It's boring having to say this all the time but discussion about specific private servers, either alive or history is against the site rules and from this point out will be infracted which can lead to suspended posting privileges. In addition the thread will be closed if it continues.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
I started in TBC, so I'd play it just to see what vanilla was exactly like. But I remember how things were in TBC, and since the game is much better now, I wouldn't play for long.
If what doesn't kill you, makes you stronger. Then I should be a god by now.
He's coming from the vantage point of how current WoW is designed: burn through the content incredibly quickly. Vanilla WoW did not work that way. Things took time. A LOT of time. If Legacy servers came about it would take people many, many years to actually do all the content...with a single character. Expand that exponentially if you want to play multiple.
Funny thing is that if people played Vanilla in a casual way it would take them what? 2-3 years to have a character with full raid tier set and offpieces?
The problem is that you can't just stop at vanilla WoW when talking about legacy servers and call it good. Plenty of people hated vanilla & if they wanted a legacy experience they would gladly choose anything but vanilla. Is it feasible to expect legacy servers of every expansion to be created and maintained? If not, then why would vanilla only be given special treatment?
What would legacy servers turn into after characters 'win the game' and have BiS gear with full progression in every raid? Does it merely become an oversized pvp queue at that point, or a 'sit in trade and spam troll convos all day'?
Lol, no.
Plenty of players play Private servers casually, and they got Naxx on farm within a couple months.
Players don't automatically forget 13 years worth of accumulated knowledge because they roll a character on a private server.
An entirely new player rolling his first ever WoW experience on a Classic server on the other hand? But then again, they're slow on retail too...
Speciation Is Gradual
This. Nostalrius was proof of concept of "you think you do but you don't" They released their blog post when they closed containing player count. They had 1MILLION unique accounts and 20 thousand active players. Over the 1 year, they retained a measly 2% of their players. That's terrible, and shows just how short lived a legacy server would be.
The leveling alone would take between 2-6 Months playing casually (depending on knowledge of the quests)
Than you would need to be "raid worthy" god knows how. Probably farming dungeons or something.
And then getting raid tier sets...LOL...good luck with that without a guild with bosses droping 2 items at a time.
You dont pay for single player games monthly and the vast majority of private servers were free too. Yeah some people will do shit when it free. Now... if they have to pay? Most of them wouldn't.
Here's the thing - IT'S NOT FUCKING HAPPENING. EVER.
Mods - I get that this is traffic and revenue but start closing this shit. it's practically spam at this point.
They will announce Pubg like "survival-style" patch for Destiny 2. Because this is what gamers want now. They will not make legacy servers for WoW.
Heck no I wouldn't play them. In fact, I'd be majorly ticked off that they wasted valuable time and resources that could be better spent improving WoW, Overwatch, HotS, Hearthstone or some other existing or newly created franchise.
I'd play them a couple months if they didn't require any additional fee, get bored, and play the regular game from there out.