The panel is set to take place on Wednesday, June 13 at 11:30 am PDT / 2:30 pm EDT.
Read more at The Outerhaven: Blizzard Brings World of Warcraft Storytelling to E3 http://www.theouterhaven.net/?p=128981
Something something High Elf
Amazing sig, done by mighty Lokann
there is too much bad blood between the races as a whole to have some true peace besides some brief moments of cease fire because of world annihilation threat
No matter how good the faction leader is, and how much he want peace, conflict is inevitable because of determinate groups( like clans/tribes or organizations) or the need of resources.
the problem is blizzard terrible writing and the constant of making our characters working with the other factions, and focusing on the "actual lore" they neglect the rest, and the fact is our characters are not our factions, so in the end, the factions didn't work together that well, like people think
I agree that there will always be conflict, as there should be because of the tensions between races. The problem I have is how central that conflict becomes and how large the conflict becomes until we're in all out war. All out war in the setting we're in just doesn't make sense anymore because we've identified larger, world ending threats that transcend this faction conflict. So us being at each others throats while these threats exist just seems stupid.
I never said I wanted peace, I just don't want all out war because as I said I think it's stupid and a complete waste of resources when there are much larger known threats. Like children fighting over a toy while a robber has a gun pointed at them.
Sorry but nintendo won E3.
They actually showed gameplay unlike wow that just showed some random cinematic from the game.
WC3, arguably the best game in the Warcraft series, wasn't Horde vs. Alliance. Horde vs. Alliance popped up for a little while in the Orc campaign, and then was promptly shoved aside for more important matters. Then they made peace at the end. We had:
The Scourge, the Burning Legion, the Founding of Durotar, Maiev hunting Illidan, the Blood Elves escaping to Outland, the Rise of the Lich King, and more.
There was a small amount of Kul Tiras trying to fight the Orcs, but that was swiftly resolved. There's much more to this world than just Horde vs. Alliance, as it should be since it's a huge massive world with tons of peoples and events, not just two factions duking it out.
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I never understood this, especially since the idea behind BfA is all 'Horde for Kalimdor, Alliance for EK will make going to war harder and taking care of ourselves easier'.
Why can't they just say, "Well, that was a travesty but we can rebuild here now that we've got our own continent all to ourselves."?
and there is no more world ending threads, the legion is defeated, the true enemy now is ourselves and the factions
don't forget the factions, the "civilians" and soldiers don't read books or other lore sources, they don't know about the void lord thread, if there is another old god around and who the heck azshara is, so, the war make sense
what don't make sense are the reasons they give to us, lazy and terrible reasons
Again, the threads are unknown till nowI never said I wanted peace, I just don't want all out war because as I said I think it's stupid and a complete waste of resources when there are much larger known threats. Like children fighting over a toy while a robber has a gun pointed at them.
And the war will not always be the main point, is one of the main points, who help add flavor to the game
thats why legion, and a bit of wod were terrible expansions in the terms of lore, case the factions are meaningless
No, you fall back, build up defenses and forces, prepare for an inevitable attacks but also make the best of what you've been presented with. Of course you don't just let your guard down, but striking back when the other side clearly has a major advantage and claims nearly all the territory in an area sounds pretty dumb.
people can claim WC2 was better in lore, and WC3 just was far ahead because of graphics and gameplay, anyway
Even Wc3 had a lot of HxA conflicts, its not the main point, but was one of the main points
the thing is they introduced 2 other factions, so, regardless the HxA, the faction conflict still existed besides then, alliance vs the scourge, horde vs the sentinels
the horde even fight against the scourge and mainly against the alliance to leave eastern kingdoms, and in kalindor against jaina's forces and again in the expansion with the alliance of Daelin
i didn't understood your point hereI never understood this, especially since the idea behind BfA is all 'Horde for Kalimdor, Alliance for EK will make going to war harder and taking care of ourselves easier'.
Why can't they just say, "Well, that was a travesty but we can rebuild here now that we've got our own continent all to ourselves."?
I think we all know that BfA isn't REALLY about the faction war. The title "Battle for Azeroth" will be referring to us fighting off world ending threats. Only this time, Horde and Ally are all mad at each other. The faction conflict, of which there has been a tiny spark of all the time, is just a sideshow.
The entitlement is strong in this thread.
Player vs player is not the only way to have Alliance vs. Horde. The PvE content is all themed around Alliance vs. Horde. Warfronts, for example while they are PvE, the bosses you fight are of your opposing faction. IF you are Horde, you fight Alliance nps and vice versa. Horde vs. Alliance does not = player vs player only.