Be seeing you guys on Bloodsail Buccaneers NA!
WF/TF.
I heavily dislike it.
Though i did love the system they introduced back in MoP where you used Valor points to upgrade your gear. It kept the thrill of character progression going imho and was waaaay better than this rng WF/TF system we got now.
No SELFIE camera?
Out in the open world? Give me a break! If there was real challenges where you needed to group up without that group finder thing then yes but seeing other people to me in the open world is no more real than NPCs imo
All i see now is competition and frustration and i dont even play on a pvp server!!
A lot of the stuff in the poll seem like odd choices to bring up.
Guess if I had to pick though... Titanforging can be pretty frustrating just because of the huge gap between a basic item and a perfect titanforged item, combined with how rare the latter is. I get the idea behind it and stretching out progression isn't necessarily a bad thing, but in practice it means it's nearly impossible for you to ever be properly BiS and it takes away some of the competitive fun in endgame raiding when there's so much loot variance.
Legion Legendaries are (or were, based on playtime) in a similar boat in that there's no real way to farm the one you want and there's a huge variance between no legendaries and perfect legendaries, and I'm surprised OP didn't include those.
CRZ I've got mixed feelings about. Some servers felt way too dead pre-CRZ and between CRZ and cross-realm grouping I've done more open world grouping in the last few months than I did in the first few years I had the game, but as others have pointed out it makes farming rare stuff incredibly frustrating between extra competition and realm hopping shenanigans.
LFR
Heroics/Multiple difficulty for same instance
Cross servers players in world
Warforge Titanforge items
All of the options in the poll are great things and I'm happy they've been added to the game. Maybe except the titanforging mechanic, which I just don't care about.
PS. I also hated LFR back in the day when I was "hardcore". Now I have a job, and lots of new duties I didn't have back in the day and LFR is my only way of raiding. I'm glad it's here.
Last edited by Azerate; 2017-12-11 at 01:47 AM.
Was a hard choice, there are a few I hate with passion.
I chose Cross realm because imo it destroyed the MMO part of WoW. Destroyed the community.
If I were able to choose multiple it would be, Cross Realm, LFR, warforge/titanforge, multiple difficulty for raiding, free epics.
The answer is clearly flying mounts. Now we're entitled to fly in every zone forever and the zones have to be built with flying in mind, rather than building the best experience it can be.
Nope. LFR justified larger raids.
https://twitter.com/WatcherDev/statu...03230542442496
Originally Posted by Watcher
Do you prefer the BC setup where half of raiders would still be doing EN and ToV (T4 equivalent), another third were good enough to get into NH and ToS (T5 equivalent), and less than 10% of raiders ever got to see Antorus?
If you can imagine how much people complain now about having nothing to do and they're so tired of this boring old raid, imagine only have 1-2 of them to do the entire xpac. That's why we have difficulties.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
Possibly multiple difficulties... or whatever started the ilvl/gearscore craze.
Arenas, especially 2 man arenas. Trying to balance that completely ruined a lot of specs and killed a lot of unique abilities.
The whole community has been built for that kind of polarized mentality for 13 years, it's not going to change overnight.
TF is one of those things that drive MAU's - and since Blizzard is measured by MAU's these days and not on subs - they keep implementing these things that "encourage" you to repeat content. So for a raider you need to repeat LFR every week - because it might give you a mythic TF piece. You need to repeat and repeat and repeat - because otherwise you're "shit" or a "baddie".
The design has changed (drastically and fast) as corporate KPIs have been pushed into game design terms - but as usual Blizzard has done nothing to the community. Because they ultimately don't give a shit about the community.
That's my problem with the TF (and other RNG features that drive MAU's)
Most of these problems are due to multiple difficulties of raids.
I would love to have 1 difficulty: Mythic aka normal.
Disarm now correctly removes the targets’ arms.
Missing a ton of gameplay features in that poll, or an ''other'' option at least.
Also lol @ these results. The salt over Titanforge is entirely disproportionate to its effects.
I definitely feel LFD/LFR impacted the community severely, don't get me wrong, but WF/TF are a cancer that have both plagued this game for too long - far more so TF, even in its short timespan.
I'd take the sense of community hit any day over TF existing at all.