World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2017-07-31 08:41 AM

Season 11 Featured Builds - Haedrig's Gift Edition

Priest Legendary Card Reveal: Archbishop Benedictus

Patch 7.3 - Seat of the Triumvirate Dungeon
Patch 7.3 adds a new dungeon called Seat of the Triumvirate!



Seat of the Triumvirate Boss Strategies and Loot List<br />
Edit


Blue Tweets
Originally Posted by Blizzard Entertainment
Chronicle shows us that demons always rez in the Nether. Now it shows Antorus to be the source? Ret-con or explained in game?
I assume you're referring to Turalyon's dialogue? (Muffinus)
That is where most people get to and then become confused. So I would say yes that dialogue is a point to clarify.
Feel free to speculate :) (Muffinus)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
What do you think about progression systems in online games with realistically achievable end point? Should there be a point when the progression ends with a “sense of accomplishment”?
If the endpoint is too easily achievable, that gives players an opportunity to take a break from the game. That can be a good thing if they come back to your game refreshed, but it can be a bad thing if they take a long or permanent break because they’ve run out of content.

Now, I totally agree that a sense of a accomplishment is important. As gamers, we enjoy filling in bars, but if that bar is filling in really slowly, and if that bar is really long, we may just recognize the futility of our effort and give it up. Progress is important. The best game do this by having multiple bars so that just as you finish one accomplishment, there is something slightly different that is also nearing completion. Consider Civilization. You might be finishing a battle in one part of the map, and then spend a couple of turns finishing an important tech, and then discover you are about to found a new city, and so on. The loop wouldn’t be as compelling if you were only progressing along one axis at a time and saw how far you had to go to get that sense of completion.

Also, this is really important: the kicker here is that “realistically achievable” isn’t a single number. If you play two hours a month and I play four hours a day, then what is achievable for you may be trivial for me. This is very common. (Source)



WoWProgress - Mythic Proving Grounds Score
The Mythic Dungeon Invitational Proving Grounds are going on right now, and our friends at WoWProgress have a tool that tracks the scores. If you are looking for other players for this event or just normal runs, check out their LFG Tool.



HeroStorm - Ep 26: Da Minion
Another episode of HeroStorm has been released!

by Published on 2017-07-29 08:01 PM

Season 11 Featured Builds - Haedrig's Gift Edition

New Card Revealed: Meat Wagon

Patch 7.3 - Darkmoon Dirigible Mount
Patch 7.3 adds the Darkmoon Dirigible mount. It is sold by Lhara on Darkmoon Island for 1,000 x Darkmoon Prize Ticket.






Blue Posts
Originally Posted by Blizzard Entertainment
Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Protection Paladin Tier 21 Set Bonus
By any chance are we getting a change to our active mitigation in 7.3 to address the downtime and gaps in our shield of the righteous compared to other tanks active mitigation?

The current plan for the new set bonus, numbers are not final:

2p - Block chance increased by 10% (additive).
4p - when you are not affected by Shield of the Righteous, the effect of the 2p is increased by 100%.

I don't have any information to share regarding active mitigation plans for any of the tank specs. I'm just commenting about the set bonuses.

The goal of a set bonus is not to "fix" all of the potential weaknesses of a spec.

If you have concerns with the base toolkit of a class, that's totally fine, but is not something I am going to resolve or comment on in a thread specifically about set bonuses. You are better off starting, or adding onto, a thread in the Class Development forum. (Blue Tracker / Official Forums)

Raid Testing Schedule - July 28-31
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Just as a reminder for everyone, as was the case with Nighthold and Tomb of Sargeras, we plan to continue raid testing for Antorus on the PTR in the weeks and months leading up to its release (even after 7.3 is released). We recognize that progressing through Tomb of Sargeras will be a higher priority for many of you, so these first few rounds of testing are primarily for shaking out any major game-breaking bugs we can find, and less focused around mechanical tuning or overall difficulty.

Feedback on difficulty or mechanics is certainly still helpful, but don't worry if you’d rather focus on Tomb of Sargeras for the time being. Any fights we test in the next few weeks will be tested again later on. Thanks!

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
There was a recent situation where world mobs were changed to scale with the players’ ilvl, instantly causing a HUGE backlash as it was intentionally left out of patch notes, because “they wanted players to experience the change organically”. The timing here was very unfortunate as, not that long before, Lore had gone out of his way to explain how they NEVER intentionally hide changes since it would eventually be found anyway. What are your thoughts on this kind of player info throttling?
I am going to answer in a more general sense. You’d have to ask Lore about this specific situation.

In general, when I say that it is pointless to try and hide information from players, I’m referring to the concept of “stealth nerfs.” The (somewhat specious) argument goes that when we developers want to nerf something, but don’t want to deal with player backlash, we might choose to be all sneaky and just try to hide the nerf. But in reality, it’s pretty easy to poke holes in that kind of strategy. First off, players more than likely are going to discover the change anyway through data-mining or experimentation, so you’re not really hiding anything. At best, you may just be delaying any backlash that might occur, and it might be worse because now players feel deceived as well.

On the other hand, this doesn’t mean every single thing needs to be documented in patch notes. For starters, on LoL (and it was true on WoW as well and I assume still is today), we generally make far more changes and bug fixes than we document, typically because they are trivial, and we want the patch notes to be somewhat focused. Also, sometimes you do want players to be surprised. If we put some kind of Easter egg in the game, we wouldn’t document it. We would want players to discover it on their own.

It’s also true that sometimes we just forget to document a change. It’s really challenging to stay on top of each and every data or code change that gets implemented patch to patch. We have systems to try and capture all of these for patch notes, but they are managed by humans, and humans make errors.

Once in awhile we will make a change and choose not document it because we don’t want to bias perception. For example, sometimes we’ll make a matchmaking improvement that will speed up queue times, but we want to see if players notice (i.e. was the fix worth it?) before listing it out. This kind of thing is really important for player behavior, where perception can be everything. You just have to be really careful with this line of thinking. You could easily corrupt it into nerfing a champion just to see if players notice. I would not advocate that.

If you’re a developer writing patch notes, my advice would be to put yourself in players’ shoes. Is it more fun for the player to know about the change or not to know about it? (Source)



Man at Arms - Roadhog's Chain Hook
Recently an episode of Man At Arms: Reforged showed how blacksmiths would create Roadhog's Chain Hook.

by Published on 2017-07-28 08:55 AM

Season 11 Featured Builds - Haedrig's Gift Edition

New Paladin Card Revealed: Howling Commander

Patch 7.3 - Lightforged Elekk Mount
Patch 7.3 adds the Lightforged Elekk mount, currently listed as a drop from Gleaming Footlocker, a reward from Paragon Army of the Light.






Patch 7.2.5 Hotfixes - July 27
Originally Posted by Blizzard (Blue Tracker)
Classes
  • (Hotfix in testing) Fixed a bug with Heroic Leap, Havoc's Metamorphosis, and Infernal Strike where they would sometimes fail to cast but still trigger their cooldown if the player became Rooted at the same time as the spell was cast.
  • Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Destruction
      • Immolate’s Soul Shard generation should now function as intended and match the tooltip.

Dungeons and Raids
  • Trial of Valor
    • Helya, Odyn
      • Corrected an issue that prevented the items for the hidden Fury or Enhancement artifact appearances from dropping when Personal Loot was selected.

Player versus Player

Blue Posts
Originally Posted by Blizzard Entertainment
Protection Paladin Tier 21 2pc/4pc
In the next PTR build you get, your 2p and 4p bonuses have been changed. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
What's an alternative to deserter debuffs/penalties for queued matchmade content? Personally I HATE them, but I understand why they exist.
Short duration content (holinka)

Hearthstone - Playable Hero Arthas
The upcoming Hearthstone expansion grants a playable version of Arthas as a Paladin Hero after defeating the Lich King with every class!



Exorsus Opinion on Mythic Tomb of Sargeras
The guild leader of Exorsus posted his opinion on Mythic Tomb of Sargeras on Reddit tonight.



AskMrRobot - Accurate Boss Simulations
Our friends at AskMrRobot have compared their boss simulations to the gameplay of top players and found that they are very accurate.

by Published on 2017-07-27 06:24 PM

Season 11 Featured Builds - Haedrig's Gift Edition

New Card Revealed: Voodoo Hexxer

Patch 7.3 - Doomsayers Return
The Doomsayers are back once again! This time they are hanging around Dalaran.



Patch 7.3 - Fixed World Boss Rotation
Patch 7.3 will change the world boss rotation to be fixed instead of random.



Blue Posts
Originally Posted by Blizzard Entertainment
World Boss Rotation
The current world boss rotation is random, which means that there can be instances of the same boss spawning back-to-back or frequently across a number of weeks.

In 7.3 we'll indeed, as Duvetlord noticed from Twitter, be switching over to a fixed rotation for the world bosses. (Blue Tracker / Official Forums)

Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Tier 21 Resto Druid Set Bonus
There will be some logic attached to the Restoration Druid 4-piece set bonus for it to prioritize anyone except the Druid while Ysera's Gift is healing much more frequently. If only the Druid is injured, it should still heal the Druid. This change should be in a future PTR build.

I'm unsure if the build that went up today has this change or not, but I recently changed the 4-piece bonus to be a 100% chance on Wild Growth to grant 5 seconds of the Awakened buff (instead of 50% chance for 10 seconds).

If that is not in the build that went up today, it should be in the next build.

Just a bug, will be fixed in the next PTR cycle.

The HoT from the 2p was incorrectly not able to crit and was not benefitting from haste.

The 2p HoT also now benefits from your mastery just like any other HoT.

Both of these changes should be in the next PTR build. (Blue Tracker / Official Forums)

Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Mistweaver Tier 21 Bonus
I just fixed the 2 piece HoT to correctly be able to critical strike.

The 4-piece bonus does not use a deck of cards, it is just a flat percentage proc rate.

A few notes:

- The HoT from the 2p bonus was not benefitting from haste, that will be fixed in the next PTR build. I also doubled the healing of this HoT.
- The 4p healing/proc rate was just low. I bumped the heal up from .25 to 0.5, and the proc rate from 15 to 50%.

Numbers are not final. (Blue Tracker / Official Forums)

Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Holy Paladin Tier 21 4pc Bonus
In a future build you will have a different 4-piece set bonus. (Blue Tracker / Official Forums)

Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Tier 21 Disc Priest Feedback
I will remove Smite from the set bonus for simplicity sake. The next PTR build should have that change. (Official Forums)

Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Destro Tier 21 4pc Bonus
Is it supposed to do this much damage?
Not intended, thank you for the report. (Official Forums)

Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
T21 Set Bonus Warrior Feedback
I am investigating the issues with the Arms 4p and Fury 2p. I corrected the tooltip for the Fury 4p bonus. Thanks for the reports.

I believe all of the problems listed in this thread will be fixed in the next PTR build. Thanks again for reporting the problems.(Official Forums)

Raid Testing Schedule - July 28-31
Originally Posted by Blizzard (Blue Tracker / Official Forums)
On Friday, July 28th we will be conducting our first raid test of Antorus, the Burning Throne. If testing goes well, the zone will remain open over the weekend for Normal mode testing.

Friday, July 28th

Garothi Worldbreaker - Heroic Antorus, the Burning Throne
13:00 PDT (16:00 EDT, 22:00 CEST)

Felhounds of Sargeras - Heroic Antorus, the Burning Throne
14:00 PDT (17:00 EDT, 23:00 CEST)

War Council - Heroic Antorus, the Burning Throne
15:00 PDT (18:00 EDT, 0:00 CEST)

Once Heroic testing has concluded, these three bosses will remain open on Normal mode over the weekend.

As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Q: How do I get into the raid zone?

A: In Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade Sr. in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)

Q: What character should I use to test the raid?

A: Whichever you prefer. We will be scaling players' effective level to 110 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.

Q: How long does testing last?

A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we're satisfied that we've received that information for a given boss, we'll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.

Overwatch - Reporting & Penalty System Improvements
Originally Posted by Blizzard (Blue Tracker)
“Play nice; play fair” is one of Blizzard's core values. It’s something we took to heart in creating Overwatch and remains a priority as we continue to support the game and our players. This not only applies to the new content we develop and the balance changes we make, but also to the features we add or improve upon over time.

We believe that our in-game reporting and player penalty system is one of our most important features, and it’s something we want to invest in significantly over the next year. To this end, effective immediately, we will be issuing increased penalties to players in response to verified reports of bad behavior. In Overwatch, that means anything from abusive chat, harassment, in-game spam, match inactivity (being intentionally AFK), and griefing. If you see someone engaging in any of these types of behaviors, report them. Players in violation will be silenced, suspended, or even banned from the game as a result.

We know that making Overwatch a truly welcoming environment is an ongoing process, and this is only the first step. Over the next several months, we have plans to make additional improvements based on your feedback, including scaling competitive season bans, a notification system that will alert you when a player you’ve reported is actioned, and functionality that will allow us to more aggressively penalize players who attempt to abuse the in-game reporting tool.

We also remain committed to bringing a reporting system to PlayStation 4 and Xbox One. As console players ourselves, we know it’s been frustrating to not have this functionality on your platform. We are actively working on the feature and have many elements of undergoing internal testing right now. Our goal is to implement similar reporting options as are currently available on PC, and any improvements made to PC between now and when it’s available.

Thank you for your vigilance, passion, and commitment to building a welcoming and enjoyable community and helping us make Overwatch the best game it can be.

Solo +19 Court of Stars - Bursting, Skittish, Tyrannical
Mionelol is back again with another impressive solo.



FinalBossTV #149 - Mistweaver Monks
FinalBossTV focused on Mistweaver Monks this week!

by Published on 2017-07-25 08:26 PM

Patch 7.3 PTR - Build 24651
Another build is on the way to the PTR.

  • Raiding with Leashes V: Cuteaclysm has been added
  • Chat icons for Destiny 2 have been added.
  • Two new titles have been added: %s the Collector and Titanslayer (rewarded from Mythic Argus the Unmaker kill)


PTR Development Notes - Build 24651
Originally Posted by Blizzard (Blue Tracker / Official Forums)
As we mentioned last week, the PTR update for this week (and future weeks) is focused on iterative improvements to the content that’s already available for testing. You may find a few new additions here and there (including some new pet battle content), but the bulk of our efforts this week have focused on refining Argus’ rewards and itemization. Please let us know what you think!

Additionally, we’re planning to start raid testing in the near future – keep an eye out here on the PTR forums for details there.

Thanks again, and happy testing!

Originally Posted by Blizzard Entertainment
Resto Druid Tier 21 4pc Bonus
There will be some logic attached to the Restoration Druid 4-piece set bonus for it to prioritize anyone except the Druid while Ysera's Gift is healing much more frequently. If only the Druid is injured, it should still heal the Druid. This change should be in a future PTR build. (Blue Tracker / Official Forums)

New Icons






New Mount - Lightforged Elekk




New Items
Check out the full list of new items on the WoWDB PTR site.


Level Type Name
1Companion Pets Rough-Hewn Remote
1Companion Pets Experiment-In-A-Jar
1Companion Pets Shadowy Pile of Bones
1Companion Pets Odd Twilight Egg
1Companion Pets Lesser Circle of Binding
1Companion Pets Amalgam of Destruction
1Companion Pets Twilight Summoning Portal
1Companion Pets Zephyr's Call
1Companion Pets Breezy Essence
1Companion Pets Smoldering Treat
1Companion Pets Cinderweb Egg
1Companion Pets Vibrating Stone
1Companion Pets Fandral's Pet Carrier
1Companion Pets Puddle of Black Liquid
1Companion Pets Elementium Back Plate
1Companion Pets Severed Tentacle
110Other Vixx's Chest of Tricks
110Other Unstable Portal Emitter
110Mount Pond Nettle
110Mount Kirin Tor Summoning Crystal
110Mount Biletooth Gnasher
110Mount Acid Belcher
110Mount Crimson Slavermaw
855Quest Sigil of the Dark Titan
930Cloth Corrupted Mantle of the Felseekers
940Plate Hulking Demolisher Legplates
110Other Krokul Flute
1Other Xenic Tears
1Other Runewarded Lightblade


Achievement Changes
Originally Posted by MMO-Champion
Appearances
Collections
  • Argussy Up Name changed from "Grandeur of Argus" to "Argussy Up".

Artifacts
Class Hall

Collect
Pet Battles
  • Raiding with Leashes V: Cuteaclysm (New) Collect all of the battle pets listed below from Bastion of Twilight, Blackwing Descent, Throne of the Four Winds, Firelands, and Dragon Soul. Item Reward: Amalgam of Destruction. 10 points. Account Wide.

Collections
  • Represent Collect a tabard slot appearance. 10 points.Account Wide.
  • Ten Tabards Collect 10 tabard slot appearances. 10 points.Account Wide.
  • Thirty Tabards Collect 30 tabard slot appearances. 10 points.Account Wide.
  • Twenty-Five Tabards Collect 25 tabard slot appearances. Reward: Tabard of the Achiever. 10 points.Account Wide.

Dungeons & Raids
  • Glory of the Argus Raider Complete the Antorus, the Burning Throne raid achievements listed below. 25 points. Account Wide. Mount Reward: Antoran Gloomhound. 25 points. Account Wide.

Legion
Exploration

Quests

Reputation

Legion Raid
Dungeons & Raids
  • Hounds Good To Me (New) Defeat the Felhounds of Sargeras in Antorus, the Burning Throne on Normal difficulty or higher with both Felhounds afflicted with 5 stacks of Fel Imbuement. 10 points.
  • Mythic: Argus the Unmaker Defeat Argus the Unmaker in Antorus, the Burning Throne on Mythic difficulty. 10 points. Title Reward: Titanslayer. 10 points.
  • Spheres of Influence (New) Collect the 5 Orbs of Life placed around Eonar's sanctuary and then successfully defend Eonar from the Legion in Antorus, the Burning Throne on Normal difficulty or higher. 10 points.
  • The World Revolves Around Me Defeat Kin-garoth with 9 Diabolic Bombs active in Antorus, the Burning Throne on Normal difficulty or higher. 10 points.



Talent Changes
Originally Posted by MMO-Champion
Death Knight
Frost



PvP Talent Changes
Originally Posted by MMO-Champion
Warrior
Protection



Item Set Bonus Changes
Originally Posted by MMO-Champion
Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Rogue (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)



Spell Changes
Originally Posted by MMO-Champion
Mounts
  • Acid Belcher (New) Summons and dismisses your Acid Belcher. Account wide. 1.5 sec cast.
  • Biletooth Gnasher (New) Summons and dismisses your Biletooth Gnasher. Account wide. 1.5 sec cast.
  • Crimson Slavermaw (New) Summons and dismisses your Crimson Slavermaw. Account wide. 1.5 sec cast.
  • Dominating Gladiator's Storm Dragon Name changed from "Demonic Gladiator's Storm Dragon" to "Dominating Gladiator's Storm Dragon". Summons and dismisses your Demonic Dominating Gladiator's Storm Dragon. 1.5 sec cast.
  • Orgrimmar Interceptor (New) Summons and dismisses your Orgrimmar Interceptor. This is a flying mount. Account wide. 1.5 sec cast.
  • Pond Nettle (New) Summons and dismisses a rideable Pond Nettle. Can only be used underwater. Account wide. 1.5 sec cast.
  • Stormwind Skychaser (New) Summons and dismisses your Stormwind Skychaser. This is a flying mount. Account wide. 1.5 sec cast.
  • Violet Spellwing (New) Summons and dismisses your Grove Warden. Account wide. 1.5 sec cast.

Companions

Item Set Bonuses

Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
  • Icy Talons Frost Strike also increases your melee attack speed by 15% 12% for 6 sec, stacking up to 3 times. Frost Death Knight - Level 56 Talent.
  • Inexorable Assault For every 2 seconds spent in combat without melee attacking, you gain a stack of Inexorable Assault While in combat with no enemy within 8 yards, you gain Inexorable Assault every 1 sec. Each stack causes your next autoattack to deal [ 300% of AP [ AP ;] additional Frost damage. Frost Death Knight - Level 75 Talent.
  • Permafrost When you deal damage with auto attacks, gain an absorb shield equal to 75% 100% of the damage dealt. Frost Death Knight - Level 75 Talent.
  • Volatile Shielding Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power. When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies. absorbs 35% more damage, and generates 100% additional Runic Power. Frost Death Knight - Level 75 Talent.

Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
  • Mass Entanglement Roots the target in place for 30 sec and spreads to additional nearby enemies and all enemies with 15 yards in place for 30 sec. Damage may interrupt the effect. Usable in all shapeshift forms. Can't be cast in Flight Form. Druid - Level 60 Talent. 30 yd range. Instant. 30 sec cooldown.

PvP Talents
  • Prickling Thorns When your Entangling Roots is removed, dispelled, or ends, the target will take 100,000 [ 1 + 300% of Spell Power damage. Balance Druid - Tier 4 PvP Talent.

Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
PvP Talents
  • Scatter Shot A short-range shot that deals 35% weapon damage, removes all harmful damage over time effects, and incapacitating incapacitates the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. Marksmanship Hunter - Tier 4 PvP Talent. 20 yd range. Instant. 30 sec cooldown.

Marksmanship
  • Marksmanship Hunter Decreases power cost of Multi-Shot by 100%. Increases Decreases periodic damage/healing of A Murder of Crows, Aimed Shot, Arcane Shot, Barrage, Black Arrow, Bursting Shot, Marked Shot, Multi-Shot, Piercing Shot, Sidewinders, Volley, Windburst by 12%. Increases periodic 50. Increases damage/healing of Black Arrow by 12%. Hunter - Marksmanship Spec.

Pets
  • Molten Hide When the core hound takes melee attacks, it infuses its hide with molten lava, causing 1 [ 1 + 50% of AP Fire damage to all further melee attackers for 10 sec. Molten Hide can only activate every 60 sec. Special Ability. 30 yd range.

Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
PvP Talents
  • Hot Trub Purifying Brew deals 50% of your purified staggered damage to all enemies within 10 yards. Brewmaster Monk - Tier 3 PvP Talent.

Brewmaster
  • Brewmaster Monk Increases damage/healing of Blackout Kick, Blackout Strike, Breath of Fire, Chi Burst, Chi Wave, Keg Smash, Rushing Jade Wind, Song of Chi-Ji, Tiger Palm by 9%. Increases periodic damage/healing of Breath of Fire, Crackling Jade Lightning, Eye of the Tiger by 9%. Increases unknown effect #1,490 of Keg Smash by 0. Decreases damage/healing of Rushing Jade Wind by 44%. Decreases damage/healing of Chi Burst, Chi Wave, Song of Chi-Ji, Tiger Palm by 10%. Decreases periodic damage/healing of Eye of the Tiger by 10%. Increases buff duration of Refreshing Jade Wind and Rushing Jade Wind by 50%. Decreases effect #1 value of Refreshing Jade Wind and Rushing Jade Wind by 50. Monk - Brewmaster Spec. Increases buff duration of Refreshing Jade Wind and Rushing Jade Wind by 50%. Monk - Brewmaster Spec.

Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Crusader Strike (Holy) Strike the target for [ 0.029 * Level * 210% of weapon damage + 0.429 * 210% of weapon damage or 210% 230% of weapon damage + 0.429 * 230% of weapon damage or 230% of weapon damage ] Physical damage.
  • Crusader Strike (Protection) Strike the target for [ 0.029 * Level * 210% of weapon damage + 0.429 * 210% of weapon damage or 210% 230% of weapon damage + 0.429 * 230% of weapon damage or 230% of weapon damage ] Physical damage.
  • Crusader Strike (Retribution) Strike the target for [ 0.029 * Level * 210% of weapon damage + 0.429 * 210% of weapon damage or 210% 230% of weapon damage + 0.429 * 230% of weapon damage or 230% of weapon damage ] Physical damage.

Talents
  • Execution Sentence A hammer slowly falls from the sky, dealing [ 1,450% [ 1,700% of AP ] Holy damage after 7 sec. Retribution Paladin - Level 15 Talent. 3 Holy Power. 20 yd range. Instant. 20 sec cooldown.

Holy
  • Holy Paladin Holy Paladin core passive Increases damage/healing of Crusader Strike by 15% 5%. Increases damage/healing of Judgment by 50%. Paladin - Holy Spec.

Retribution
  • Blade of Justice Strikes an enemy with the Blade of Justice, dealing [ 0.880 * 540% 595% of weapon damage or 0.030 * Level * 540% of weapon damage + 0.400 * 540% of weapon damage or 540% 595% of weapon damage + 0.400 * 595% of weapon damage or 595% of weapon damage ] Physical damage. Generates 2 Holy Power. Paladin - Retribution Spec. 12 yd range. Instant. 10.5 sec cooldown.
  • Retribution Paladin Increases damage/healing of Blade of Justice, Consecration, Crusader Strike, Eye for an Eye, Judgment, Justicar's Vengeance, Wake of Ashes, Zeal by 20% 27%. Increases periodic damage/healing of Execution Sentence and Wake of Ashes by 20% 27%. Increases damage/healing of Flash of Light by 42%. Increases power cost of Flash of Light by 22%. Increases damage/healing of Crusader Strike and Judgment by 13%. Increases damage/healing of Consecration by 100%. Paladin - Retribution Spec.

Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
PvP Talents
  • Veil of Midnight You remain enveloped by the shadows for 2 sec after coming out of stealth, increasing dodge chance by 100% Stealth or Vanish fades, increasing dodge chance by 200%. Subtlety Rogue - Tier 4 PvP Talent.

Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Earthquake Causes the earth within 8 yards of the target location to tremble and break, dealing [ 465% [ 600% of Nature Spell Power ] Physical damage over 6 sec and sometimes knocking down enemies. 100 yd range. Instant.

PvP Talents
  • Shamanism Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated. Enhancement Shaman - Tier 5 PvP Talent.

Elemental
  • Chain Lightning Hurls a lightning bolt at the enemy, dealing [ 1 + 160% 140% of Spell Power ] Nature damage and then jumping to additional nearby enemies. Affects 3 total targets. Generates 6 4 Maelstrom per target hit. Shaman - Elemental Spec. 40 yd range. 2 sec cast.
  • Earth Shock Instantly shocks the target with concussive force, causing up to [ 1,150% [ 1,300% of Spell Power ] Nature damage based on Maelstrom spent. Shaman - Elemental Spec. 10 Maelstrom. 40 yd range. Instant.
  • Earthquake Causes the earth within 8 yards of the target location to tremble and break, dealing [ 465% [ 600% of Nature Spell Power ] Physical damage over 6 sec and sometimes knocking down enemies. Shaman - Elemental Spec. 50 Maelstrom. 35 yd range. Instant.
  • Elemental Shaman Elemental Shaman baseline passive Increases damage/healing of Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Elemental Blast, Elemental Blast Overload, Flame Shock, Frost Shock, Icefury, Lava Burst, Lightning Bolt, Thunderstorm by 3% 6%. Increases periodic damage/healing of Chain Lightning, Earth Shock, Earthen Rage, Earthquake, Elemental Blast, Elemental Blast Overload, Flame Shock, Frost Shock, Icefury, Lava Burst, Lightning Bolt, Thunderstorm by 3% 6%. Increases power cost of Healing Surge and Swelling Waves by 10%. Increases effect #2 value of Echo of the Elements by 0. Shaman - Elemental Spec.
  • Mastery: Elemental Overload Your Lightning Bolt, Chain Lightning, and Lava Burst casts have a 18% 15% chance to trigger a second cast on the same target for 75% 85% of normal damage and 75% of normal Maelstrom generation. Shaman - Elemental Spec.

Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
  • Create Healthstone Creates a Healthstone that can be consumed to restore 15 25 health. 5% of Base Mana. 3 sec cast.
  • Soul Shards Soul Shards are generated by some of your spells and consumed to cast your most powerful spells and summon demon demons to serve you. While out of combat you regenerate up to 3 Soul Shards.

PvP Talents
  • Cremation Your Incinerate automatically applies Immolate, and Conflagrate deals an additional 5% of the target's maximum health in Fire damage. if the target is affected by your Immolate. Destruction Warlock - Tier 4 PvP Talent.

Demonology
  • Demonic Empowerment Affliction, Destruction: Empowers your active demons with dark energies, increasing their haste by 50% and health by 20% for 12 sec. Demonology: Empowers your active demons with dark energies, increasing their haste by 50%, health by 20%, and damage by 0% for 12 sec. Warlock - Demonology Spec. 6% of Base Mana. 100 yd range. 1.5 sec cast.

Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
PvP Talents
  • Ready for Battle (New) Arms, Fury: Rage gained from Charge increased by 15. Protection: Rage gained from Intercept increased by 15. Protection Warrior - Tier 3 PvP Talent.

Protection
  • Intercept Run at high speed toward an ally or enemy. When targeting an enemy, Intercept deals [ 1 + 70% of AP ] Physical damage, roots the target for 1 sec and then reduces the target's movement speed by 50% for 6 sec, but has a minimum range of 8 yds. When targeting an ally, Intercept will intercept the next melee or ranged attack against the ally within 10 sec while the target remains within 10 yards. Generates 15 Rage. Warrior - Protection Spec. 25 yd range. Instant. 1.5 sec cooldown. 8-25 yd range (25 for friends). Instant. 1.5 sec cooldown.
  • Protection Warrior Decreases damage/healing of Ravager by 89%. Decreases damage/healing of Impending Victory, Shockwave, Storm Bolt, Victory Rush by 10%. Decreases damage/healing effect #1 value of Devastate, Devastator, Heroic Throw, Impending Victory, Ravager, Revenge, Shield Slam, Thunder Clap, Victory Rush by 5%. Decreases periodic 40. Decreases damage/healing of Deep Wounds by 5%. Warrior - Protection Spec.

Item Effects



Artifact Powers
Originally Posted by MMO-Champion
Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Frost
  • Freezing Rain (Rank 1) While Frozen Orb is active, Blizzard's cast time is reduced by 100%. Casting Frozen Orb reduces Blizzard's cast time by 100% for 12 sec.

Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Retribution



String Changes
Originally Posted by MMO-Champion
  • ARTIFACT_RELIC_SLOT_NEXT_RANK - This relic slot upgrades to Rank level %1$d at Artifact Level %2$d.
  • CONFIRM_RELIC_ATTUNE (New) - Setting this relic will make it bound to you. Do you wish to continue?
  • DUNGEON_FLOOR_ARGUSCORE5 (New) - Upper Deck
  • DUNGEON_FLOOR_ARGUSCORE6 (New) - Lower Deck
  • DUNGEON_FLOOR_ARGUSMACAREE3 (New) - Upper Deck
  • DUNGEON_FLOOR_ARGUSMACAREE4 (New) - Lower Deck
  • DUNGEON_FLOOR_ARGUSSURFACE1 (New) - Upper Deck
  • DUNGEON_FLOOR_ARGUSSURFACE2 (New) - Lower Deck
  • RELIC_FORGE_LEARN_TRAIT (New) - Click to learn trait.
  • RELIC_FORGE_PREVIEW_RELIC_TOOLTIP (New) - Drag a relic here from your inventory to view its traits.
  • RELIC_FORGE_PREVIEW_RELIC_TOOLTIP_TITLE (New) - Preview Relic
  • RELIC_FORGE_RANK_REQUIRED (New) - Requires relic slot level %d.
  • RELIC_FORGE_TRAIT_DISABLED (New) - This trait can no longer be learned for this relic.
  • TOOLTIP_TALENT_RANK_CURRENT_ONLY (New) - Rank %d



Misc Changes
Originally Posted by MMO-Champion
Adventure Journal
Instances
  • Antorus, the Burning Throne - Name changed from "" to "Antorus, the Burning Throne". Description: "Lead the Army of the Light into battle against the Burning Legion in their hallowed capital to destroy them once and for all!"
  • Forbidden Descent (New) - Description: "Lead the Army of the Light into battle against the Burning Legion in their hallowed capital to destroy them once and for all!"
  • Hope's End (New) - Description: "Lead the Army of the Light into battle against the Burning Legion in their hallowed capital to destroy them once and for all!"
  • Light's Breach (New) - Description: "Lead the Army of the Light into battle against the Burning Legion in their hallowed capital to destroy them once and for all!"
  • Seat of the Pantheon - Name changed from "" to "Seat of the Pantheon". Description: "Lead the Army of the Light into battle against the Burning Legion in their hallowed capital to destroy them once and for all!"
  • Seat of the Triumvirate - Description: "Join Alleria Windrunner in the ancient eredar seat of power where Prophet Velen, Archimonde, and Kil'jaeden once ruled to dispel the looming void threat."
  • Seat of the Triumvirate - Description: "Gather a group to enter Mythic Seat of the Triumvirate for impressive rewards." Description: "Join Alleria Windrunner in the ancient eredar seat of power where Prophet Velen, Archimonde, and Kil'jaeden once ruled to dispel the looming void threat."

Patch Features
  • Argus: The Hand of Fate (New) - Description: "Answer Prophet Velen's call to take the war against the Legion to Argus."
  • Argus: The Hand of Fate (New) - Description: "Answer Prophet Velen's call to take the war against the Legion to Argus."
  • Argus: The Speaker Calls (New) - Description: "Magni has uncovered information that may help the war effort and requires your assistance."
  • Argus: The Speaker Listens (New) - Description: "Magni has uncovered new information and has called you to speak with him once more."
  • Argus: The Speaker Seeks (New) - Description: "Preparations have been made to begin the assault on Antorus. Meet with Magni before leading the charge."
  • Argus: The Speaker Seeks (New) - Description: "Join Alleria Windrunner in the ancient eredar seat of power where Prophet Velen, Archimonde, and Kil'jaeden once ruled to dispel the looming void threat."
  • Argus: We Have a Problem (New) - Description: "Prophet Velen and members of the Army of the Light are behind enemy lines. High Exarch Turalyonn needs your help to save them."

Artifact Appearances
Death Knight (Blood) - Maw of the Damned
  • Bonejaw #17: Maw of the Damned (New)
  • Bonejaw #19: Maw of the Damned (New)
  • Bonejaw #20: Maw of the Damned (New)

Death Knight (Frost) - Blades of the Fallen Prince
  • Soul Collector #21: Blades of the Fallen Prince (New) - Requires Rogue
  • Soul Collector #23: Blades of the Fallen Prince (New) - Requires Rogue
  • Soul Collector #24: Blades of the Fallen Prince (New) - Requires Rogue

Death Knight (Unholy) - Apocalypse
  • Death's Deliverance #29: Apocalypse (New) - Requires Rogue
  • Death's Deliverance #30: Apocalypse (New) - Requires Rogue
  • Death's Deliverance #32: Apocalypse (New) - Requires Rogue

Demon Hunter (Havoc) - Twinblades of the Deceiver
  • Flamereaper #21: Twinblades of the Deceiver (New)
  • Flamereaper #22: Twinblades of the Deceiver (New)
  • Flamereaper #24: Twinblades of the Deceiver (New)

Demon Hunter (Vengeance) - The Aldrachi Warblades
  • Umberwing #30: Aldrachi Warblades (New)
  • Umberwing #31: Aldrachi Warblades (New)
  • Umberwing #32: Aldrachi Warblades (New)

Druid (Balance) - Scythe of Elune
  • Manascythe #30: Scythe of Elune (New)
  • Manascythe #31: Scythe of Elune (New)
  • Manascythe #32: Scythe of Elune (New)

Druid (Feral) - Fangs of Ashamane
  • Ghost of the Pridemother #11: Fangs of Ashamane (New)
  • Ghost of the Pridemother #11: Fangs of Ashamane (New)
  • Ghost of the Pridemother #11: Fangs of Ashamane (New)

Druid (Guardian) - Claws of Ursoc
  • Might of the Grizzlemaw #9: Claws of Ursoc (New)
  • Might of the Grizzlemaw #9: Claws of Ursoc (New)
  • Might of the Grizzlemaw #9: Claws of Ursoc (New)

Druid (Restoration) - G'Hanir, the Mother Tree
  • Night's Vigilance #29: G'Hanir, the Mother Tree (New)
  • Night's Vigilance #30: G'Hanir, the Mother Tree (New)
  • Night's Vigilance #32: G'Hanir, the Mother Tree (New)

Hunter (Beast Mastery) - Titanstrike
  • Serpentbite #25: Titanstrike (New)
  • Serpentbite #26: Titanstrike (New)
  • Serpentbite #27: Titanstrike (New)

Hunter (Marksmanship) - Thas'dorah, Legacy of the Windrunners
  • Wildrunner #30: Thas'dorah, Legacy of the Windrunners (New)
  • Wildrunner #31: Thas'dorah, Legacy of the Windrunners (New)
  • Wildrunner #32: Thas'dorah, Legacy of the Windrunners (New)

Hunter (Survival) - Talonclaw, Spear of the Wild Gods
  • Forests' Guardian #30: The Eagle Spear (New)
  • Forests' Guardian #31: The Eagle Spear (New)
  • Forests' Guardian #32: The Eagle Spear (New)

Mage (Arcane) - Aluneth, Greatstaff of the Magna
  • Eternal Magus #25: Aluneth, Greatstaff of the Magna (New)
  • Eternal Magus #26: Aluneth, Greatstaff of the Magna (New)
  • Eternal Magus #28: Aluneth, Greatstaff of the Magna (New)

Mage (Fire) - Felo'melorn
  • Timebender's Blade #26: Felo'melorn (New)
  • Timebender's Blade #27: Felo'melorn (New)
  • Timebender's Blade #28: Felo'melorn (New)

Mage (Frost) - Ebonchill, Greatstaff of Alodi
  • Elite Magus #30: Ebonchill, Greatstaff of Alodi (New)
  • Elite Magus #31: Ebonchill, Greatstaff of Alodi (New)
  • Elite Magus #32: Ebonchill, Greatstaff of Alodi (New)

Monk (Brewmaster) - Fu Zan, the Wanderer's Companion
  • Bearer of the Mist #25: Fu Zan, the Wanderer's Companion (New)
  • Bearer of the Mist #27: Fu Zan, the Wanderer's Companion (New)
  • Bearer of the Mist #28: Fu Zan, the Wanderer's Companion (New)

Monk (Mistweaver) - Sheilun, Staff of the Mists
  • Essence of Calm #30: Sheilun, Staff of the Mists (New)
  • Essence of Calm #31: Sheilun, Staff of the Mists (New)
  • Essence of Calm #32: Sheilun, Staff of the Mists (New)

Monk (Windwalker) - Fists of the Heavens
  • Xuen's Enforcer #30: Fists of the Heavns (New)
  • Xuen's Enforcer #31: Fists of the Heavns (New)
  • Xuen's Enforcer #32: Fists of the Heavns (New)

Paladin (Holy) - The Silver Hand
  • Justice's Flame #17: The Silver Hand (New)
  • Justice's Flame #18: The Silver Hand (New)
  • Justice's Flame #20: The Silver Hand (New)

Paladin (Protection) - Truthguard
  • Crest of Holy Fire #21: Truthguard (New)
  • Crest of Holy Fire #22: Truthguard (New)
  • Crest of Holy Fire #23: Truthguard (New)

Paladin (Retribution) - Ashbringer
  • Shattered Reckoning #22: Ashbringer (New)
  • Shattered Reckoning #23: Ashbringer (New)
  • Shattered Reckoning #25: Ashbringer (New)

Priest (Discipline) - Light's Wrath
  • Ascended Watch #29: Light's Wrath (New)
  • Ascended Watch #30: Light's Wrath (New)
  • Ascended Watch #31: Light's Wrath (New)

Priest (Holy) - T'uure, Beacon of the Naaru
  • Memory of Argus #21: T'uure, Beacon of the Naaru (New)
  • Memory of Argus #22: T'uure, Beacon of the Naaru (New)
  • Memory of Argus #24: T'uure, Beacon of the Naaru (New)

Priest (Shadow) - Xal'atath, Blade of the Black Empire
  • Twisted Reflection #25: Xal'atath, Blade of the Black Empire (New)
  • Twisted Reflection #27: Xal'atath, Blade of the Black Empire (New)
  • Twisted Reflection #28: Xal'atath, Blade of the Black Empire (New)

Rogue (Assassination) - The Kingslayers
  • Ghostblade #30: The Kingslayers (New)
  • Ghostblade #31: The Kingslayers (New)
  • Ghostblade #32: The Kingslayers (New)

Rogue (Outlaw) - The Dreadblades
  • Fencer's Reach #17: Dreadblades (New) - Requires Rogue
  • Fencer's Reach #18: Dreadblades (New) - Requires Rogue
  • Fencer's Reach #20: Dreadblades (New) - Requires Rogue

Rogue (Subtlety) - Fangs of the Devourer
  • Iceshear #25: Fangs of the Devourer (New)
  • Iceshear #27: Fangs of the Devourer (New)
  • Iceshear #28: Fangs of the Devourer (New)

Shaman (Elemental) - The Fist of Ra-den
  • Rehgar's Legacy #22: Fists of the Storm (New)
  • Rehgar's Legacy #23: Fists of the Storm (New)
  • Rehgar's Legacy #24: Fists of the Storm (New)

Shaman (Enhancement) - Doomhammer
  • Typhoon #26: Doomhammer (New)
  • Typhoon #27: Doomhammer (New)
  • Typhoon #28: Doomhammer (New)

Shaman (Restoration) - Sharas'dal, Scepter of Tides
  • Frozen Fate #26: Sharas'dal, Scepter of Tides (New)
  • Frozen Fate #27: Sharas'dal, Scepter of Tides (New)
  • Frozen Fate #28: Sharas'dal, Scepter of Tides (New)

Warlock (Affliction) - Ulthalesh, the Deadwind Harvester
  • Spine of the Condemned #29: Ulthalesh, The Deadwind Harvester (New)
  • Spine of the Condemned #30: Ulthalesh, The Deadwind Harvester (New)
  • Spine of the Condemned #31: Ulthalesh, The Deadwind Harvester (New)

Warlock (Demonology) - Skull of the Man'ari
  • Soul of the Forgotten #25: Skull of Man'ari (New)
  • Soul of the Forgotten #26: Skull of Man'ari (New)
  • Soul of the Forgotten #28: Skull of Man'ari (New)

Warlock (Destruction) - Scepter of Sargeras
  • Guise of the Darkener #29: Scepter of Sargeras (New)
  • Guise of the Darkener #30: Scepter of Sargeras (New)
  • Guise of the Darkener #32: Scepter of Sargeras (New)

Warrior (Arms) - Strom'kar, the Warbreaker
  • Blade of the Sky Champion #26: Strom'kar, the Warbreaker (New)
  • Blade of the Sky Champion #27: Strom'kar, the Warbreaker (New)
  • Blade of the Sky Champion #28: Strom'kar, the Warbreaker (New)

Warrior (Fury) - Warswords of the Valarjar
  • Helya's Gaze #22: Warswords of the Valarjar (New) - Requires Rogue
  • Helya's Gaze #23: Warswords of the Valarjar (New) - Requires Rogue
  • Helya's Gaze #24: Warswords of the Valarjar (New) - Requires Rogue

Warrior (Protection) - Scale of the Earth-Warder
  • Legionbreaker #30: Scale of the Earthwarder (New)
  • Legionbreaker #31: Scale of the Earthwarder (New)
  • Legionbreaker #32: Scale of the Earthwarder (New)

Character Titles
  • %s the Collector (New)
  • Titanslayer %s (New)

Currency Types
Legion
  • Veiled Argunite - Name changed from "Unsullied Argunite" to "Veiled Argunite". Sought by the Army of the Light to fuel their war against the Burning Legion. Despite its inert state, this dull-colored crystal is highly valued by ethereal traders - especially Thaumaturge Vashreen aboard the Vindicaar. Max Quantity: 2000.

Group Finder Activities
Questing
  • Argus > Antoran Wastes (New) - Level 110. Area: Broken Shore.
  • Argus > Krokuun (New) - Level 110. Area: Broken Shore.
  • Argus > Mac'Aree (New) - Level 110. Area: Broken Shore.

Holidays
  • PvP Brawl: Arathi Blizzard (New)
  • PvP Brawl: Boss Fight Arena (New)
  • PvP Brawl: Deep Six (New)
  • PvP Brawl: Deepwind Dunk (New)
  • PvP Brawl: Temple of Hotmogu (New)

LFG Dungeons
Dungeons
  • Greater Invasion Point: Inquisitor Meto - Name changed from "7.3 Rifts - Marsh - World Boss" to "Greater Invasion Point: Inquisitor Meto".
  • Greater Invasion Point: Matron Folnuna - Name changed from "7.3 Rifts - Fire - World Boss" to "Greater Invasion Point: Matron Folnuna".
  • Greater Invasion Point: Mistress Alluradel - Name changed from "7.3 Rifts - Forest - World Boss" to "Greater Invasion Point: Mistress Alluradel".
  • Greater Invasion Point: Occularus - Name changed from "7.3 Rifts - Ice - World Boss" to "Greater Invasion Point: Occularus".
  • Greater Invasion Point: Pit Lord Vilemus - Name changed from "7.3 Rifts - Islands - World Boss" to "Greater Invasion Point: Pit Lord Vilemus".
  • Greater Invasion Point: Sotanathor - Name changed from "7.3 Rifts - Blood - World Boss" to "Greater Invasion Point: Sotanathor".
  • Invasion Point: Aurinor - Name changed from "7.3 Rifts - Islands - DAB" to "Invasion Point: Aurinor". Map: Invasion Points. Level 110-255. Suggested level: 110. Roles: 1-15 damage. 10 damage.
  • Invasion Point: Bonich - Name changed from "7.3 Rifts - Forest - DAB" to "Invasion Point: Bonich". Map: Invasion Points. Level 110-255. Suggested level: 110. Roles: 1-15 damage. 10 damage.
  • Invasion Point: Cen'gar - Name changed from "7.3 Rifts - Fire - Rift Breaker" to "Invasion Point: Cen'gar". Map: Invasion Points. Level 110-255. Suggested level: 110. Roles: 15 damage. 10 damage.
  • Invasion Point: Naigtal - Name changed from "7.3 Rifts - Marsh - Sporous" to "Invasion Point: Naigtal". Map: Invasion Points. Level 110-255. Suggested level: 110. Roles: 1-15 damage. 10 damage.
  • Invasion Point: Rekindling - Name changed from "7.3 Rifts - Fire - Rekindling" to "Invasion Point: Rekindling". Map: Invasion Points. Level 110-255. Suggested level: 110. Roles: 1-15 damage. 10 damage.
  • Invasion Point: Sangua - Name changed from "7.3 Rifts - Blood - DAB" to "Invasion Point: Sangua". Map: Invasion Points. Level 110-255. Suggested level: 110. Roles: 1-15 damage. 10 damage.
  • Invasion Point: Val - Name changed from "7.3 Rifts - Ice - DAB" to "Invasion Point: Val". Map: Invasion Points. Level 110-255. Suggested level: 110. Roles: 1-15 damage. 10 damage.

Map Areas
Antorus, the Burning Throne
  • Antorus, the Burning Throne > Den of the Devourers (New)
  • Antorus, the Burning Throne > Refuge of Life - Name changed from "Antorus, the Burning Throne > ArgusRaidEonar" to "Antorus, the Burning Throne > Refuge of Life".
  • Antorus, the Burning Throne > Shattered Plateau (New)

Argus
  • Antoran Wastes > The Veiled Den - Name changed from "Antoran Wastes > Light's Bastion" to "Antoran Wastes > The Veiled Den".
  • Mac'Aree > Triad's Conservatory - Name changed from "Krokuun > Triad's Conservatory" to "Mac'Aree > Triad's Conservatory".

Scenarios
Invasion Point: Frozen Illidari
  • Step 01: Seize a Foothold - Defeat Legion invaders.

Invasion Point: Harvesting Essence
  • Step 02: Push Back the Legion - Slay Noxious Shadowstalkers. Slay Invasive Gazers.

Invasion Point: Power Geodes
  • Step 02: Temporal Anomalies - Name changed from "Step 02: Power Geodes" to "Step 02: Temporal Anomalies". Destroy Legion power geodes. Temporal Anomaly.

Invasion Point: Sporous
  • Step 02: Revitalize - Name changed from "Step 02: Free the Shamblers." to "Step 02: Revitalize". Restore the Weakened Marsh Shamblers' vitality. Feed the caps of the nearby Spore Stalks to the Weakened Shamblers to restore their vitality.

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