People don't want Vanilla Remastered.
one of the reasons i have no real interest in playing is that as a prot pally main there is nothing for me there anymore.. in vanilla this toon was born as Ret and never was a raiding toon.
Member: Dragon Flight Alpha Club, Member since 7/20/22
You mean ones with the latest patch, where welfare pvp epics are immediately available, making most of the PvE content & gear obsolete? Buffed item stats, nerfed dungeons and raids. All that from the beginning. Totally legit experience of how Vanilla worked.
Sorry, the 1.12 private servers are far from legitimate, except for the few months end period. Who in their right mind would want to begin at the end?
I don't blame you for not paying attention but they actually took the time to scale items back to the state they were in appropriate to the content released. So thing like Clutch of Andros had no spellhit on it until ZG patch (although for the first few months it had spellhit on, got rectified when someone pointed it out). Similarly warrior t1 was a hodgepodge of arcane fire frost and shadow resistance, str sta agi and spirit, before the 1.6 patch released and they updated it to the 1.6 stats, of +def +sta +str witha bit of FR and SR.
So really the only thing that was "at the end" was the talents and spells etc. Which I think overall was the preferred option.
I can't say I've tried all servers, but I can say that all of the ones I've tried, were poor adaptations compared to the original. None of them were 1 to 1 blizzlike despite all having claimed it, and that having been the reason I joined them. Few servers for Vanilla, BC and Wotlk each, is what I've tried past 5 years.
So as far as I'm concerned, the track record is very poor, when from more than half a dozen there wasn't one faithful to the original server. Maybe I've been unlucky, wouldn't know, only seen bad ones so far.
Fair enough; I was being sincere when I said I don't blame you for not paying attention. But I understood that the intent especially with the 2 more recent popular vanilla blizzlike servers wasn't derided too much, at least as much as the gear and items stats were concerned. Which meant that awesome ring for finishing the whole Defias questline and meeting the King was a green ring that gave +2 Stamina, and +6 Spirit. Fucking woop
Lmao stop projecting yourself on to me man, im nothing like you. Your the only one talking about emotions over the course of a few days now. We get it you have some personal issue which probably stem from the fact your retail WoW account is trash. Anyone with a hate boner like you have for vanilla is definitely has no swag on their account so your opinion is worth less then dirt. You have no good points and the points you pretend you have are completely subjective and are only seen from your point of veiw. Your mentally incapable of even understanding why the hell people want this game. Go ahead and keep shaking that rattle with your dunce hat on though its quite amusing.
Also you have already flip flopped many times, dont post pages of garbage and then get all defensive that your 1 middle ground post got shit on.
We get it you think your a genius for pointing out the game is 11 years old and walking into Molten Core wont make everyone shit their pants again. Thank you for this precious insight. Nobody except you is holding the game to that standard. People already know this game is a re-release....
I think it will be fine to have some 'pvp specs' and 'pve specs.' I think that was part of the allure of Vanilla. You can't play any character the way you want and expect them to excel and some are a lot better in certain areas than others. These were days of the 'hybrid tax' where hybrid classes had a lower dps ceiling than pure classes. However, the encounters(up to Naxx) were a lot more forgiving than they are today. You would often mages, warlocks, and healers wanding at the boss because they ran out of mana. So I think that will leave room for less potent specs(Kins, Spriests, Ferals, Rets, etc) to have spots in the 40 man raids to dps and support the raid as they were designed to do.
The only class thing I could see them doing is removing spell downranking.
Probably/ possibly. I honestly can't remember if it was then or early TBC.
Vanilla should be vanilla, warts and all. It was NOT balanced. It was NOT pretty. Some specs just weren't viable. No, I don't think anything about it should be changed. Keep the spell ranks, keep the resistance gear, keep all the other nitty gitty things that made vanilla frustrating but also interesting to play.
People will see it for what it is. Some may love it, others may get a rude awakening and hate it, and at least they can keep playing current WoW. Either way, it should be genuine.
NO.
Holy hell, stop trying to tamper with classic as it was.
Making QoL/balance changes will ruin vanilla.
One consession will lead to another and suddenly it will be no way near vanilla.
What's the problem with specs being unbalanced? Millions of people still played the game. And Tens of thousands still play on private servers under those conditions. It really doesn't matter if everything is balanced. Every class has at least 1 useful spec.
So...'Yay!!! Vanilla' to...'Wellll...ya gotta <insert game change here>'...
Had to see this coming, and most likely why Blizzard has been against doing "Classic" for so long.
It's like everything else Blizzard does, it's never enough. I hope they roll out Vanilla as it was...server stability will obviously be better due to using 14 year newer hardware and software.