It's fine imo. The absolute hardest part of the fight is having 4-6 pro basketball players do the orbs asap. The sooner those orbs are slotted, the easier the encounter. P1 is entirely based on that speed, every1 else is simply staying alive for that gauntlet. P2, it will give a super burst window for the boss. G,Huun's other abilities feel rather standard for a raid boss. The usual, run away with a debuff and stack on players to remove a debuff and an extra face away from boss.
Simply put, the basketball mechanic is the only unique challenge for the boss in normal.
The wise wolf who's pride is her wisdom isn't so sharp as drunk.
oh wow - they are trully trying to kill wow .
they tired it 2 times already - both times it failed utterly and completly.
one fail after another - BfA is doomed since its lead by blizzards team B. they hsould fire those incompetent retards.
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you want chalenge ? go hc and mythic not mode that is clearly not for you.
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they perfecly understand it.
this is probably their retailation for not being able to abuse others with ML anymore. thats why they are being dicks on purpose speaking about difficulty that is not for them.
I understand the dilemma but it's not unreasonable. Objectively speaking you guys are doing a 355 raid in 335 gear at very best for most of the people you are attempting to speak on behalf. It's meant to be progression for you as well as the rest of the HC and mythic raiders. Then if you're not even up for that, there's always waiting for LFR wings to release. Either way normal wasn't ever meant to be completely mindless, and sometimes gear is really the factor that you're missing. That's not bad design, that's smart design to keep your community interactive.
Pretty sure it's gonna be out until at least Feb tbh. March and April aren't even out of the question. They don't have a nighthold from the beta waiting, and ToV was such a shit show I doubt they want to quick flip assets into a filler raid like that again.
The difficulty tuning and the raid specific azerite trait growing in power the longer it's out definitely points to it being a long haul raid.
https://www.wowhead.com/quest=49985/...o-gloom-hollow
Here's a quest where they literally refer to him as an Old God.
Mixed signals everywhere, yo :|
The debuff doesn't last as long with 10 people, conversely the debuff lasts longer in big groups.
G'huun is actually slightly harder with more people because the Gibbering Horror gets a lot more stacks and has more HP and damage, which is slightly but not entirely cancelled out by a bigger percentage of the raid having to do cores.
Killed him easily in a PUG, quite easy boss, what is your problem?
Probably because "PUG" can mean anything from "bunch of randoms" to "hand picked people from various mythic level guilds, all with 350+ ilvl"? The latter being capable of killing a boss doesn't mean anything for the intended Normal crowd.
And it's all about ball tossing in normal. For the lowest organized difficulty level, it's surprisingly complex, fairly punishing and probably another mechanic that screws up very small raids. At very least, losing a ball shouldn't put a debuff - Normal is not a difficulty that should demand perfect execution and a single mistake can add two people to the rotation, which is quite a bit.
you are so mistaken . im speaking about puugs with people ranging in 345-350 itlv having huge problems in there.
you clearly didnt try bosses in there is you think that its about 335 people - 335 people will break on MOTHER.
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this is my guess too.
it would make a lot of sense why they tunned mythic + and Uldir like this
we are likely once again looking at 2 tier expansion like WoD.