Originally Posted by
PraisetheSun
In essence I think nobody here is disputing that EmpS lags behind absolutely perfect Seraphim usage on most measurables, but that point is moot when most progress kill logs don't have anywhere near perfect Seraphim usage in the first place. Look at your own Kromog rank 1 - roughly 40% Seraphim uptime (far from the ideal 50% sim value - not that it necessarily indicates anything other than sometimes, as is often the case, having to hold Seraphim for some specific mechanic) and an effective TMI that's more or less spot-on the same as my own despite the fact that I used EmpS/DP and sat in SoR the entire fight.
In an ideal scenario with players who never make mistakes and never have to hold Seraphim for anything, Seraphim is ahead. Under real-world circumstances, subjected to the vagaries of actual boss fights, EmpS is at least capable of equivalent performance to Seraphim, and at a significantly reduced cost in terms of DPS compared to Holy Shield. That ALONE makes it a talent worth at least giving consideration. We can theorycraft as much as we like on what talent SHOULD come out ahead, but we would also be completely remiss to not look at real-world data, and real-world data indicates EmpS is better than many posters in this thread are giving it credit for even if you sit in SoR.