want whatever you're taking.
  1. Locruid's Avatar
    So is it going to be 100% accurate? As in NOT enforcing RP on the RP realms.........
  1. Daara's Avatar
    Quote Originally Posted by Queen of Hamsters View Post
    No.

    They literally hired a new team for Classic.

    - - - Updated - - -



    Citation needed.

    Not that you people ever provide it. Everyone, you heard it here first. Wildly profitable games are "almost dead". How? Don't question it, it's the "logic" of Classic fanflags!

    Meanwhile, the live game literally pays for Classic.
    You literally know nothing and are just speculating.

    Why would they hire a new team of Quest Designers, Level Designers, and Game Designers for a game that is literally already finished? They wouldn't.
  1. Queen of Hamsters's Avatar
    Quote Originally Posted by Daara View Post
    You literally know nothing and are just speculating.

    Why would they hire a new team of Quest Designers, Level Designers, and Game Designers for a game that is literally already finished? They wouldn't.
    Lol.

    The one literally knowing nothing yet pretending to do so here, would be yourself.

    https://us.battle.net/forums/en/wow/topic/20759547666

    https://www.reddit.com/r/classicwow/..._engineer_for/

    The audacity of people to speak when they don't know jack shit.
    They hired a new team to realize Classic. Fact.
    That's why they also announced recently that for the release of Classic, the live teams will also step in to help momentarily.
  1. Revak's Avatar
    Quote Originally Posted by Cidzor View Post
    Was dial-up supported for WoW originally? I forget.

    I know even I had DSL (even if it was shit DSL that was only slightly better than dial-up), and that was in rural Georgia, which tends to be pretty far behind when it comes to Internet service options.


    Yes it was. My wife and I traveled for about 6 months during the vanilla era. There were several places we stayed that I could only use dial-up to login. I learned to stay out of highly populated areas if I was using it. But it was absolutely fine for leveling/questing.
  1. Laqweeta's Avatar
    Quote Originally Posted by sch1ntus View Post
    Ignore it, scroll past it, visit another site...

    I don't give a crap about the same weekly events / world bosses either.
    I just don't understand.

    months ago people said "wow is wow"

    NOW they say "I don't care about classic, I just want to read about wow"

    l m a o
  1. Divineblade's Avatar
    I do have to agree with the stance of a sub being a sub, I feel like anything that extends the reach or visibility of something you like can only be good long term and isn't really something to look at as canalizing or killing the other, while I am sure there will be some overlap in player base, they really are appealing to different interests with different games.

    on the note of one being better (or for that matter, another expansion being better, TBC and Wrath get thrown around a lot) while it does make perfect sense depending on a persons experience in an expansion that one might resonate more, be careful of how nostalgia impacts the argument. I personally came in with classic, and have great memories of it, so I am excited to play through it (and show my wife it, she humors me well but was never into wow so it would be new for her) but that makes it easy to overlook negatives.

    I see a lot of posts about current wow being casual, and this is a return to when it wasn't, but remember one of the original draws to classic when it was new that it wasn't as hard core as some of it's competition, that it had a streamlined quest system, you could get progress on crafting and your character without months of farming for basic items (end game quests not withstanding, and even then it was not that bad) the draw was it was accessible to more casual players.

    I'm not saying that made it always easy, but a lot of the challenge was the lack of knowing how the game worked, resources, fight guides, etc. Anyone that played then spent a lot of time just figuring things out, there wasn't an easy way to just look up where to go and how to do something, for most players it was through word of mouth (I mean eventually we had Thottbot SP? but even then it wasn't wowhead). To be fair that was part of the fun, an unsolved world where even incorrect information could be true (like finding a purified Ashbringer), but also I don't feel it is fair to paint it as people back then were awesome and people today are casual, few of us, myself included, knew much about how the game truly worked, learned through trial and error, and felt accomplished figuring something out that today would be something that was just expected of the person to know.

    TLDR: goals change over time, experience changes over time, but as long as it's enjoyable it might be better to focus on that and building the community instead of what set point in time is best.
  1. Divineblade's Avatar
    I do have to agree with the stance of a sub being a sub, I feel like anything that extends the reach or visibility of something you like can only be good long term and isn't really something to look at as canalizing or killing the other, while I am sure there will be some overlap in player base, they really are appealing to different interests with different games.

    on the note of one being better (or for that matter, another expansion being better, TBC and Wrath get thrown around a lot) while it does make perfect sense depending on a persons experience in an expansion that one might resonate more, be careful of how nostalgia impacts the argument. I personally came in with classic, and have great memories of it, so I am excited to play through it (and show my wife it, she humors me well but was never into wow so it would be new for her) but that makes it easy to overlook negatives.

    I see a lot of posts about current wow being casual, and this is a return to when it wasn't, but remember one of the original draws to classic when it was new that it wasn't as hard core as some of it's competition, that it had a streamlined quest system, you could get progress on crafting and your character without months of farming for basic items (end game quests not withstanding, and even then it was not that bad) the draw was it was accessible to more casual players.

    I'm not saying that made it always easy, but a lot of the challenge was the lack of knowing how the game worked, resources, fight guides, etc. Anyone that played then spent a lot of time just figuring things out, there wasn't an easy way to just look up where to go and how to do something, for most players it was through word of mouth (I mean eventually we had Thottbot SP? but even then it wasn't wowhead). To be fair that was part of the fun, an unsolved world where even incorrect information could be true (like finding a purified Ashbringer), but also I don't feel it is fair to paint it as people back then were awesome and people today are casual, few of us, myself included, knew much about how the game truly worked, learned through trial and error, and felt accomplished figuring something out that today would be something that was just expected of the person to know.

    TLDR: goals change over time, experience changes over time, but as long as it's enjoyable it might be better to focus on that and building the community instead of what set point in time is best.
  1. Softbottom's Avatar
    Quote Originally Posted by Mendzia View Post
    First of all this site is about WOW not RETAIL WOW. This is not different game like OMEGALUL verwatch or H OMEGALUL TS.
    Secondly even Blizzard is still making news in their main site. MMO-champ is only 'copy-pasting' it here.
    Thirdly it is not hard to just scroll down news you do not ike to read.



    Believe it or not... but there are many players that want to try it atleast and have no idea how to start. This blue post is not for veterans in any meaning.
    You need to learn how to spell and craft sentences. You sound like an idiot. They essentially will be two separate games; There is no reason why they shouldn't have separate sites.
  1. Mendzia's Avatar
    Quote Originally Posted by Bluebottom View Post
    You need to learn how to spell and craft sentences.
    Uhh... what?

    Quote Originally Posted by Bluebottom View Post
    You sound like an idiot.
    Not cool man... Reported.

    Quote Originally Posted by Bluebottom View Post
    They essentially will be two separate games
    For you - sure.
    To many other ppl, MMo-champ admins and Blizzard clearly not.

    Quote Originally Posted by Bluebottom View Post
    There is no reason why they shouldn't have separate sites.
    Looks like there is.
  1. Daara's Avatar
    Quote Originally Posted by Queen of Hamsters View Post
    Lol.

    The one literally knowing nothing yet pretending to do so here, would be yourself.

    https://us.battle.net/forums/en/wow/topic/20759547666

    https://www.reddit.com/r/classicwow/..._engineer_for/

    The audacity of people to speak when they don't know jack shit.
    They hired a new team to realize Classic. Fact.
    That's why they also announced recently that for the release of Classic, the live teams will also step in to help momentarily.
    The Classic team is still part of the WoW team and has no designers, only programmers and engineers. You want to continue to double down on your speculation?
  1. lollerlaban's Avatar
    Quote Originally Posted by Daara View Post
    The Classic team is still part of the WoW team and has no designers, only programmers and engineers. You want to continue to double down on your speculation?
    Actually, it's not. The classic team is entirely made up to support classic and any hiccups it might have, this is also the reason why the Classic development team is having a "War room" for release in order to tackle any issues that may pop up.

    I know this is way over your head, but if you actually bothered to read some of the blue posts that come out instead of going "Nuh uh! This ain't happening" then you'd realize why they would have to hire new animators for 14 year old models.
  1. Daara's Avatar
    Quote Originally Posted by lollerlaban View Post
    Actually, it's not. The classic team is entirely made up to support classic and any hiccups it might have, this is also the reason why the Classic development team is having a "War room" for release in order to tackle any issues that may pop up.

    I know this is way over your head, but if you actually bothered to read some of the blue posts that come out instead of going "Nuh uh! This ain't happening" then you'd realize why they would have to hire new animators for 14 year old models.
    Bro, I don't need to read the blue posts...look at any job postings, forum posts, or anything...you're free to continue to speculate but you're wrong.
  1. Queen of Hamsters's Avatar
    Quote Originally Posted by Daara View Post
    The Classic team is still part of the WoW team and has no designers, only programmers and engineers. You want to continue to double down on your speculation?
    There is no speculation on my end, the only one trying to shift goalposts and say "Oh yeah, but they didn't hire new X specifically!!!", would be you.
    I've seen what transpired and I know the facts: They hired new people to work on releasing Classic rather than taking people from the Live team. Simple enough, your feels don't apply.

    They even recently announced that the Live teams would be on deck to help the Classic team should they need it around launch.
  1. Softbottom's Avatar
    Oh no plz dont report me. I will go cry now
  1. Daara's Avatar
    Quote Originally Posted by Queen of Hamsters View Post
    There is no speculation on my end, the only one trying to shift goalposts and say "Oh yeah, but they didn't hire new X specifically!!!", would be you.
    I've seen what transpired and I know the facts: They hired new people to work on releasing Classic rather than taking people from the Live team. Simple enough, your feels don't apply.

    They even recently announced that the Live teams would be on deck to help the Classic team should they need it around launch.
    How are you not speculating? You don't work there, so everything you're saying is literally a guess...and a bad one at that. There is one WoW team. To appease you I will note that yes there are multiple "teams" within the WoW team, such as Level Design, Game Design, Quest Design, Raid Design, Character Art, Enviromental Art, Prop Art, Dungeon Design, Concept Art, Animators, Storytellers, producers, engineers, tools, programmers, and so much more. Are you that dense that you can't realize that classic wow literally has no need for most of those?

    You know what you've been told which amounts to virtually nothing, everything else you say is just a guess based on what you've been given.
  1. Queen of Hamsters's Avatar
    Quote Originally Posted by Daara View Post
    *snip*
    How is it not speculating, you ask? Because I'm going by officially announced facts, unlike you.
    It's not a guess, they literally hired new people for a seperate team to work on Classic and speak of them as a separate team from the ones working on Live, making it clear that the efforts would not take people from the established live teams from the very start.

    That's a fact no matter how much you want to believe differently. The only one speculating here, and based on nothing to boot, is you. The official word >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> yours.

    https://www.pcgamer.com/this-is-how-...a-wow-servers/

    "This endeavour is being undertaken by an entirely separate team at Blizzard from the one working on World of Warcraft and its next expansion. That’s great news for players who don’t care about revisiting the past but are much more interested in Warcraft’s future. "We’re going to hire people specifically for this job, and we’re going to staff it with people who are interested in bringing back Classic WoW in the best, most authentic way," Brack says. "And that’s how we’ll be successful."

    From Brack himself.
    ________________________________________

    Suck it up, buttercup. I'm not sure what you were hoping to prove here, but you've literally been wrong all along yet acted as if you weren't. GG you.
  1. Daara's Avatar
    Quote Originally Posted by Queen of Hamsters View Post
    How is it not speculating, you ask? Because I'm going by officially announced facts, unlike you.
    It's not a guess, they literally hired new people for a seperate team to work on Classic and speak of them as a separate team from the ones working on Live, making it clear that the efforts would not take people from the established live teams from the very start.

    That's a fact no matter how much you want to believe differently. The only one speculating here, and based on nothing to boot, is you. The official word >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> yours.

    https://www.pcgamer.com/this-is-how-...a-wow-servers/

    "This endeavour is being undertaken by an entirely separate team at Blizzard from the one working on World of Warcraft and its next expansion. That’s great news for players who don’t care about revisiting the past but are much more interested in Warcraft’s future. "We’re going to hire people specifically for this job, and we’re going to staff it with people who are interested in bringing back Classic WoW in the best, most authentic way," Brack says. "And that’s how we’ll be successful."

    From Brack himself.
    ________________________________________

    Suck it up, buttercup. I'm not sure what you were hoping to prove here, but you've literally been wrong all along yet acted as if you weren't. GG you.
    So when the credits come out for Classic in a couple weeks be sure to compare them to BFA. It's going to be funny watching you eat your words, don't worry I won't forget.
  1. Queen of Hamsters's Avatar
    Quote Originally Posted by Daara View Post
    So when the credits come out for Classic in a couple weeks be sure to compare them to BFA. It's going to be funny watching you eat your words, don't worry I won't forget.
    *sigh*

    They're not my words, that came from Brack himself, you just refuse to acknowledge it.
    As for the credits, stands to reason that they'll go back as far as to the original names that first put out the game, seeing as how it's a rerelease of their work, with some credits given to the team that worked on the new release.

    Makes perfect sense, not sure what words you expect to be eaten here.
  1. Daara's Avatar
    Quote Originally Posted by Queen of Hamsters View Post
    *sigh*

    They're not my words, that came from Brack himself, you just refuse to acknowledge it.
    As for the credits, stands to reason that they'll go back as far as to the original names that first put out the game, seeing as how it's a rerelease of their work, with some credits given to the team that worked on the new release.

    Makes perfect sense, not sure what words you expect to be eaten here.
    Load up classic and compare them, you can do it now. How do you like your Crow?

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