Originally Posted by
imoom
that sounds bit weird, yes. but hear me out:
Consider a boss that hits for 100k every 2 seconds, and a monk with "40% stagger"
That means 500k damage taken before stagger.
unpurified that adds up to 200k over 10 seconds. -> 20k ticks.
Lets assume we continue taking this damage still not purifying, the "10 second old" ticks will tick of, being replaced with a new tick for the same damage.
Now looking more into this we can see that we will take
When a melee swing occurs we will take 80k damage, and the second between melee swings, we take 20k.