Class Tuning in Progress – 16 December
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re internally testing the following slate of adjustments, with the goal of implementing these changes during scheduled weekly maintenance (December 16 in this region).

Classes
  • Tank Specializations
    • Threat generation for all Tanks increased by 10%.
  • Death Knight (Forums / Skills / Talent Calculator)
    • Unholy
      • Mastery: Dreadblade effectiveness reduced by 15%.
    • Blood
      • Blood Boil damage increased by 10%.
      • Heart Strike damage increased by 15%.
      • Marrowrend damage increased by 10%.
      • Death Strike damage increased by 5%.
  • Demon Hunter (Forums / Skills / Talent Calculator)
    • Havoc
      • All damage abilities increased by 5%.
  • Rogue (Forums / Skills / Talent Calculator)
    • Assassination
      • All damage abilities increased by 5%.
  • Shaman (Forums / Skills / Talent Calculator)
    • Restoration
      • All healing abilities reduced by 4%.
      • Healing Rain reduced by an additional 10%.
  • Warlock (Forums / Skills / Talent Calculator)
    • Destruction
      • Chaos Bolt damage increased by 22%.
    Warrior (Forums / Skills / Talent Calculator)
    • Arms
      • Mortal Strike damage increased by 20%. Damage reduced by an equivalent amount in PvP.
      • Slam (Rank 3) now increases Slam’s damage by 50% (was 25%).
    • Fury
      • All damage abilities increased by 5%.

As we test, the above are subject to change before Wednesday. If we do have further changes, we’ll update here as soon as possible.

As always, this is not a comprehensive list of all adjustments we might make to the game. In particular, we’re considering tweaks to several classes’ Torghast powers. You’ll find our updated hotfixes post here, including all changes made to the game soon after they’re implemented.

Thank you for your feedback!
This article was originally published in forum thread: Class Tuning in Progress – 16 December started by Stoy View original post
Comments 54 Comments
  1. Becket's Avatar
    Mortal Strike nerf on PvP? jajajaja really?
  1. Ragnarohk's Avatar
    Quote Originally Posted by Becket View Post
    Mortal Strike nerf on PvP? jajajaja really?
    It's not a nerf. Read again.
  1. TEHPALLYTANK's Avatar
    Quote Originally Posted by Becket View Post
    Mortal Strike nerf on PvP? jajajaja really?
    That isn't how I read it, it looks like they're keeping the damage the same in PvP while buffing it for PvE.
  1. Sol Candens's Avatar
    Quote Originally Posted by Becket View Post
    Mortal Strike nerf on PvP? jajajaja really?
    It's staying the same in PVP, increasing 20% in PVE.
  1. joxur's Avatar
    not a big enough dk nerf
  1. MatthewOU2015's Avatar
    mm hunters dodged the nerf bat lol what? they are top deeps on every fight in castle
  1. Sydarm's Avatar
    Someone explain to me how MM, Balance and shadow priests survive and frost mages arent touched?
  1. QueenKaze's Avatar
    What the fuck the resto shaman nerf????????????
  1. Lulbalance's Avatar
    hmm.. i have a feeling there's a lot more coming.

    - - - Updated - - -

    Quote Originally Posted by Lulbalance View Post
    hmm.. i have a feeling there's a lot more coming.
    resto is nuts right now.. but i dont think it was out of line per se. Not surprising though.
  1. Clozer's Avatar
    Quote Originally Posted by QueenKaze View Post
    What the fuck the resto shaman nerf????????????
    I expect a big massive Riptide nerf as well. Be prepared.
  1. QueenKaze's Avatar
    Quote Originally Posted by Clozer View Post
    I expect a big massive Riptide nerf as well. Be prepared.
    Shamans being competitive better nerf so we suck
  1. Wries's Avatar
    Quote Originally Posted by QueenKaze View Post
    Shamans being competitive better nerf so we suck
    Welcome to mistweaver-tier!
  1. Snorri's Avatar
    Waiting for a big nerf to sub rogue
  1. Kaver's Avatar
    Quote Originally Posted by Snorri View Post
    Waiting for a big nerf to sub rogue
    Only in PvP I hope.
  1. Donald Hellscream's Avatar
    Quote Originally Posted by Becket View Post
    Mortal Strike nerf on PvP? jajajaja really?
    Its not a nerf, it literally remains unchanged.
    damage is increased by 20%, then reduced by 20% in pvp, meaning it now deals 20% more in pve and remains unchanged in pvp.

    So, 120%, subtract 20% in pvp, now Mortal Strike is down to 100%, this change basicly just offsets the pve increase.
  1. Lucetia's Avatar
    Quote Originally Posted by joxur View Post
    not a big enough dk nerf
    DK's didn't get nerfed though. They got buffed except Frost.

    Edit: I misread Unholy's. I was reading "effectiveness" and my mind blanked out and skipped "reduced" in the same sentence ><

    SO you were correct, @joxur.
  1. Shedaar's Avatar
    5% buff to havoc when they are 36% behind in ST compared to UNH?
    Yes, and they actually pay someone in balance team.
    This is preposterous and awful.
    Lazy, lazy, lazy.
  1. khazlol's Avatar
    5% for sin rogue. not sure if that is enough. the spec is so bad it feels broken xD
  1. apustus's Avatar
    Quote Originally Posted by Lucetia View Post
    DK's didn't get nerfed though. They got buffed except Frost.
    Yeah nerfing the thing that made unholy fucking busted by 15% is a buff.
  1. froschhure's Avatar
    Quote Originally Posted by Snorri View Post
    Waiting for a big nerf to sub rogue
    maybe pvpwise, as for pve there is no need to nerf

Site Navigation