I was disapointed with what little I played of it too. I wanted to run over Moogles and crash my car into Behemoths. Squenix said no. It's fine them wanting to go for a full open world, but if they're going to keep you largely on the road then I don't see what purpose it serves other than to artifically inflate the time it takes to play the game.
Also can someone explain to me why on earth the full version of this game is going to require 100 Gigabytes of HD space? I get that 4k textures take up a lot of space, but it's excessive even for that.
Then again, 13 on Steam takes a staggering 60 gig too because Squenix in their infinate stupidity decided to include cutscenes for both English and Japanese versions of the game. I assume because they couldn't be bothered to differentiate between global regions.
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No, because of weebs complaining they want JP voices they don't even understand.
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Uhhh the one that came out a year before it in FFIX? The most obvious answer...
Conditionaly turn based combat in FFX is ass and only leads to maximum cheese to manipulate turn order. It also make characters like Auron irrelevant because they're so slow and worthless compared to Tidus/Riku/Wakka.
Oh, i agree with you...if you compare FF X to F IX, IX is much better and not just the combat system might i add.
I just didn't feel like X was such a huge step backwards compared to what came later, as for XII i think the automation brought on by the gambits wasn't a good addition, if you play it without them the whole experience gets much better.
I lived in Japan long enough to get a solid enough grasp on the language. I still find it grating to listen to. It's not a deal breaker for me but I much prefer things in English, so much easier to get the tone of voice. Plus the English speaking actors tend to do a much more polished job that lines up with better with localisation.
Still, hope the size of 15 isn't inflated way beyond what it should be because they're including two versions of every cutscene. If they absolutely must go for both languages, at least make them optional. Then again, Squenix being Squenix, the size could simply be due to the abundence development incompetance that's gone into 15. Have to wait for launch day to find out I guess.
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i was only reffering to your comment about the combat system @Phookah
I liked FF15 but damn those chapters after x and before y. People know what I mean. I heard they went back and patched them but I haven't bothered with another playthrough. And fuck Gladiolus . I liked him until they turned him into a dick for no reason. I guess thats not too weird because I hated Prompto but he ended up being my favorite.
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Wait, you cheesed the game with a strat that wasn't used until years after its release and never intended to work and you base your opinion of the game on it???
The first gen Pokemon games can be finished in 12 minutes or less, guess it is a shit game because its so short..
0 surprise that you write off ff8 and the stories complexities are lost on you ilk.
I'm guessing you're one of those people that meme "emo squall" at every opportunity and fail to give the arc justice or even fail to realise who his parents were
And the combat system may have cheese elements to it but that doesnt take anything away from the things it does well. The games still lives up to these day on a run through.
I must be the super pro who finds stuff before everyone else...
(I'm not, it's fairly obvious to anyone who can read tooltips how to abuse the game).
Conditional turn based combat is literally asking you to cheese it. It's a mess, you "cheese" it just by using abilities... the way they're intended to be used.
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Never even mentioned the story but thanks for playing. If I wanted to talk about stories there is more FFs I don't like then like, so kind of redundant to even mention it. FF stories flew the dodo when they got away from fantasy steampunk roots. FFXV is actually one of the few post SNES FF stories I can stand, not necessarily like as the ending was rushed but it's no where near as bad as some of them.
The combat system is ass with the only redeemable factor being it is still atb... somewhat... but still ass. You can like it all you want... tha'ts what opinions are. Majority of people I have talked about it with hate most facets of VIII, but usually and most especially the butchered combat system.And the combat system may have cheese elements to it but that doesnt take anything away from the things it does well. The games still lives up to these day on a run through.
Last edited by Tech614; 2018-02-28 at 08:10 AM.
Not really ruining anything. It was THE optimal way of beating any superboss in X. I mean would you rather Quick Hit spam with high stats or waste time with Yojimbos Zanmato formula? I know which one I'd pick if I was going to do a run that involved 100%.
And he's right. X did kind of just have a combat system that could be easily cheesed. It's the games own fault for thinking conditional turn based was smart. Of course people found a way to cheese it with high stats and a game that properly broke the damage limit.
And no it wasn't "years after". It was posted online not too long after being discovered and became the strategy to beating superbosses. Sure nearly every superboss had it's own cheese but 10 was literally just Quick Hit, Quick Hit, Quick Hit, Quick Hit.
There is nothing remotely complex about Quick Hit spamming. Nor was there about Vincent's Death Penalty glitch, or the Angel Wing ez mode strat for Omega in 8 or the Vanish-Doom bug in 6 that could oneshot nearly anything.
They were found quite easily by players and then posted in guides and whatnot.
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My issue with 8 was the Junction system. Good on paper but it created too much freedom of power rather than natural progression since you could access the strongest spells early on and easily one shot/one turn some bosses.
Last edited by Eleccybubb; 2018-02-28 at 09:54 AM.
I can't stand the over-the-top accents of Cindy and Cid in the English audio version. Is the rest of the game like this? If so, I can understand why there are people who would play this with Japanese audio and English subs.
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