Castle Nathria Raid - Huntsman Altimor Boss Preview
Huntsman Altimor is a boss encounter in the Castle Nathria raid in World of Warcraft.

Taking Care of BusinessDefeat Huntsman Altimor after walking Margore, Bargast, and Hecutis to the corners of The Kennels in Castle Nathria on Normal difficulty or higher.
Mythic: Huntsman AltimorDefeat Huntsman Altimor in Castle Nathria on Mythic difficulty.

Originally Posted by MMO-Champion
Huntsman Altimor
Sire Denathrius seldom engages in the hunts himself, but Altimor makes certain the master has the finest beasts should he ever choose to indulge. Margore, Barghast, and Hecutis has been trained longer than most beasts have existed, and each is ready to deliver the Huntsman's wrath to any in his domain.

  • Overview - Alitmor commands the hunting gargon of Castle Nathira. Each hound possesses unique abilities and shares health with Altimor. When a gargon is defeated Altimor will release another.
    • Tanks -
      • Margore's Jagged Claws inflicts significant Phsyical damage and applies a potent stacking bleed effect.
      • Minimize damage taken by Rip Soul and position Bargast to avoid granting Altimor (Devour Soul).
      • Coordinate with your healers to manage Hecutis' (Crushing Stone).
    • Healers -
      • Spreadshot inflicts consistent raid damage.
      • Bargast's Rip Soul creates souls that can be healed before they reach Altimor.
      • (Crushing Stone) inflicts substantial raid damage when Hecutis' moves.
    • Damage Dealers -
  • Huntsman Altimor -
    • Sinseeker - Altimor marks 3 players and fires at them. Each bolt inflicts 50 Physical damage and an additional 8 Shadow damage every 2 sec for 30 sec to the marked player and any players in a line.
      • Vicious Bolt - Margore empowers Sinseeker to inflict 50 Physical damage, divided evenly by all targets struck.
      • Pierce Soul - Bargast causes players struck by Sinseeker to summon a Pierced Soul at their location that drifts towards Alitmor.
        The soul's starting health percentage is proportional to the health percentage of the player after being struck by Sinseeker.
        If the soul reaches Altimor, he gains Devour Soul for 60 sec.
        • Devour Soul - Altimor consumes the player's soul, increasing all damage done by 200%.
      • Shatter Shot - Hecutis causes players struck by Sinseeker to inflict 20 Nature damage to all players within 5 yards.
    • Spreadshot - Altimor fires a cone of bolts at players inflicting 33 Physical damage.
    • Huntsman's Bond - 100% of damage taken by Altimor and his hunting gargons is additionally taken by the other.
      • Broken Bond - Distraught by the loss of his hunting gargons, Altimor takes 100% increased damage.
  • Hunting Gargon -
    • Margore -
      • Vicious Lunge - Margore sets his sights on a player, after 6 sec he lunges at them inflicting 225 Physical damage divided evenly by players within 6 yards.
      • Jagged Claws - Margore shreds his target, inflicting 70 Physical damage and an additional 18 Physical damage every 3 sec for 30 sec.
    • Bargast -
      • Shades of Bargast - Bargast creates shades of itself that cast Deathly Roar.
        While under a loss of control effect Shades of Bargast gain stacks of Destabilize, increasing all damage taken by 100%.
        • Destabilize - Damage taken increased by 100% while under loss of control effects. This effect stacks.
        • Unyielding - Upon reaching 100 energy Shades of Bargast become immune to crowd control and forced movement effects.
        • Deathly Roar - Inflicts 40 Shadow damage to all players and an additional 20 Shadow damage every 2 sec for 20 sec.
      • Rip Soul - Bargast rips out the soul of a player, inflicting 90 Shadow damage and causing a soul to appear that drifts toward Altimor until it is healed to full.
        The soul's starting health is proportional to the health of the player being struck by Rip Soul.
        If the soul reaches Altimor, he gains Devour Soul for 60 sec.
        • Devour Soul - Altimor consumes the player's soul, increasing all damage done by 200%.
        • Unstable Soul - The Ripped Soul inflicts 8 Shadow damage to all players every 2 sec while it persists.
    • Hecutis -
      • Crushing Stone - Hecutis' melee attacks increase his Physical damage done by 25% and reduce his movement.
        While moving, Hecutis sheds stacks of Crushing Stone and triggers Shattering Stone, inflicting 15 Nature damage to all players.
        • Charge - Hecutis charges to his target when unburdened by Crushing Stone.
      • Petrifying Howl - Hecutis petrifies players, inflicting 2 Nature damage and reducing movement speed by 5% every 1 sec.
        When this effect expires, petrified players shatter inflicting 15 Nature damage to players within 10 yards and create a patch of Stone Shards at their location.
        • Stone Shards - An area of sharp stone erupts from the player, inflicting 8 Nature damage every 1.5 sec and reducing movement speed by 25% to players standing in the area.

Huntsman Altimor Loot
Huntsman Altimor drops loot item level 200 on Normal, 213 on Heroic and 226 on Mythic.

LevelTypeSlotNameModel Viewer
1QuestMemory of Eagletalon's True Focus
1QuestMemory of the Natural Order
1QuestMemory of the Spiritwalker's Tidal Totem
200Context TokenMystic Anima Spherule
200NeckNeckCharm of Eternal Winter
200TrinketTrinketBargast's Leash
200ClothWristsGrim Pursuant's Maille
200LeatherWaistSpell-Woven Tourniquet
200MailChestMaster Huntsman's Bandolier
200PlateWristsHellhound Cuffs
145OtherCacophonous Roar
145OtherLingering Numbness
145OtherCrippling Hex
145OtherTactical Retreat
145OtherBorn of the Wilds
145OtherRushed Setup

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