i feel like those attunement bonuses are the lazy mans way to say get this stat plz. it also directly devalues other stats at the same time so i have NO IDEA as a design point of view they would ever do something like this. With a buff like that,even if it is small. it would really make haste the best no matter what they do with any other stat in the game now. i dislike being forced into stats like this, and i still dont like how demanding haste is to be to begin with to try and reach all these softcaps.
Btw, has anyone heard if multistrikes off J/CS give extra HoP ?
Or will multistrike only buff the shitty healing thing ?
I wonder if DK's DS will multistrike and will gain additional healing, or just pure dmg.
All in all, still looks like sheit stat.
Hey guys..get this..
We just loss holy power off Judgement. So that leaves us with 1 real HP generator, and another on proc when Grand Crusader Procs.Judgments of the Bold has been removed.
Judgment is now naturally free for Holy Paladins, and naturally generates 1 Holy Power for Retribution Paladins.
I sorely hope that is a rather massive oversight.
Edit: talking out of my ass here, Judgement of the Bold was retri only. Ignore me.
heh, i was thinking the exact same thing. I logged on my paladin to check, almost got real worried :P
So warriors are getting mastery as their focus, but already have a sizeably better benefit from crit, much more so than I ever see how getting. My qualms come from Grand Crusader, cause if anything that is our 'honey' to stack crit for more parry, but looking at it..
Ech? 30% chance of another chance to proc is very small indeed, and can only proc while your being attacked, unlike the warrior counter part which can proc when you are not the main tank (or being attacked by things that cannot be parried).
Fact it still references dodge, or Celestalon brought up 'well it procs if your missed' when raid bosses never 'miss' kind of makes me worried how out of touch he is.
Same person proposed and defended that we switch seals to go between CS and HoR, and not until everyone cried out was it changed. Same person defends/wont comment on Holy Wrath splitting damage between targets, and thinks the dodge component is fine despite the fact our dodge is more or less a static value now (agil will appear on none of our gear, dodge is no longer a stat).
Seems pretty illogical.
I still think that GC proccing off CS, HotR and maybe J crits would work. Gives crit an actual meaningful role (sorry, but giving parry chance is worth fuck all to me), and we get the benefit of GC while not tanking.
Don't bosses have a default 4-5% chance to miss? That's how it used to be anyway, though it might have changed. Keep in mind too, that we get parry equivalent to crit now, so stacking crit does give us some defense. I can't see it being as good as mastery or haste, but it's not a static value.
Enrage procs off Devastate and SS crits, which is functionally equivalent to having the WoG glyph proc off everything we do since Devastate is spammable. SS crits also proc a free HS. Even if this were not the case, it is still the case that warriors actually get resource generation from every stat now, whereas we get it solely from Haste.
The fact of the matter is that Haste is always going to be our go-to stat (barring insane overtuning of another stat) so long as the others provide no meaningful resource generation. If they were to up the proc chance of GC to, say, 50%, then perhaps it might be able to keep up with Mastery as our "secondary" stat, but as it looks so far we're going to avoid anything not labelled haste or mastery like the plague.
Looking at ret wod discussing and the amount of min-maxing that's going to be needed makes me feel happy to just not give a fuck about weapon.