Well they do have a lot of games to be released, but I have a feeling they will be more or like BF4 in terms of performance.
16 hours is a fair bit of playtime, bugs have got better, crashes are still often, getting a few server crashes and 1 client crash, today alone, one of the problems me, and a lot of the community have, is the game breaking bugs which are not getting any attention at all.
Crashes are still way to often, while a lot less then before, still 10 times more then is acceptable.
Rev bug?
Let's not get started on netcode.
800mb patch to remove a visual distortion effect, i'm still getting 1 shot head glitch.
I could list the bugs there are in the game all day, luckily, someone did it for me.
http://battlelog.battlefield.com/bf4...5220092808497/
Look at the patch notes, they fix like 3-4 things in 1 patch, which takes a few weeks. You might think some of these issues are small things, and you would be right, but it's effecting the overall game play experience. Like been forced to run 70 FoV because it's bugged atm and running a lower FoV gives you a zoom effect when ADS.