Shadowlands Beta - Build 36294
A new build is on the way!
Experience Changes
Originally Posted by MMO-Champion
XP Required- Level 50-51 Per Kill -
265300 - Level 50-51 Total -
177190194030 - Level 51-52 Per Kill -
270305 - Level 51-52 Total -
194600212870 - Level 52-53 Per Kill -
275310 - Level 52-53 Total -
205465225770 - Level 53-54 Per Kill -
280315 - Level 53-54 Total -
216600240255 - Level 54-55 Per Kill -
285320 - Level 54-55 Total -
228005255180 - Level 55-56 Per Kill -
290325 - Level 55-56 Total -
239680272795 - Level 56-57 Per Kill -
295330 - Level 56-57 Total -
251625291495 - Level 57-58 Per Kill -
300335 - Level 57-58 Total -
263840311490 - Level 58-59 Per Kill -
305340 - Level 58-59 Total -
276325332165 - Level 59-60 Per Kill -
310345 - Level 59-60 Total -
289080353410
Shadowlands Development Update Notes - October 21
Achievement Changes
Originally Posted by MMO-Champion
Battle for AzerothExploration
- To All the Squirrels I Set Sail to See (New) The critters of Kul Tiras and Zandalar are worthy of /love as well. 10 points.
Character
- Level 45 (New) Reach level 45. 10 points.
Covenant Sanctums
Expansion Features
- Death Foursworn Defeat Thran'tiok in a Trial of Humility
after destroying four phylacteries. 5 points.without damaging her before destroying all phylacteries. 5 points. - Disciple of Humility
DefeatDefeat all ten Trials of Humility with Pelagos, Kleia, and Mikanikos. - Master of the Path
DefeatDefeat all ten Trials of Humility without any charms or active braziers. 5 points. - To the Moon (New) Wave goodbye to Athanos after he waves to you.
Draenor
Exploration
- To All the Squirrels Through Time and Space (New) Draenor is home to many familiar, but different critters, who have been waiting to get some /love. 10 points.
Legacy
- I Am Thrall's Complete Lack Of Surprise (Season 3) Defeat 10 bosses using random brawl mode in the Brawler's Guild during the Broken Isles campaign.
5 points. - King of the Guild (Season 3) Reach Rank 8 with Bizmo's Brawlpub during the Broken Isles campaign. Rewards Title: Brawler.
5 points. - King of the Guild (Season 3) Reach Rank 8 with Brawl'gar Arena during the Broken Isles campaign. Rewards Title: Brawler.
5 points. - The Second Rule of Brawler's Guild (Season 3) Reach Rank 4 with Brawl'gar Arena during the Broken Isles campaign. Rewards: Brawler's Pass.
5 points. - The Second Rule of Brawler's Guild (Season 3) Reach Rank 4 with Bizmo's Brawlpub during the Broken Isles campaign. Rewards: Brawler's Pass.
5 points. - You Are Not Your $#*@! Legplates (Season 3) Win a brawl during the Broken Isles campaign.
5 points. - You Are Not Your $#*@! Legplates (Season 3) Win a brawl during the Broken Isles campaign.
5 points.
Legion
Exploration
- To All the Squirrels I Love Despite Their Scars (New) The critters of the Broken Shore need /love. 10 points.
Noblegarden
World Events
- Shake Your Bunny-Maker Use Spring Flowers to place rabbit ears upon players
of at least 10th level. 10 points.who are level 20 or above. 10 points.
Quests
- Exile's Reach Escape the isle of Exile's Reach and embark upon a greater adventure. 10 points.Account Wide.
Shadowlands
Exploration
- To All the Squirrels I've Loved and Lost (New) The critters of the Shadowlands have been loved, but need more /love. 10 points.
Quests
HoA Catch All (copy) (New) - Sojourner of Revendreth Complete the optional
RevenrethRevendreth storylines listed below. 10 points. - The Master of Revendreth Complete the
RevenrethRevendreth storylines listed below. 10 points.
Shadowlands Dungeon
Dungeons & Raids
- Hooked On Hydroponics Defeat Ingra Maloch after defeating an Overgrown Hydra on in
thiethe Mists of Tirna Scithe on Mythic difficulty. 10 points.
Spell Changes
There were a lot of spell changes in this build! In the interest of keeping the front page usable, we've moved them to a separate post.
Garrison Talent Changes
Originally Posted by MMO-Champion
Anima Diversion- Flowing Power Tier 3, Column 1. Spell:
Unlocks access to further locations for anima diversion in Ardenweald.Allows you to channel anima to Claw's Edge and Tirna Scithe, granting access to Night Fae enhancements and an elite foe. - Flowing Power Tier 3, Column 1. Spell:
Unlocks access to further locations for anima diversion in Maldraxxus.Allows you to channel anima to the House of Rituals and the Theatre of Pain, granting access to Necrolord enhancements and an elite foe. - Flowing Power Tier 3, Column 1. Spell:
Unlocks access to further locations for anima diversion in Revendreth.Allows you to channel anima to the Shrouded Asylum and Dominance Keep, granting access to Venthyr enhancements and an elite foe. - Flowing Power Tier 3, Column 1. Spell: Allows you to channel anima to the Eonian Archives and the Citadel of Loyalty, granting access to Kyrian enhancements and
a powerful enemy champion.an elite foe. - Flowing Tendrils Tier 1, Column 1. Spell:
Unlocks access to the Sanctum's first two anima diversion locations.Allows you to channel anima to the Crypt of the Forgotten and Wanecrypt Hill, granting access to a special treasure and an enemy champion. - Flowing Tendrils Tier 1, Column 1. Spell:
Unlocks access to the Sanctum's first two anima diversion locations.Allows you to channel anima to Glitterfall Basin and Dreamsong Fen, granting access to a special treasure and an enemy champion. - Flowing Tendrils Tier 1, Column 1. Spell:
Unlocks access to the Sanctum's first two anima diversion locations.Allows you to channel anima to the House of the Chosen and the House of Constructs, granting access to a special treasure and an enemy champion. - Streaming Threads Tier 2, Column 1. Spell:
Unlocks access to more locations for anima diversion in Ardenweald.Allows you to channel anima to Tirna Vaal and the Hibernal Hollow, granting access to a new World Quest and new Daily Quests. - Streaming Threads Tier 2, Column 1. Spell:
Unlocks access to more locations for anima diversion in Revendreth.Allows you to channel anima to the Court of Harvesters and Pridefall Hamlet, granting access to a new World Quest and new Daily Quests. - Streaming Threads Tier 2, Column 1. Spell:
Unlocks access to more locations for anima diversion in Maldraxxus.Allows you to channel anima to the House of Plagues and the House of Eyes, granting access to a new World Quest and new Daily Quests.
Travel Network
- A Keep Above Tier 2, Column 1. Spell:
Second tier of the Maldraxxus Transport NetworkUnlock a portal connecting the Seat of the Primus to the necropolis, Zerekriss. This fully mobile necropolis provides an aerial advantage over all the houses of Maldraxxus. Use this to your advantage. Allows access across the entire zone. - Blossoming Network Tier 3, Column 1. Spell:
Third tier of the Ardenweald travel networkThe mushroom network rediscovers its full potential, restoring the connections to the Crumbled Ridge, Eventide Grove, and Tirna Scithe Allows you access to the mysterious islands that can be found at the very edges of the realm. Provides more opportunities to work towards gaining an exalted reputation with Marasmius to earn his rarest gifts! Adds a portal to Oribos within the Heart of the Forest. - Eternal Paths Tier 3, Column 1. Spell: Allows travel to the Temple of Humility and the
Eonian ArchivesTerrace of the Collectors. Unburden additionally reduces the radius at which enemies will detect you while active. Your steward's Elysian Beacon can now be used by party members.Establishes a portal to Oribos within Elysian Hold. - Flying Fortress Tier 3, Column 1. Spell:
Third tier of the Maldraxxus travel networkUnlock a portal beneath the necropolis, Exoramas, deep within the House of Rituals. Access to this portal is as dangerous as it is potentially advantageous. Adds a portal to Oribos within your Sanctum. - Fun with Fungi Tier 2, Column 1. Spell:
Second tier of the Ardenweald travel networkThe tendrils of the wondrous mushroom network grow further, restoring access to the Banks of Life, the Elder Stand, and Gormhive. Discover the hidden underground caverns that can only be accessed through the network. Improve your reputation with Marasmius to earn unique rewards for your efforts aiding the growth of the network. - Looking Glass Tier 2, Column 1. Spell:
Activates additional locations for the Mirror Network across Revendreth.Restore additional power to the Mirror Network. Doing so opens up more locations to expand your influence across Revendreth. Diverting this additional anima to the network will restore mirrors in The Halls of Atonement and The Banewood. - Mirror, Mirror Tier 1, Column 1. Spell:
Activates locations for the Mirror Network across Revendreth.This mysterious network of ancient mirrors can allow the user to move between various points across Revendreth. By reactivating the network, you initially restore mirrors in The Eternal Terrace and Pridefall Hamlet. - Mirror's Edge Tier 3, Column 1. Spell:
Activates additional locations for the Mirror Network across Revendreth.Your mastery of Mirrors will be complete. This final restoration effort will restore the mirrors in The Feeders' Thicket and Dominance Keep. Now at full power the network provides you the ability to find and repair damaged mirrors across Revendreth. Venturing through these special mirrors can lead to new discoveries, and even unique rewards you can only access through these mirrors. Adds a portal to Oribos within Sinfall. - Nurtured Roots Tier 1, Column 1. Spell:
First tier of the Ardenweald Travel NetworkActivates the mysterious mushroom network that connects sites across Ardenweald. You can travel between the Heart of the Forest, and Forest's Edge, The Stalks, or Stillglade. - Ziggurat Now Name changed from "Ziggaraut Now" to "Ziggurat Now". Tier 1, Column 1. Spell:
First tier of the Maldraxxus Transport NetworkBegin to master knowledge of the massive Necropolis' that dominates the sky above Maldraxxus. Unlocks additional travel options through the Necropolis.
Adventures
- Deserved Feast Tier 2, Column 1. Spell: Increases the rate at which
adventurerscompanions naturally heal by 25%.. Ability: Increases the rate at which adventurers heal by 25%. - Enhanced Purification Tier 2, Column 1. Spell: Increases the rate at which
adventurerscompanions naturally heal by 25%.. Ability: Increases the rate at which adventurers heal by 25%. - Recuperative Treatments Tier 2, Column 1. Spell: Increases the rate at which
adventurerscompanions naturally heal by 25%.. Ability: Increases the rate at which adventurers heal by 25%.
Sanctum
- A New Court Tier 1, Column 1. Spell:
Help Theotar open aRe-establish the Ember Court, and start on a journey to restore it to it's former glory. Help Theotar build this new court that will expand the influence of the Venthyr covenant.across Revendreth and beyond. - Best Fiends Forvever Tier 5, Column 1. Spell:
Unlocks the fifth rank of Abominable Stitching.Grants you the final rank of prowess in Abominable Stitching. Welcome the Soulfused Construct to your ranks and create the awesome Bonesewn Fleshroc. Marshall your entire stable of constructs to earn the rarest prizes. - Bring them to Life Tier 3, Column 1. Spell:
Unlocks the third rank of Abominable Stitching.Grants you the third rank of prowess in Abominable Stitching. Gain the ability to call in Emeni to aid you in combat. Allows you to build additional constructs to bolster your forces - Build a Buddy Tier 1, Column 1. Spell:
UnlocksRestoring anima to this area grants you the first rank of AbominableStitching.Stitching.Allowing you to build your own constructs! Welcome Chordy and a variety of other useful constructs to aid you in gathering resources to build out the rest your construct forces. - Continued Training Tier 3, Column 1. Spell: Empowers more of your captured memories, unlocking the rest of the Trials of Loyalty as well as the first of the Trials of Wisdom.
Their training on the Path has strengthened your soulbinds, increasing their health and damage.The Brazier of Lessons Learned has been activated, increasing your soulbinds' health and damage in Ascension Coliseum. - Court Influencer Tier 3, Column 1. Spell: Increase the capacity for guests within the Ember Court. Now you can: Expand the guest list, allowing you to invite a third guest to each Ember Court.Increasing your options for earning unique rewards from your guests.
- Crafting limbs Tier 2, Column 1. Spell:
Unlocks the second rank of Abominable Stitching.Grants you the second rank of prowess in Abominable Stitching. Allows you to build additional constructs. Gain access to a new battle pet, a construct disguise and other useful consumables. - Discerning Taste Tier 4, Column 1. Spell: This infusion of anima continues to build upon the Ember Courts growing reputation: Attract the attention of even the most discerning guests, allowing you to invite a fourth guest to each Ember Court.This expands further your opportunities for earning the respect of your guests.
- Final Forms Tier 5, Column 1. Spell: Restore the Conservatory to it's former glory. This final infusion of anima to the Conservatory: Activates the final wildseed plot that
has access to four possible catalyst links.Wildseed can benefit from four possible catalyst links. This allows you to maximize your opportunites for unique rewards. - First Planting Tier 1, Column 1. Spell:
Access to the Queen's Conservatory, where you will learn to restore the souls of lost gods to life.Restore the Queen's Conservatory, a sacred garden where you can nurture the wildseeds of powerful lost souls and prepare them for rebirth. - First Steps Tier 1, Column 1. Spell: Unlocks the sacred trial of the Path of Ascension, facilitating the capture of six Shadowlands memories for your soulbinds to train against.for unique rewards.
- Flourishing Beds Tier 4, Column 1. Spell:
ActivatesGrants you access to additional wildseed and catalyst plots.Opens access to aYou can now use the wildseed that has three possible catalyst connections.Increasing your potential for earning unique rewards. Embark on a quest to find a rare spirit who can draw spirit animals to reside in your garden. - Forged Friends Tier 4, Column 1. Spell:
Unlocks the fourth rank of Abominable Stitching.Grants you the fourth rank of prowess in Abominable Stitching. You can now create two dangerous high-end constructs, as well as a bag of treats to lure Twigin to your side. Use your constructs to access more unique rewards. - Homegrown Help Tier 2, Column 1. Spell: Infuse more anima into the restoration of the Ember Court. You will now be able to: Create a dredger butler to assist you in hosting the Ember Court.
- Initial Growth Tier 2, Column 1. Spell:
UnlocksGrants you access to catalyst plots, and activates an additional wildseed. Conservator Aoni will now offer daily catalyst quests.You can also seek out a powerful, rare, and unusual spirit that may be able to aid your efforts in the Conservatory. - Nurtured Souls Tier 3, Column 1. Spell: This additional infusion of anima: Activates additional wildseed and catalyst plots to expand your growing potential.Find another rare spirit who can lead you on a journey of enlightenment across Azeroth and beyond.
- Sacred Trials Tier 2, Column 1. Spell: Allows the capture of four more Shadowlands memories for training in the Path of Ascension. Empowers some of your memories with accumulated anima, granting you access to their second trial.Unlocks access to weekly quests.
- Teachings of Wisdom Tier 4, Column 1. Spell: Your collected anima strengthens the remaining memories, granting access to the remaining Trials of Wisdom.Unlocks access to a second weekly quest.
- The Professionals Tier 5, Column 1. Spell: The Ember Court reaches it full potential, and it's weekly parties are now the talk of all the realms. You are now able to: Hire five specialist staff who will help you foster the perfect atmosphere in each
Ember Court.and every Ember Court event. This gives you the best opportunity yet to earn the best rewards your guests have to offer! - Trials of Humility Tier 5, Column 1. Spell: Unlocks the final trial for all of your captured memories, the Trial of Humility.
Your soulbinds reflect on their past trials and take lessons learned into these final trials, further increasing their health and damage.The Brazier of Inward Reflection has been activated, increasing your soulbinds' health and damage in Ascension Coliseum.
Soulbinds
- Agent of Chaos
Tier 1, Column 1. Spell: $@garrspelldescTier 3, Column 1. Spell: $@garrspelldesc - Ascendant Phial
Tier 1, Column 1. Spell: $@garrspelldescTier 3, Column 3. Spell: $@garrspelldesc - Bone Spurs
Tier 7, Column 1. Spell: $@garrspelldescTier 5, Column 1. Spell: $@garrspelldesc - Built for War
Tier 3, Column 1. Spell: $@garrspelldescTier 8, Column 3. Spell: $@garrspelldesc - Care Package
Tier 7, Column 1. Spell: $@garrspelldescTier 5, Column 1. Spell: $@garrspelldesc - Cartilaginous Legs
Tier 7, Column 1. Spell: $@garrspelldescTier 5, Column 1. Spell: $@garrspelldesc - Cleansing Rites
Tier 7, Column 1. Spell: $@garrspelldescTier 5, Column 1. Spell: $@garrspelldesc - Combat Meditation
Tier 8, Column 2. Spell: $@garrspelldescTier 1, Column 2. Spell: $@garrspelldesc - Cycle of Seasons
Tier 8, Column 2. Spell: $@garrspelldescTier 1, Column 2. Spell: $@garrspelldesc - Dauntless Duelist
Tier 6, Column 3. Spell: $@garrspelldescTier 8, Column 3. Spell: $@garrspelldesc - Elite Mixture
Tier 1, Column 1. Spell: $@garrspelldescTier 3, Column 3. Spell: $@garrspelldesc - Emeni's Ambulatory Flesh
Tier 1, Column 3. Spell: $@garrspelldescTier 3, Column 3. Spell: $@garrspelldesc - Emeni's Magnificent Skin
Tier 1, Column 1. Spell: $@garrspelldescTier 3, Column 1. Spell: $@garrspelldesc - Endurance Conduit
Tier 5, Column 2. Spell:Tier 7, Column 2. Spell: - Endurance Conduit
Tier 5, Column 2. Spell:Tier 7, Column 2. Spell: - Endurance Conduit
Tier 5, Column 1. Spell:Tier 7, Column 2. Spell: - Endurance Conduit
Tier 5, Column 3. Spell:Tier 7, Column 2. Spell: - Endurance Conduit
Tier 2, Column 2. Spell:Tier 6, Column 2. Spell: - Endurance Conduit
Tier 5, Column 1. Spell:Tier 7, Column 1. Spell: - Endurance Conduit
Tier 5, Column 1. Spell:Tier 7, Column 2. Spell: - Endurance Conduit
Tier 3, Column 2. Spell:Tier 2, Column 3. Spell: - Endurance Conduit
Tier 5, Column 1. Spell:Tier 7, Column 2. Spell: - Endurance Conduit
Tier 4, Column 2. Spell:Tier 7, Column 2. Spell: - Endurance Conduit
Tier 6, Column 2. Spell:Tier 4, Column 2. Spell: - Endurance Conduit
Tier 5, Column 2. Spell:Tier 7, Column 2. Spell: - Endurance Conduit
Tier 7, Column 2. Spell:Tier 6, Column 2. Spell: - Endurance Conduit
Tier 7, Column 3. Spell:Tier 2, Column 1. Spell: - Enduring Gloom
Tier 6, Column 1. Spell: $@garrspelldescTier 3, Column 3. Spell: $@garrspelldesc - Ever Forward
Tier 7, Column 3. Spell: $@garrspelldescTier 5, Column 3. Spell: $@garrspelldesc - Exacting Preparation
Tier 6, Column 1. Spell: $@garrspelldescTier 8, Column 2. Spell: $@garrspelldesc - Expedition Leader
Tier 1, Column 3. Spell: $@garrspelldescTier 5, Column 3. Spell: $@garrspelldesc - Exquisite Ingredients
Tier 7, Column 3. Spell: $@garrspelldescTier 5, Column 3. Spell: $@garrspelldesc - Face Your Foes
Tier 4, Column 1. Spell:Tier 8, Column 1. Spell: - Familiar Predicaments
Tier 6, Column 2. Spell: $@garrspelldescTier 8, Column 1. Spell: $@garrspelldesc - Fancy Footwork
Tier 1, Column 3. Spell: $@garrspelldescTier 3, Column 3. Spell: $@garrspelldesc - Field of Poppies
Tier 1, Column 2. Spell: $@garrspelldescTier 8, Column 2. Spell: $@garrspelldesc - Finesse Conduit
Tier 5, Column 3. Spell:Tier 7, Column 3. Spell: - Finesse Conduit
Tier 5, Column 3. Spell:Tier 7, Column 3. Spell: - Finesse Conduit
Tier 5, Column 1. Spell:Tier 7, Column 3. Spell: - Finesse Conduit
Tier 3, Column 2. Spell:Tier 4, Column 2. Spell: - Finesse Conduit
Tier 5, Column 2. Spell: $@garrspelldescTier 7, Column 3. Spell: $@garrspelldesc - Finesse Conduit
Tier 5, Column 3. Spell:Tier 7, Column 3. Spell: - Finesse Conduit
Tier 3, Column 2. Spell:Tier 4, Column 2. Spell: - Finesse Conduit
Tier 5, Column 2. Spell:Tier 7, Column 3. Spell: - Finesse Conduit
Tier 3, Column 2. Spell:Tier 4, Column 2. Spell: - Finesse Conduit
Tier 3, Column 2. Spell:Tier 4, Column 2. Spell: - Finesse Conduit
Tier 3, Column 2. Spell:Tier 4, Column 2. Spell: - Finesse Conduit
Tier 2, Column 3. Spell:Tier 4, Column 2. Spell: - Finesse Conduit
Tier 4, Column 1. Spell:Tier 7, Column 3. Spell: - Finesse Conduit
Tier 5, Column 3. Spell:Tier 7, Column 3. Spell: - Finesse Conduit
Tier 3, Column 2. Spell:Tier 4, Column 2. Spell: - Finesse Conduit
Tier 5, Column 3. Spell:Tier 7, Column 3. Spell: - Finesse Conduit
Tier 7, Column 1. Spell:Tier 2, Column 3. Spell: - First Strike
Tier 4, Column 2. Spell: $@garrspelldescTier 8, Column 2. Spell: $@garrspelldesc - Forgeborne Reveries
Tier 8, Column 2. Spell: $@garrspelldescTier 1, Column 2. Spell: $@garrspelldesc - Forgelite Filter
Tier 1, Column 3. Spell: $@garrspelldescTier 3, Column 1. Spell: $@garrspelldesc - Forgelite Prime's Expertise
Tier 8, Column 2. Spell: $@garrspelldescTier 1, Column 2. Spell: $@garrspelldesc - Friends in Low Places
Tier 4, Column 2. Spell: $@garrspelldescTier 5, Column 2. Spell: $@garrspelldesc - Get In Formation
Tier 7, Column 3. Spell: $@garrspelldescTier 5, Column 3. Spell: $@garrspelldesc - Gnashing Chompers
Tier 4, Column 2. Spell: $@garrspelldescTier 8, Column 2. Spell: $@garrspelldesc - Gristled Toes
Tier 4, Column 1. Spell: $@garrspelldescTier 8, Column 1. Spell: $@garrspelldesc - Hammer of Genesis
Tier 4, Column 1. Spell: $@garrspelldescTier 8, Column 2. Spell: $@garrspelldesc - Hearth Kidneystone
Tier 7, Column 3. Spell: $@garrspelldescTier 5, Column 3. Spell: $@garrspelldesc - Heirmir's Arsenal: Alacritous Boots
Tier 4, Column 2. Spell: $@garrspelldescTier 8, Column 1. Spell: $@garrspelldesc - Heirmir's Arsenal: Marrowed Gemstone
Tier 4, Column 3. Spell: $@garrspelldescTier 8, Column 2. Spell: $@garrspelldesc - Heirmir's Arsenal: Ravenous Pendant
Tier 4, Column 1. Spell: $@garrspelldescTier 8, Column 3. Spell: $@garrspelldesc - Hold the Line
Tier 4, Column 3. Spell: $@garrspelldescTier 8, Column 3. Spell: $@garrspelldesc - Hold Your Ground
Tier 3, Column 3. Spell: $@garrspelldescTier 8, Column 1. Spell: $@garrspelldesc - Horn of the Wild Hunt
Tier 1, Column 1. Spell: $@garrspelldescTier 3, Column 1. Spell: $@garrspelldesc - Kyrian Grace
Tier 4, Column 2. Spell: $@garrspelldescTier 8, Column 2. Spell: $@garrspelldesc - Kyrian Insight
Tier 4, Column 3. Spell: $@garrspelldescTier 8, Column 3. Spell: $@garrspelldesc - Kyrian Perseverence
Tier 4, Column 1. Spell: $@garrspelldescTier 8, Column 1. Spell: $@garrspelldesc - Lead By Example
Tier 8, Column 2. Spell: $@garrspelldescTier 1, Column 2. Spell: $@garrspelldesc - Leisurely Gait
Tier 1, Column 3. Spell: $@garrspelldescTier 3, Column 3. Spell: $@garrspelldesc - Let Go of the Past
Tier 1, Column 2. Spell: $@garrspelldescTier 8, Column 2. Spell: $@garrspelldesc - Life of the Party
Tier 7, Column 1. Spell: $@garrspelldescTier 5, Column 1. Spell: $@garrspelldesc - Mentorship
Tier 1, Column 3. Spell: $@garrspelldescTier 3, Column 1. Spell: $@garrspelldesc - Move As One
Tier 6, Column 3. Spell: $@garrspelldescTier 3, Column 1. Spell: $@garrspelldesc - Niya's Tools: Burrs
Tier 4, Column 1. Spell: $@garrspelldescTier 8, Column 1. Spell: $@garrspelldesc - Niya's Tools: Herbs
Tier 4, Column 3. Spell: $@garrspelldescTier 8, Column 3. Spell: $@garrspelldesc - Niya's Tools: Poison
Tier 4, Column 2. Spell: $@garrspelldescTier 8, Column 2. Spell: $@garrspelldesc - Podtender
Tier 8, Column 2. Spell: $@garrspelldescTier 1, Column 2. Spell: $@garrspelldesc - Potency Conduit
Tier 5, Column 1. Spell:Tier 7, Column 1. Spell: - Potency Conduit
Tier 5, Column 1. Spell:Tier 7, Column 1. Spell: - Potency Conduit
Tier 5, Column 2. Spell:Tier 7, Column 1. Spell: - Potency Conduit
Tier 3, Column 2. Spell:Tier 4, Column 2. Spell: - Potency Conduit
Tier 5, Column 3. Spell:Tier 7, Column 1. Spell: - Potency Conduit
Tier 5, Column 2. Spell:Tier 4, Column 2. Spell: - Potency Conduit
Tier 4, Column 2. Spell:Tier 6, Column 2. Spell: - Potency Conduit
Tier 5, Column 3. Spell:Tier 7, Column 1. Spell: - Potency Conduit
Tier 5, Column 2. Spell:Tier 7, Column 2. Spell: - Potency Conduit
Tier 5, Column 2. Spell:Tier 7, Column 1. Spell: - Potency Conduit
Tier 4, Column 3. Spell:Tier 7, Column 1. Spell: - Refined Palate
Tier 4, Column 1. Spell: $@garrspelldescTier 8, Column 2. Spell: $@garrspelldesc - Regenerating Materials
Tier 7, Column 1. Spell: $@garrspelldescTier 5, Column 1. Spell: $@garrspelldesc - Resourceful Fleshcrafting
Tier 1, Column 3. Spell: $@garrspelldescTier 3, Column 1. Spell: $@garrspelldesc - Run Without Tiring
Tier 1, Column 1. Spell: $@garrspelldescTier 3, Column 1. Spell: $@garrspelldesc - Serrated Shoulder Blades
Tier 1, Column 1. Spell: $@garrspelldescTier 3, Column 3. Spell: $@garrspelldesc - Service in Stone
Tier 8, Column 2. Spell: $@garrspelldescTier 1, Column 2. Spell: $@garrspelldesc - Smithing Expertise
Tier 7, Column 3. Spell: $@garrspelldescTier 5, Column 3. Spell: $@garrspelldesc - Soothing Shade
Tier 4, Column 2. Spell: $@garrspelldescTier 1, Column 2. Spell: $@garrspelldesc - Soulsteel Clamps
Tier 4, Column 3. Spell: $@garrspelldescTier 8, Column 1. Spell: $@garrspelldesc - Sparkling Driftglobe Core
Tier 4, Column 2. Spell: $@garrspelldescTier 8, Column 3. Spell: $@garrspelldesc - Stay on the Move
Tier 1, Column 3. Spell: $@garrspelldescTier 3, Column 3. Spell: $@garrspelldesc - Steward's Resilience
Tier 7, Column 3. Spell: $@garrspelldescTier 5, Column 3. Spell: $@garrspelldesc - Sulfuric Emission
Tier 4, Column 3. Spell: $@garrspelldescTier 8, Column 3. Spell: $@garrspelldesc - Superior Tactics
Tier 3, Column 2. Spell: $@garrspelldescTier 8, Column 2. Spell: $@garrspelldesc - Swift Patrol
Tier 7, Column 3. Spell: $@garrspelldescTier 5, Column 3. Spell: $@garrspelldesc - Thrill Seeker
Tier 8, Column 2. Spell: $@garrspelldescTier 1, Column 2. Spell: $@garrspelldesc - Throughput Conduit
Tier 5, Column 1. Spell:Tier 7, Column 1. Spell: - Token of Appreciation
Tier 4, Column 3. Spell: $@garrspelldescTier 8, Column 1. Spell: $@garrspelldesc - Unbreakable Body
Tier 1, Column 1. Spell: $@garrspelldescTier 5, Column 1. Spell: $@garrspelldesc - Valiant Strikes
Tier 8, Column 2. Spell: $@garrspelldescTier 1, Column 2. Spell: $@garrspelldesc - Vorkai Sharpening Techniques
Tier 7, Column 1. Spell: $@garrspelldescTier 5, Column 1. Spell: $@garrspelldesc - Watch the Shoes!
Tier 1, Column 1. Spell: $@garrspelldescTier 3, Column 1. Spell: $@garrspelldesc - Wild Hunt Tactics Name changed from "Final Moments" to "Wild Hunt Tactics".
Tier 8, Column 2. Spell: $@garrspelldescTier 1, Column 2. Spell: $@garrspelldesc - Wild Hunt's Charge
Tier 1, Column 3. Spell: $@garrspelldescTier 3, Column 3. Spell: $@garrspelldesc
Anima Diversion (Map)
- Citadel of Loyalty Tier 1, Column 5. Spell: Channel Anima to the Citadel of Loyalty, allowing you
to challenge a powerful foe.and your allies to challenge an elite foe. - Dominance Keep Tier 1, Column 5. Spell: Channel Anima to Dominance Keep, allowing you
to challenge a powerful foe.and your allies to challenge an elite foe. - Theatre of Pain Tier 1, Column 5. Spell: Channel Anima to the Theatre of Pain, allowing you
to challenge a powerful foe.and your allies to challenge an elite foe. - Tirna Scithe Tier 1, Column 5. Spell: Channel Anima to Tirna Scithe, allowing you
to challenge a powerful foe.and your allies to challenge an elite foe.
Misc Changes
Originally Posted by MMO-Champion
Currency TypesHidden
- The Avowed (New) - Grants reputation with the Avowed.
Flight Masters
The Shadowlands
- Elysian Beacon, Bastion (New) - Neutral.
- Terrace of the Collectors, Bastion - Name changed from "Eonian Archives, Bastion" to "Terrace of the Collectors, Bastion".
- Terrace of the Collectors, Bastion - Name changed from "Eonian Archives, Bastion" to "Terrace of the Collectors, Bastion".
Game Tips
- Tip #472 - Tip: Most factions have a Quartermaster who will offer a variety of items to players with a high enough reputation.
Group Finder Activities
Questing
- Shadowlands > Ardenweald (New) - Area: Ardenweald.
- Shadowlands > Bastion (New) - Area: Bastion.
- Shadowlands > Maldraxxus (New) - Area: Maldraxxus.
- Shadowlands > Revendreth (New) - Area: Jeff NW Quadrant > Revendreth.
- Shadowlands > The Maw (New) - Area: Alther's Mill > The Maw.
Item Name Descriptions
- Permanent Upgrade: The Maw (New) - Permanent Upgrade: The Maw
- Permanent Upgrade: Torghast (New) - Permanent Upgrade: Torghast
LFG Dungeons
Dungeons
- Atal'Dazar (New) - Alliance only. Map: Atal'Dazar. Roles: 1 tank/1 healer/3 damage.
- Atal'Dazar - Horde only. Map: Atal'Dazar. Roles: 1 tank/1 healer/3 damage.
- Freehold (New) - Horde only. Map: Freehold. Roles: 1 tank/1 healer/3 damage.
- Freehold - Alliance only. Map: Freehold. Roles: 1 tank/1 healer/3 damage.
Map Areas
Unknown
- Jeff NW Quadrant > Revendreth - Name changed from "Revendreth" to "Jeff NW Quadrant > Revendreth".
- Terrace of the Collectors (New) - Music: ZONE_90_BA_Kyrian_Training_GardenWalk.
- Wrath of the Jailer (New)
Scenarios
Ember Court Rehearsal
- 03: The First Guest -
Formally greetAwait the Ember Court's first guest.
Hunt: Winged Soul Eaters
- 01: Death From Above - Destroy Anima Devourers
. - 02: Alpha Strike - Defeat the Alpha Anima Devourer
.
Wrath of the Jailer
- 01: His Watchful Eye - Defeat the Jailer's forces
within The Tremaculum and Ruin's Cradle. - 02: Might of Torghast - Defeat the
boss sent from Torghastexecutioner sent from Torghast
Strings Changes
Originally Posted by MMO-Champion
- ARDENWEALD_TRAVEL_NETWORK_UNLOCK_TEXT_01 (New) - .
- ARDENWEALD_TRAVEL_NETWORK_UNLOCK_TEXT_02 (New) - . .
- ARDENWEALD_TRAVEL_NETWORK_UNLOCK_TEXT_03 (New) - . . .
- ARDENWEALD_TRAVEL_NETWORK_UNLOCK_TEXT_04 (New) - ? ? ?
- COVENANT_MISSIONS_TUTORIAL_STRATEGY1 (New) - The Threatening Necromancer is protected by his minions. If you're not hitting him from range, you'll need to deal with them to hurt him.
- COVENANT_MISSIONS_TUTORIAL_STRATEGY2 (New) - The Threatening Necromancer will hurl his Shadow magic here. Make sure your ally can absorb the blow.
- COVENANT_PREVIEW_SOULBIND_SPELL_INTRO -
This soulbind will provide access to the following ability once the proper Renown is reached.Members of this covenant can earn the right to Soulbind with this character, granting access to the following power: - COVENANT_SANCTUM_FEATURE_ADVENTURES_KYRIAN (New) - Lead and inspire our forces as we fight to deny the Foresworn and combat any threats to Bastion. Recruit companions and troops to send them out on a series of adventures across the Shadowlands.
- COVENANT_SANCTUM_FEATURE_ADVENTURES_NECROLORD (New) - Marshall our forces as we reclaim Maldraxxus from those who would oppose us. Recruit companions and troops to send them out on a series of adventures across the Shadowlands.
- COVENANT_SANCTUM_FEATURE_ADVENTURES_NIGHTFAE (New) - Help protect the realm, and maintain balance in Ardenweald. Recruit companions and troops to send them out on a series of adventures across the Shadowlands.
- COVENANT_SANCTUM_FEATURE_ADVENTURES_VENTHYR (New) - Restore pride in Revendreth among our forces as we continue to fight for all Venthyr. Recruit companions and troops to send them out on a series of adventures across the Shadowlands.
- COVENANT_SANCTUM_FEATURE_ANIMACONDUCTOR_KYRIAN (New) - Restore anima to this powerful and ancient device. Once operational it allows you to siphon anima to different parts of Bastion in order to activate new challenges and adventures.
- COVENANT_SANCTUM_FEATURE_ANIMACONDUCTOR_NECROLORD (New) - Restore anima to this powerful and ancient device. Once operational it allows you to siphon anima to different parts of Maldraxxus in order to activate new challenges and adventures.
- COVENANT_SANCTUM_FEATURE_ANIMACONDUCTOR_NIGHTFAE (New) - Restore anima to this powerful and ancient device. Once operational it allows you to siphon anima to different parts of Ardenweald in order to activate new challenges and adventures.
- COVENANT_SANCTUM_FEATURE_ANIMACONDUCTOR_VENTHYR (New) - Restore anima to this powerful and ancient device. Once operational it allows you to siphon anima to different parts of Revendreth in order to activate new challenges and adventures.
- COVENANT_SANCTUM_FEATURE_TRAVELNETWORK_KYRIAN (New) - Restore anima to the dormant transportation portals that once linked all of Bastion. Further empower the network to expand on your travel options. Develop and enhance your abilities tied to the network.
- COVENANT_SANCTUM_FEATURE_TRAVELNETWORK_NECROLORD (New) - Reactivate the Sanctum's access to the massive Necropolis' that dominate the sky above Maldraxxus. Restore access to more travel options within the zone, and discover hidden secrets. Use that access to earn unique rewards.
- COVENANT_SANCTUM_FEATURE_TRAVELNETWORK_NIGHTFAE (New) - Restore the mysterious Mushroom ring network that once brought all of Ardenweald together. Grants access to more travel options within the zone, and opens up new paths of discovery across Ardenweald with their own unique rewards.
- COVENANT_SANCTUM_FEATURE_TRAVELNETWORK_VENTHYR (New) - Reactivate the mysterious network of mirrors that connect across Revendreth. Continue to restore the network to earn the ability to repair broken mirrors across Revendreth that can be used to access secret locations and unique rewards.
- COVENANT_SANCTUM_RENOWN_LEVEL_LOCKED (New) - Renown %d Reward Preview
- COVENANT_SANCTUM_RENOWN_LEVEL_UNLOCKED (New) - Renown %d Unlocked
- COVENANT_SANCTUM_TUTORIAL1 -
The Renown tab displays upcoming rewards earned by increasing Renown with the CovenantThis pane shows rewards earned by increasing your Renown with the Covenant - COVENANT_SANCTUM_TUTORIAL6 - Increase your Renown
with the Covenant for greater upgrade potentialfor greater upgrade potential - COVENANT_SANCTUM_UNIQUE_KYRIAN -
An arena experience where you take on the role of some of the heroes of Bastion to testAn ancient rite of combat in which you act as a tactical guide for champions of Bastion, testing their mettle against a series ofdifferent foes in gladiatorial combatpowerful foes. - COVENANT_SANCTUM_UNIQUE_NECROLORD -
The ability to build your own abominations in Maldraxxus! Collect parts from across the shadowlands to build yourself new companions.This nexus of the Maldraxxian art of fleshcrafting allows you to construct new companions to join you on your adventures across the Shadowlands. - COVENANT_SANCTUM_UNIQUE_NIGHTFAE -
A special grove where you will learn how to nurture ancient spirits back to life using the Winter Queen's special garden of wildseedsA sacred garden where you can nurture the wildseeds of powerful lost souls and prepare them for rebirth. - COVENANT_SANCTUM_UNIQUE_VENTHYR -
A special weekly event that tasks you with throwing a party to Impress your VIP guests. Collect the right ingredientsHelp rebuild Prince Renethal's influence through the most venerated of venthyr traditions: throwing amazing parties! Make proper preparations and recruit the right staff to impress eachweeks guestlist!week's VIP guests. - COVENANT_UNLOCK_ADVENTURES -
SCOUTING MAPCOMMAND TABLE - FLIGHT_MAP_BASTION (New) - Teleport Network
- GENERATE_LOOT_FOR_SPEC -
Generating %s loot...Generating loot for %s - LEAVE (New) - Leave
- PARTY_PLAYER_SHARDED_NEITHER_IN_PARTY_SHARD - You can't see this player because they are in a different phase. To appear in the same phase, you must both visit
any major city.a sanctuary such as Oribos. - PARTY_PLAYER_SHARDED_NOT_IN_PARTY_SHARD - You can't see this player because they are in a different phase. You can join their phase by visiting
any major city.a sanctuary such as Oribos. - PARTY_PLAYER_SHARDED_TARGET_NOT_IN_PARTY_PHASE - You can't see this player because they are in a different phase. They can join your phase by visiting
any major city.a sanctuary such as Oribos. - PARTY_SHARDED_MESSAGE -
[PH]This player is in a differentshard andphase. You can neither see nor interact with this player. - SCENARIO_TRACKER_ABILITY_HELPTIP (New) - This ability may prove helpful in your current situation.
- SOULBIND_CURRENT_RENOWN (New) - (Currently %s)
- SOULBIND_LEARN_CONDUIT_TUTORIAL (New) - Right click a Conduit to add it to the Forge of Bonds
- SOULBIND_NODE_UNSELECTED -
Return to the Forge of Bonds to activate this pathYou must be in a rest area to activate this path - SOULBIND_SELECT_PATH_TUTORIAL_TEXT (New) - Choose a path.\n\nYou'll be able to switch paths at any rest area.
- SOULBIND_SLOT_CONDUIT_TUTORIAL_TEXT (New) - Click this Conduit and then click the matching slot to install it
- SPELL_FAILED_CUSTOM_ERROR_312 -
Requires either a Conjured Mana Pudding or Conjured Mana Fritter.You do not have any conjured refreshments. - SPELL_FAILED_CUSTOM_ERROR_530 (New) - You already know that Conduit.
- SPELL_FAILED_CUSTOM_ERROR_531 (New) - Target must be weakened.
- TOOLTIP_AZERITE_ITEM_DISABLED -
Effects are inactive in area without abundant AzeriteThe Heart of Azeroth is dormant here, cut off from Azeroth's life force. - UNITNAME_SUMMON_TITLE48 (New) - Repaired by %s
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