It’s fine
Read books you nerds
Honestly the most laughable response anyone can give. You can tell a great story through games, it just requires some amount of effort.
I'd love for the story in-game to be way better rather than having to read a book about it. Hell, I'd rather they just put the fucking book IN the game and you can read it through in-game as well, though I guess that wouldn't generate any extra income.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
Well sure if people are fan and they really want it, that's their business, and I'm not saying it means it's a bad product. It's just that it feels exactly like what people say about EA releasing half the game then force people to buy the rest as DLCs. Of course it's not that bad for WoW and the books, it's easy to play the game without reading the books, what I'm saying is that it's a similar concept of "why not have everything concerning the game inside the game itself?"
Fod Sparta los wuth, ahrk okaaz gekenlok kruziik himdah, dinok fent kos rozol do daan wah jer do Samos. Ahrk haar do Heracles fent motaad, fah strunmah vonun fent yolein ko yol.
You don't even need to read the books. Just look up Youtube "cliff notes" from folks like nobbel
But to the OP's direct question - I have no issues with it as long as it is just supplemental. There is only so much you can do in-game.
I'm not happy with it at all. I love it when they do it for backstory about characters and things that took place in the past.
But I just hate it when they throw in really important information into the books, in a game we're paying a sub for. EVEN MORE so when there's NO WAY for us to know about this in-game and we're treated like it's stuff we should already know about.
Until they retcon it in novels, of course. Like when they decided to write in what faction dealt with what raid. Granted, I sorta liked it, but retcons it for some people who did the raids. *Shrugs*
I would have no problem with it if they managed to put some of that story in the game. Sometimes it feels empty, lore-wise.
Blizzard has been doing fans a disservice with using novels and comics as tie-ins to World of Warcraft. They've been doing it for a while now. It started with The Shattering novel, which was the prelude Cataclysm and its gotten worse since then. We had that with Mists of Pandaria and Warlords of Draenor too, both of those novels sucked!! One of them wrecked Garrosh's character development completely.
I understand that only a sizeable minority care about the lore of WoW, but slowly we're seeing gamers get sucked into storytelling within games in this recent decade. Tomb Raider and God of War are prime examples of this (otherwise, I think they'd be pretty boring and not selling. Game-play is a factor, but the second major component is the story too.)
The problem is that the Warcraft Franchise has been doing this for ages now, contradicting itself from time to time and on a side note, it shits on the gameplay on top of the lore of the game, which makes it even less fun and causes them to lose subs. Personally, I believe that at this point, Blizzard should just start over, release remastered versions of the first two Warcraft games (i.e. updated graphics, gameplay, cinematics and other unique features). Then release a rebooted sequel to Warcraft I and II and slate it as such, effectively ignoring WC3 and WoW, but keeping some key elements of those games (albeit the best lore and gameplay elements).
I made a thread about this that you guys should check out. Can't link it for some reason due to some posting rule, but its called "If Warcraft 4 ever gets made, it should ignore Warcraft III and World of Warcraft."
The book should be the place to flesh these stories out more, it shouldn't take the place of in game storytelling, but should supplement and enrich it.
Its hard to be engrossed in a story where so much of it gets skipped unless you buy more stuff.
I don't like it when Cairne is just suddenly dead, that sort of thing annoyed me.
I didn't even notice so I don't know what you're talking about. You could go into Argus not even knowing who the heck Sargeras is and get the gist from the cutscenes.
This is brilliant compared to early WotLK or so whenever Varian just kind of appeared on the throne as a badass dual-wielding barbarian warrior and was king of Stormwind now. Not even an in-game mention of "Oh yeah, there were some comics, he lost his memory and split in half for a while and got these awesome swords but he got better and killed Onyxia oh yeah your onyxia kill was retconned into him btw"
As has been said good books and other tie-ins supplement the in-game story rather than replace it. Magni waking up from his diamondification happened in a legion comic for example, but it was also explained in-game clearly. The comic just gave more background to it as it delved into what Moira and the Council of Three Hammers thought of the situation.
Last edited by Powerogue; 2018-05-24 at 05:10 AM.
They prune the story in game like they prune our abilities..
Some of the stupid shit like the trial of garrosh is not necessary in the game. What is necessary and was never shown was his escape. Him escaping to alt Draenor was a huge plot point and they did not even bother to show that in game and barely mentioned that it happened either. Shit like THAT needs to stop, but crap like what jainas been up to or again, the trial, we don't really need to see.
I think they should go in assuming that people haven't read the books and offer at least a minimal recap in game so we know what the hell is going on.
It's a terrible idea to outsource a video game's story telling to books.
It's also odd how people in this thread are making it look like the books are only adding depth to the story as mmorpg is a terrible platform to tell a story (it is, not denying that) or even claiming that people thinking it's a bad idea to outsource the story to books are illiterate book haters. Having associated books to add some depth to video game fantasy world is fine, I doubt anyone thinks otherwise.
Sadly, what blizzard is doing is outsourcing the storytelling to books. You should never have to read a silly video game based book in order to understand what's going on in the video game you're playing. They are adding new characters and killing old one's in books and this is never explaining in game, which is inexcusable. Wod of course is the best example of this. The whole premise of the xpack is incomprehensable if you don't browse this forum or read some silly book about it.
the story telling in her books is decent but she isnt a very good writer imo. A lot of times i find myself having to read things over a few times because of badly constructed sentences. And yes I realize I’m not perfect at English but I’m also not a writer
I love reading the books, and then going in game and visiting areas that were mentioned.. I remember reading about when thrall was captured and raised as a slave and then we had to go back in time and rescue him in the caverns of time dungeon, I had a nerdgasm.