Exactly, it is pretty much a case of Blizzard can never win.. Have a long end of xpac content drought before the next xpac to try and get it right, and people bitch and moan about it taking too long.. Have a short end of xpac content drought before the next xpac to appease, the whinging and QQing from the playerbase and yet they still complain about the next xpac feeling that it is being rushed..
You think they want you to beta test for your input, when they just want to use you to test their code and server stability. You can give class balance input, but they will take it with a huge grain of salt, cause you will have a bias towards your class. It will take a lot for them to change their mind.
I don't think beta is for class design or number tuning. It's for bugged quests where you drop through the world stuff like that. They are very protective of class design. Unfortunately we had celestalon and he sucked, and now that he is finally Gone we're seeing changes that are need, most well come in 8.1 but better late then never.
Yeah it is one of these things that we will never really know how Blizzard do things.. Especially from what you said of how the companies that you have worked for did things.. Maybe one day we will get an ex Blizzard employee explain the inner workings of Blizzard as from what you have said they seem to do things very much differently..
Last edited by grexly75; 2018-08-07 at 04:54 AM.
Honestly, Blizz needs to clean up their code.
Everyone who has even the most elementary understanding of coding knows this. It shows every time a patch goes live. They find odd behaviors (class spell not working, class severely nerfed or buffed accidentally, etc).
What it will take is blizzard committing a team of 10 people whose strengths lie in cleaning up code and eliminating redundancies. When it is all done, downsize to 3-5 and keep them on to help perform routine code cleaning.
What do I know, anyway? They may already be doing that. Worst patch rollout ever.
Clean code that enables easy editing and has a strong template to work from for next expansions. Stop fucking changing the dps system. Go back to MoP for most classes and upgrade it from there.
Exactly. I wish people would realize the amount of work that goes into a game as big and complex as WoW. It doesn't help matters that the devs are also scrambling about trying to fix about 14 years of old content as well after the numbers/ilevel squish broke a ton of things.
Instead of bitching on MMO-Champion forums. How about you go apply for a job at Blizzard, Mr. Knowitall.
Last edited by Darkguyver2020; 2018-08-07 at 04:58 AM.
[Serious] The point of a beta can be many things, but when it comes to WoW, it is done for multiple specific reasons. It is for example done to stress test areas, events or functions. It is done to gather opinionated feedback from the players, but also feedback from the players in the form of data gathered from their actions within the game. It is also done to see players interact with the enviroment and see if they encounter bugs.... That is actually the biggest part of betas in WoW, clearing out bugs and making the game playable for launch.
One thing is important to note: Betas are not there for the game to be perfect, but it is there for the game to be developed in a way where interactions and designs are improved through people interacting with it, who are not developers themselfs. When the beta ends, it does not end because there is nothing left to do, but because the development process have lasted as long as it could in this stage(or as long as the plan would allow) and it is then launched. It is pretty much impossible to fix all problems of a specific system, application or game before it launches as there is always a constant battle between improving, adding and polishing things for your product.
So when Blizzard launches an expansion which still lacks things, have bugs and which can use more development time, it is often not because the beta have failed or anything like that. Most of the time, the beta has done its job of supplying the developers with the data they need. The problems are often located in timeplanning, time management, indeciesiveness and overall mistakes in the development process, not just during the beta. I bet you that Blizzard have 300% or more data from the beta than what they can actually use in making improvements based upon their time constraint, but that data is then lead over to further development teams, which luckily can develop ahead of the beta crew and might already have worked out solutions for the first major patch of the game, for problems found out during the beta.
Last edited by Flurryfang; 2018-08-07 at 05:00 AM.
May the lore be great and the stories interesting. A game without a story, is a game without a soul. Value the lore and it will reward you with fun!
Don't let yourself be satisfied with what you expect and what you seem as obvious. Ask for something good, surprising and better. Your own standards ends up being other peoples standard.
I except the launch of BFA is going to be on the levels of WoD. Where its going to be 3 days due to server crashes.
High Elves and Wildhammer Dwarves are finally playable in the Alliance. XD
Pretty much Alpha/Beta is just testing server stability and free press via "Influencers", then more free press as it goes to others as well.
Could be off base, that's just what this last a/b appeared like. Considering I'm waiting till sometime after 8.1 to get my spec looked at and balanced right...