We’re internally testing the following slate of adjustments, with the goal of implementing these changes during scheduled weekly maintenance (December 16 in this region).
Classes
As we test, the above are subject to change before Wednesday. If we do have further changes, we’ll update here as soon as possible.
As always, this is not a comprehensive list of all adjustments we might make to the game. In particular, we’re considering tweaks to several classes’ Torghast powers. You’ll find our updated hotfixes post here, including all changes made to the game soon after they’re implemented.
Thank you for your feedback!
Classes
- Tank Specializations
- Threat generation for all Tanks increased by 10%.
- Death Knight (Forums / Skills / Talent Calculator)
- Unholy
- Mastery: Dreadblade effectiveness reduced by 15%.
- Blood
- Blood Boil damage increased by 10%.
- Heart Strike damage increased by 15%.
- Marrowrend damage increased by 10%.
- Death Strike damage increased by 5%.
- Unholy
- Demon Hunter (Forums / Skills / Talent Calculator)
- Havoc
- All damage abilities increased by 5%.
- Havoc
- Rogue (Forums / Skills / Talent Calculator)
- Assassination
- All damage abilities increased by 5%.
- Assassination
- Shaman (Forums / Skills / Talent Calculator)
- Restoration
- All healing abilities reduced by 4%.
- Healing Rain reduced by an additional 10%.
- Restoration
- Warlock (Forums / Skills / Talent Calculator)
- Destruction
- Chaos Bolt damage increased by 22%.
- Arms
- Mortal Strike damage increased by 20%. Damage reduced by an equivalent amount in PvP.
- Slam (Rank 3) now increases Slam’s damage by 50% (was 25%).
- Fury
- All damage abilities increased by 5%.
- Destruction
As we test, the above are subject to change before Wednesday. If we do have further changes, we’ll update here as soon as possible.
As always, this is not a comprehensive list of all adjustments we might make to the game. In particular, we’re considering tweaks to several classes’ Torghast powers. You’ll find our updated hotfixes post here, including all changes made to the game soon after they’re implemented.
Thank you for your feedback!
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