Originally Posted by
Paula Deen
They wouldn't have that problem in the first place if they didn't cut two semi-major features out of an already content light expansion less than 3 years ago. Its kinda sad that rather than try and have an actual dialogue with the player base of the game they make they would rather just hide things because they are afraid they won't be able to deliver them. From where I shitpost/sit it would seem that maybe they need to get a better work ethic going or not over design features for a 13 year old game. I personally would be fine with 1 timeless isle-esque zone, 1 (5 Boss) dungeon, and 1 (7 Boss) raid per major patch. I am sure others would like that too... instead they waste countless man hours programming and developing shit like the Sentinax, the Netherlight Crucible, and Shipyards.
Edit: Sorry to ramble, I have just been too nice for a few days, I figured i needed to be called names again.