People saying WoW is dead are extremely naive.
To put it into perspective MMO's like Rift etc are circa the 1.5mill subscribers mark (I believe), and they're living happily.
The reality is, WoW could lose another 6million subscribers and still be one of the most subscribed (if not THE most) subscribed MMO in the world.
WoW, at it's peak was THAT good that it would have to lose 3-4x as much as it has in the last year before it could technically be anywhere near ' dead '.
Move the decimal place in the original topic one to the left and that would signify a dead WoW. Whilst they have more subscribers than most average countries population, they're far from dead.
Last edited by Malefic; 2011-11-08 at 10:28 PM.
Ive tried both the PTRs and honestly, patch 4.3 offers A LOT more content to both casuals and hardcores in comparison to 4.2
Darkmoon Faire was very entertaining, LFR Im not quite sure yet, Ive had good and bad groups and one of them even made it to Madness of DW.
New Heroics are pretty fun aswell. Not to mention transmog. causing people to spend some spare time into clearing old dungeons
The bit where he said most of the drop was in Asia was interesting. I was worried the drops were in the west, but apparently not. Although it is a bit embarrassing for Blizzard that they're losing players in an EMERGING MARKET, only 3 months after releasing an entirely new expansion in China. But at least it means better news for western players.
Blizzard also better hope that MoP is popular in the west, because it seems like Asia isn't as easy to crack as they thought it'd be. Maybe creating an expansion catering to China wasn't such a great idea after all.
minus 800.000 subs in 3 months
That's a lot.
Lets be honest though, they're still making a fuck load of money
Raid finder is going to be a disaster, 5 average wow players can barely finish a dungeon, forget clumping 25 idiots together and hoping they'll actually kill a raid boss without it being nerfed to the point that it dies in 2 hits, FL pugs didn't start becoming common until everything was nerfed to hell, and even than a lot of pugs still fail, now imagine a group of people from different realms with no vent and no real leader.
I think there's a lot of truth in this. I mean sure, it's not like WoW hasn't been suffering a bit this expansion from the lack of innovation, but these last two quarterly reports have come at really bad late-patch moments. Even I've been pretty bored with stuff lately, I'm just counting the days till 4.3 >.<
What's funny is the subs WoW lost are high enough to keep decent MMO running hell it's even higher than most of other MMOs sub but compare to WoW's sub it's not that much.
WoW is not at its peak but it's still doing far better than others.
Last edited by Wildmoon; 2011-11-08 at 10:27 PM.
I expected a loss. Once MoP releases, there will be a huge rise.
I don't know if I should find this funny or sad.
On one side, it's a game I once loved and it's sad to see it fall. I mean in previous quarters there was little content, but now it fell 800k with Firelands and the new questing zone, releasing both Wrath and Cata in China and that not having any real big competitors for even though Rift was ok, it isn't taking such a huge number of WoW subscribers.
On the other hand I can't not laugh. Both to Blizzard because they thought they could keep people pumping out less content at about same pace as before and to the WoW fanatics who kept saying "people will return, people will return" like it was all they could say.
I didn't expect such a huge drop, I almost feel bad for WoW but still hope they'll drop more, to 5 million. That way competition could start to appear easier and then everyone would work for better games as now Blizzard does not.
And if you don't agree with me, your problem, I stated my opinion.
Umm that video was adressing how people complain about wow and saying its dying over specific content they hate.
In this situation, we're getting wow subscriber losses. Obviously wow isn't going to die for a long time. It has freaking 10 million subscribers. That's a lot! But, it is dying slowly now.
WoW may not be dead, but 10.3 Million definitely puts it on the decline.
Assuming a Bell-type curve, they still have plenty of time before they'll loose half their subscribers (2014)
Assuming of course that the rats don't abandon the sinking ship when SWTOR, or GW2 gets released.
Last edited by xenoz; 2011-11-08 at 10:35 PM.