heh. Well, I hadn't played aff since MoP. Without snapshotting, I decided to just make weak auras to notify me when each dot had 30% duration left and make a different audio sound for each dot. It was an interesting way to play. Definitely prevents tunneling on dot timers, which was neat. Wasn't as great for multi dotting, but I'll figure it out. I might have to start weaving in pointless shadowfurys just to make it more interesting though.
So I just had a look at the 6.2 patch notes. And see the mastery change. I guess they somewhat found another knob to turn to at least bring Demo to still viable pre 6.2 gear/trinkets? Or is it not really going to make a difference?
Does demo lock multi dot corruption? If cata is on cd or not talented.
Ah yeah just had a look. May have regretted it... Sigh... Whys it so hard to balance locks... I really don't want to have to play a boring play style spec again... I guess it's going to be "balanced" according to blizzard... But once everyones geared and theres 8 million affi locks (slight exaggeration) blizzard will nerf them then go "time for destro to come back". Sigh. Blizzard...
I believe the critera is be alive for over 6 seconds according to the Summonstone guide rather than a number thing. Also whether the bosses are progress or farm though the former will also depend on what your particular set up is having issues with. If you are lacking single target damage on Thogar/Beastlord/Blast for example but the multiple targets are melting then leave the latter alone (at that particular point in time). If you are AoEing for the win and have your 4 set then banking CWs (and/or the use of HoGs as needed) will be far more significant to you than dotting everything for something short lived.
Last edited by Zevoa; 2015-06-06 at 09:43 AM.
Yeah the only issue as mentioned by you (if I remember rightly?) or someone else is that we won't have the ring until later. I mean maybe once demo locks have enough gear + the trinket our kit will still make us viable depending upon encounters? So instead of the whole affi/destro being superior we could end up being able to make a choice depending on encounter. I've quite enjoyed demo during 6.1 starting maidens progress monday should be fun. woo!