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by Published on 2014-09-26 05:11 PM

Upcoming Beta Build
Yet another beta build is on the way.
Originally Posted by Zorbrix (Blue Tracker / Official Forums)
The Beta realms will be shutting down for maintenance in a few minutes in order to deploy a new build. I'll be updating this thread with information and time estimates as I receive them. I don't have an ETA yet, but these pushes usually take at least 8 hours, if not more.

Lords of War Part Five - Maraad
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We proudly present the epic conclusion to Blizzard Entertainment’s animated lore miniseries Lords of War! Watch the tale of draenei champion Vindicator Maraad, and then catch the entire series to learn about some of the other major players in the upcoming World of Warcraft expansion, Warlords of Draenor.

Vindicator Maraad battled the demonic orcs of the first Horde. He witnessed the slaughter of his people in Shattrath. It was the draenei’s darkest day, and Maraad’s greatest test . . . and the memory of his actions have haunted him ever since.


Once you’re caught up on Maraad’s tale, visit his character page to read more about this draenei warrior of the Light and his role in the events to come.

Before you can harbor any hope of defeating the Iron Horde, you must first understand what—and whom—you’re up against. Visit our Lords of War page to watch all five episodes and witness the stories of Draenor’s mightiest leaders.
by Published on 2014-09-25 05:05 PM

Garrison Preview Part 2—All Buildings Great and Small

New Feature Incoming - Undelete Character
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In the upcoming pre-Warlords of Draenor content patch, we’re adding a new feature that allows players to undelete characters. But before you delete that character, there are a few limitations we want you to let you to know about first.

  • Characters under level 10 and Death Knights at level 55 are not eligible to be undeleted.
  • Characters between level 10 and level 29 will no longer recoverable after 90 days.
  • Characters between level 30 and 49 will no longer recoverable after 120 days.
  • All other characters level 50 and above are eligible to be undeleted at any time.
  • Please keep in mind you will only be able to use the undelete option once every 30 days.

Undeleting a character restores all of its enchantments, gems, and items fully intact. You’ll be able to get back into action right away, and your character won’t remember being deleted—we won’t tell, either.

Shhhh. . . .


Reclaiming Your Name: What About Flugur?
We’ll be holding deleted character names for a limited time, and the original creator can reclaim it for use on a new character during that time. If you create a new character with the same name as one of your deleted characters (let’s say Flugur), the new character must be renamed, transferred, or deleted to complete the restoration of the original Flugur.
by Published on 2014-09-25 01:08 PM

Garrison Preview Part 2—All Buildings Great and Small
You can find some more detailed overviews of buildings such as the Inn, Lumber Mill, Trading Post, and more in previous news posts.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In this series of blog posts, we’re giving you a much closer look at how Garrisons are shaping up and how you can expect to interact with them in Warlords of Draenor. This second installment maps out the buildings that make up a fully armed and operational Garrison and how they impact your professions.
As we mentioned in part 1 of this series, we want the process of staking your claim on Draenor to fundamentally shape your gameplay experience. Your Garrison mainly comprises buildings and the Followers who inhabit them. As your Garrison grows, so will your options and opportunities to use these assets to your advantage on Draenor. The Followers that populate your Garrison will grow in number and power, and what they can do for you depends which buildings you choose to construct in your base.

Start Small, Think Big
Even in its fledgling state, your Garrison will contribute to your professional development almost immediately. You’ll have many choices for what to build, and your choices directly impact what your Followers can do and the rewards you’ll get from them.

The space you have available for buildings is determined by your Garrison Tier. At Garrison Tier 1, you’ll have one small and one large plot for buildings of those sizes. Quests will take you through placing a building that matches one of your primary professions in your first small plot and a Barracks in your first large plot.

At Garrison Tier 2, you’ll gain one additional small plot, one medium plot, and room for three of four preset buildings: the Fishing Shack, Herb Garden, Pet Menagerie, and Lunarfall Excavation (Alliance) or Frostwolf Mine (Horde). Everyone can eventually unlock and use all four presets, and each provides a great deal of synergy with its associated activities. For example, the Fishing Shack not only allows you to fish in Garrison waters and take on daily fishing quests—it also makes it possible for you to attract Nat Pagle as a Follower and gives him a place to work with you on Draenor.

Quests to gain access to each of the four preset buildings become available as you level up your character. You can obtain the mine at character level 92, the Fishing Shack at level 94, the Herb Garden at level 96, and the Pet Menagerie at level 98.

At Garrison Tier 3, you’ll gain room for one more building of each size (one small, one medium, one large, and the final preset)—but to start, you’ll want to familiarize yourself with your first building and then consider what you’re going to do with the other precious spaces that become available.

Small plots can hold the Engineering Works, Alchemy Lab, Enchanter’s Study, Gem Boutique, Salvage Yard, Scribe’s Quarters, Storehouse, Tailoring Emporium, Forge, or Tannery.

Buildings level up, too, so you’ll want to raise both your Garrison and each building inside your walls to reach their highest potential. You do this by obtaining blueprints for the building and level you want from the blueprint vendor:
  • Level 1 blueprints all become available to you when your Garrison reaches Tier 2.
  • Level 2 blueprints become available at different times depending on their size:
    • Small buildings: Reach level 96 or complete the Talador zone.
    • Medium buildings: Reach level 98 or complete the Spires of Arak zone.
    • Large buildings: Reach level 100 or complete the Nagrand zone.
  • Level 3 blueprints become available as you complete certain achievements across Draenor.
  • Level 3 blueprints are account-wide. Once you unlock one on a character, it’s available to all characters on your account.

Do Medium Well
Some of the most impactful decisions you’ll make when planning your Garrison will come when it’s time to choose medium-sized buildings. Medium buildings, unlike the smaller professional workspaces, make use of more real estate to give your Followers room to work on bigger projects with you and interact with each other.

Medium buildings include the Horde’s Frostwall Tavern and the Alliance’s Lunarfall Inn, the Barn, the Lumber Mill, the Gladiator’s Sanctum, and the Trading Post.

If you go with the Inn or Tavern, each day you’ll find a visitor who offers you a dungeon quest with generous rewards. At level 100, you’ll get two such quests per day. As it grows, you’ll have the opportunity to recruit random followers with traits and abilities that you particularly want—and at its grandest, it unlocks Treasure Hunt missions with hefty payouts.

The level 1 Barn grants the ability to capture clefthoof, elekk, wolves, and talbuk for leather and fur that can be used in Leatherworking and Tailoring. To make a capture, you’ll drop a trap and coax low-health creatures over it. At level 2, you’ll learn how to capture boars and riverbeasts for rare meats that are used to cook the most powerful recipes, and at level 3, the Barn will allow you to capture elite beasts and extract their Savage Blood, an ingredient for epic crafted armor and weapons.

Meanwhile, over in the Gladiator’s Sanctum, you’ll earn a bonus to your out-of-combat regen in outdoor zones on Draenor, gain the ability to fall safely and breathe underwater outdoors on Draenor, learn a unique damage reduction ability, and ultimately gain access to the intense Highmaul Coliseum gladiator tournament that unlocks a special Nemesis PvP quest series.

The Nemesis quest line challenges PvP players to focus on hunting down enemy players of specific races to earn renown and over a dozen character titles such as Draenei Destroyer, Troll Hunter, Orcslayer, and Gnomebane. Truly vigilant players who complete every Nemesis quest will be rewarded with the title Warlord of Draenor.

Large and In Charge
Your Garrison is never intended to be sealed off from the many harsh hazards of Draenor. You and your Followers have work to do out there if you’re going to deal with the Iron Horde . . . and you’re going to deal with the Iron Horde! Maximizing your effectiveness—and your chances of success—requires a couple of large buildings.

Large plots can hold the Alliance’s Mage Tower or its Horde equivalent, the Spirit Lodge; the Barracks; the Dwarven Bunker (Alliance) or War Mill (Horde); the Stables; or the Gnomish Gearworks (Alliance) or Goblin Workshop (Horde).

This Mage Tower is remarkably powerful. From the moment you build one (or its Horde variant, the Spirit Lodge), you’ll start collecting Ogre Waystones from ogres on Draenor. The building then becomes one end of a system of two-way portals via Ogre Waygates you’ll find in every zone on Draenor. You’ll use the Waystones to activate one gate at a time at building level 1, two at level 2, and three at level 3.

With the Stables, you can capture and train special mounts on Draenor. These unique mounts spawn all across the world, and after you find and lasso them, you’ll send them to your Garrison for training. The subsequent training quests will allow you to add the mounts to your collection, learn the ability to remain mounted while interacting with objects in outdoor Draenor zones (at Stables level 2), and ultimately reward you with an increased mounted speed across Draenor at level 3. Achievements associated with this remarkable building unlock even more mounts, as well as the title Stable Master.

When you go large, perhaps the Gnomish Gearworks or Goblin Workshop will catch your fancy. It’s a veritable toy store, granting access over the first two levels to unique items such as the Robo-Rooster, Personal Delivery System, Sentry Turret Dispenser, and Micro-Jetpack. Then at building level 3, the real fun begins, as you gain the ability to deploy a siege vehicle to take out for a spin. And by “out,” we mean right out of the Garrison and anywhere on Draenor—yes, that includes Ashran.

No one ever said it’s going to be easy to choose your buildings!

While you’ll certainly have the option to tear down a building and replace it with a different one, knowing your options ahead of time will help you better plan your Garrison to reflect your character’s style and needs.

Plotting Ahead
If you missed it, check out part 1 of our Garrisons preview here. In part 3, we’ll take a closer look at Followers, missions, and how you’ll use them to bring home rewards. If you’re beta testing Warlords of Draenor with us and have any Garrison-related questions or experiences to share, head over to our Beta General Discussion forum and post it there. You can also leave a comment below.
by Published on 2014-09-24 10:39 PM

Titan
Kotaku has a nice article on what they know about Titan.

  • MMO set in the future on Earth after an alien invasion with a very large world
  • Three factions trying to control the planet.
  • Do less interesting professions during the day while secretly fighting alongside your faction if you choose to do so.
  • Team Fortress, Starcraft II, and The Incredibles all named in comparisons.
  • Player run businesses and shops, families, relationships with NPCs, advanced AI that made it feel more like a living world.


Seasons Change: Brawler’s Guild, Challenge Modes, and Last Chances
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Warlords of Draenor offers heroes an opportunity to continue their journey into a new savage land, but before you take your leave of Mists of Pandaria, we wanted to remind you that you may have some unfinished business to attend to – before it’s too late. It’s important to note that many of these changes are affected by the release of patch 6.0.2, which like all of our pre-expansion patches, will arrive a few weeks before Warlords of Draenor’s release.

Brawler’s Guild Season One Ending
Brawler’s Guild changes are coming with Patch 6.0.2 which means what’s currently available in game will be ending soon. Once the new patch goes live and Season One comes to an end, all of your progress will reset and the achievements you’ve earned will be moved into a new category in Feats of Strength called Legacy. Brawler’s Guild will also become unavailable until after Warlords of Draenor launches as the new changes will be for level 100 characters. Don’t worry, though, your membership in this exclusive club will carry over into the next expansion.

Now’s the time to get in there and show your mettle by reaching Rank 10 and defeating the card bosses before it’s too late!

We’ll have more information about what you can expect from Season 2 of Brawler’s Guild in an upcoming post.

Season One of Challenge Modes Ending
If you’re looking to make one last push for your Challenge Mode rewards– now is the time. You’ll have until the release of patch 6.0.2 to make a play for these highly coveted awards which include: Achievements, Titles, Mounts and cosmetic class sets. For more information on the end of the season, you can read our previous post here.

Siege of Orgrimmar Heirlooms
Those who are looking to obtain Garrosh Heirloom weapons from Siege of Orgrimmar will also want to step up their quest to obtain these valuable items. If you want to get your hands on these heirlooms, you’ll want to act quickly. Once Warlords of Draenor releases, they’ll be removed from Garrosh's loot table. For a complete list of available Heirlooms, see Wowhead’s handy list.

A Legendary Undertaking
As we previously announced, the Legendary Cloak will no longer be available to earn after the release of Warlords of Draenor. After patch 6.0.2 releases, players who aren’t already on the quest line will no longer be able to start it. To help you speed you on this journey, the Gaze of the Black Prince buff will run until the release of patch 6.0.2. Good luck on your quest, but remember that your voyage doesn’t end here. Soon, you’ll be setting your sights on the new Legendary item, Khadgar’s Band of the Archmage, in Warlords of Draenor.

Warlords of Draenor Build 18927 - Disconnect on Logout Issue
Originally Posted by Blizzard (Blue Tracker)
We're in the process of deploying a new build to PTR Realms, 18927. A new issue occurs in this build that all of you will encounter: when you logout of a character, you will get disconnected to the Account Login screen.

If you try to immediately login you may also get stuck on "connected", so if that happens please close the window and enter your login information again.

We're working to resolve this issue, although it may require a new build. Apologies for any inconvenience.

Warlords of Draenor - Ashran Captains
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Few issues with the captains we're fixing:

- They spawn too often The captains spawn after you reach the slain quota in the UI ("Alliance Slain:"). The slain cap gets reset anytime you lose a point. If you're constantly winning then losing points (which happens a lot in the road) then the cap isn't really that impactful. What we're doing is making it so that the cap will only get reset when you lose a point on your side of the road. We may also tune the cap up or down based on the captain spawn frequency.

- The beam is too obnoxious Part of this is that there are so many of them, but we do agree it's too heavy. We're reducing the beam effect a ton.

- They have too much health Reducing their health significantly.

- NPC AI issues We've noticed the NPCs are acting oddly when being leashed and entering combat. Working on fixes there soon.

Warlords of Draenor Beta - Build 18927
Another beta build is on the way! Several class mounts are now labeled as being account wide, but you cannot ride them on any character, as class restrictions are still in place.

New Models




Login Screen
The login screen was slightly updated. You can see the old one here.



New Strings
Originally Posted by MMO-Champion
  • CHARACTER_UPGRADE_WOD_TOKEN_DESCRIPTION_ASIA - Expires December 17, 2014. 1 per Battle.net account.
  • CHARACTER_UPGRADE_WOD_TOKEN_TITLE_ASIA - Free Character Boost!
  • FREE_CHARACTER_UPGRADE_READY - You've Received a Free Character Boost!
  • FREE_CHARACTER_UPGRADE_READY_DESCRIPTION - Log out to boost your character. You can do this at any time. Expires December 17, 2014.

Game Text
  • Game Text #83255 - Who knew the draenei held such... delicious treasures in their temple?
  • Game Text #83256 - Do you dare challenge me, defenders of Auchindoun?!
  • Game Text #83258 - Such decadence... it will all burn.
  • Game Text #83261 - The legion comes for you.... We will feast on these souls.
  • Game Text #83264 - Gul'dan, such foolishness. This gift... so much more than you could ever know....
  • Game Text #83265 - Long have I waited...
  • Game Text #83266 - ...hungered... to be more...
  • Game Text #83268 - And now, all shall bow before me!

NPC Personal Rep.
  • NPC Personal Rep. #171 - ...
  • NPC Personal Rep. #172 - ...



Achievement Changes
Originally Posted by MMO-Champion
Toy Box
Collections

World Events



Item Set Bonuses
Originally Posted by MMO-Champion
Death Knight (Forums / Skills / WoD Talent Calculator)

Druid (Forums / Skills / WoD Talent Calculator)

Hunter (Forums / Skills / WoD Talent Calculator)

Monk (Forums / Skills / WoD Talent Calculator)

Paladin (Forums / Skills / WoD Talent Calculator)

Priest (Forums / Skills / WoD Talent Calculator)

Rogue (Forums / Skills / WoD Talent Calculator)

Shaman (Forums / Skills / WoD Talent Calculator)

Warlock (Forums / Skills / WoD Talent Calculator)



Spell Changes
Originally Posted by MMO-Champion
Mounts
  • Acherus Deathcharger Summons and dismisses your rideable Acherus Deathcharger. Can be cast in Undead. Summon. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Argent Charger Summons an Argent Charger, which serves as a mount. Summon. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Argent Warhorse Summons an Argent Warhorse, which serves as a mount. Summon. 1.5 sec cast. Account wide. 1.5 sec cast.
  • Vicious War Ram Summons and dismisses your Vicious War Ram. Account wide. 1.5 sec cast. 1.5 sec cast.
  • Vicious War Raptor Summons and dismisses your Vicious War Raptor. Account wide. 1.5 sec cast. 1.5 sec cast.
  • Winged Steed of the Ebon Blade Summons and dismisses your Winged Steed of the Ebon Blade. This is a flying mount. 1.5 sec cast. Account wide. 1.5 sec cast.

Druid (Forums, Talent Calculator)
Major Glyphs
  • Savagery - Savage Roar is now always active passively, but its effect is reduced by 10%, up from 5%.

Mage (Forums, Talent Calculator)
  • Frost Bomb initial target damage now scales with 120% of Spell Power, down from 150%.

Talents
  • Frost Bomb initial target damage now scales with 120% of Spell Power, down from 150%.

Paladin (Forums, Talent Calculator)
Talents
  • Holy Shield now increases block chance by 15%, up from 10%. Block proc damage now scales with 75% of AP, up from 50%.

Rogue (Forums, Talent Calculator)

Combat

Subtlety
  • Backstab now does 175% of weapon damage, up from 156%.
  • Hemorrhage now does 40% of weapon damage, down from 78%.

Warlock (Forums, Talent Calculator)
  • Corruption Soul Shard generation proc rate now is 6%, down from 10%.

Affliction
  • Nightfall Soul Shard generation proc rate now is 6%, down from 10%.

Affliction & Demonology
  • Drain Life now restores 6% health, down from 9%.
  • Life Tap Restores [ 15% of Total Health ] mana. Warlock - Affliction & Demonology Spec. 15% of Total Health. Instant.

Destruction
  • Ember Tap now heals 6.20% of your health, down from 13.6%

Warrior (Forums, Talent Calculator)

Arms & Fury

Fury & Protection
  • Execute (Fury) now does 300% of weapon damage with off-hand, up from 150%.

Major Glyphs

Professions
Engineering
  • Blackrock Rifling Engineering 2 sec cast. Reagents: Gearspring Parts (200), Sorcerous Earth (40), Savage Blood (15). Tools: Blacksmith Hammer.

Raid & Dungeon Abilities
  • Conflagration Sets an enemy aflame, inflicting 23,125 Fire damage every 1.5 2 sec. over 6 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch allies within 20 8 yds. for 18,906 Fire damage as well. Limited to 2 targets. 80 yd range. Instant.
  • Double Slash Brings both axes down in an arc cleaving flesh and bone inflicting Physical damage and causing the target to bleed for 6,000 Physical damage every 2 sec. for 8 sec. 1 sec cast. 10 yd range. 1 sec cast.
  • Hemorrhaging Wounds Increases the damage of Double Slash by 15%. Instant. 15 yd range. Instant.
  • Rejuvenating Serum Drinks a potion, healing 5% 4% of maximum health every 3 sec. for 30 12 sec. 20 yd range. 2.5 sec cast.
  • Seeking Embers Heavy Spears catch flame, flinging burning embers at a random enemies, inflicting 21,500 16,125 Fire damage. Limited to 1 target. 500 yd range. Instant. 50 yd range. Instant.
  • Shadow Word: Pain A word of darkness that causes 10,000 Shadow damage instantly, and an additional 5,000 3,500 Shadow damage every 1.5 sec. over 9 sec. Unlimited range. Instant.
by Published on 2014-09-23 05:32 PM

BlizzCon 2014 In-Game Goodies Sneak Peek

Patch 6.0.2 on the Background Downloader, New System Requirements, Blue Tweets

Blizzard Cancels Titan Project
You might recall that Blizzard "reset" the Titan project back in mid 2013. Mike Morhaime confirmed to Polygon today that the project is now cancelled.

  • The team set out to make another amazing MMO after World of Warcraft, but they didn't find the fun or passion.
  • Metzen said the decision to cancel Titan was excruciating, but cancelling projects has always resulted in better quality work.
  • Right now Blizzard doesn't want to spend time working on another MMO.
  • Hearthstone and Heroes of the Storm helped Blizzard realize they don't have to work on giant projects.

However, it doesn't mean that the development team is no longer working on something. Multiple sources who seem to point towards a new unannounced project from Blizzard that would be codenamed Prometheus and could be another project built around a new license for Blizzard.

Keep in mind that this last bit is very much unofficial and unconfirmed.

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