Boooohoooooo i cannot play the game because the rewards aren't big enough!
Boooohoooooo i cannot play the game because the rewards aren't big enough!
If you think 340 is the pinnacle of character progression you are obviously not an end game raider. Normal awards 355, HC is 370 and mythic 385.
My main is already 352 ilvl so getting 340 gear in any slot really doesnt mean anything to my character progression.
WQs like LFR is not for your character progression. Sure it helps to get through the gap to start dungeons. But it's mainly for the people who can't really commit time to gearing up. That way they get as geared as everyone else, but not as fast.
If what doesn't kill you, makes you stronger. Then I should be a god by now.
This. For most people the gear is rather garbage and barely an upgrade over current gear. The only thing it does is muddy the waters in the world of iLvl fixated puggers. Even then the drops from the warmachine are limited to like 3 to 4 pieces anyway, This is at best a small boost, nothing more.
Not to mention that raiding just started yesterday, so did m+, progression has just begun, everything until now was just preparation.
I just wish there was a way for them to make heroic dungeons worth doing for more than a world quest. Even if you're uber super duper casual, heroics become worthless in a few days. Maybe a week at most. Normals become worthless almost immediately :/ (maybe a day if you really stretch it out/have horrid luck?)
The easiest way would be a currency system of some kind. But they're unwilling to ever do that again for some fucking reason.
Have to disagree tbh.
AchaeaKoralin - Are you still out there? | Classic Priest
well OP is atleast right with normal dungeons beeing completly redundant -
there is little to no point in doing them while leveling. each and every quest is linked to some reputation faction while dungeon content doesnt reward reputation at all. also you need those reputation faction not only for gear, but to actually unlock endgame content. Once you hit 120 there is no point in doing them either, as world quests etc. will gear you up much faster WHILE also giving you reputation at the same time.
Since heroic dungeons aren't hard at all (melee hits harder than normal, but bossmechanics only start to ramp up in mythic0) you wont even need to do normal dungeons first to learn basic mechanics. Infact the mechanics are tuned so little that you wont even notice what bosses are doing before mythic0.
Doing heroic dungeons atleast has some value left as you need to do it + WQ to get enough ilvl for beeing accepted by pug mythic groups. The daily heroic rewards have been further reduced in comparison to legion and dont bother anyone anymore (150 Azerite? oh cmon..)
If you hate it so much.. Stop playing? No need to whine like a baby back bitch. It's not even a month into the game yet.
How typical MMO-C can you get. Doesn't like a feature of the game? Its bad design. No doubt this person is a game developer at some important game studio that knows how to develop REAL games. Or maybe he is an idiot who likes to rage about things he doesn't know anything about because he doesn't like them. You better not disagree with him though, like all MMO-Champions, apart from spending 16 hours a day to grind gear so that he can grind some more gear, he is a better player than you. His vast experience in "world top 50 guilds" (translation: Normal PUG runner) means that if you disagree with him then you are a bad. You are so bad that you shouldn't even be reading his comment. You better not even try to join his Mythic guild (Normal mode PUG runs) as he will just slap you down.
How embarrassing.
340 is the new 325.
You can kill them as Horde just as fine, only the world boss and the portal is not available (hint: Don't complete the introduction quest, which flags you account wide. This way the portal master will always offer to teleport you to Arathi, for all alts. Not that the way from the dalaran crater would be far).
This by far has got to be one of the stupidest suggestions I've ever seen about the game. So what about inscription, alchemy, enchanting, and jewelcrafting? Not one of those is tied into a specific "class type". Hell banning everyone but clothies from being a tailor means less crafted bags being made. Seriously you're a freakin idiot with your suggestions.
by that I assume you consider LFR a actual raid and not what it truely is?
The aim of LFR is for people who arn't really raiders but are interested in the story of the raid. It requires little to no skill to actual complete LFR and is purely a story telling medium like questlines.
Character development is gearing for difficult content, whether that be normal/HC/Mythic depending on your personal skill level and 340 gear does not meet the ilvl of what you can get from this content.
Under the principle of 340 LFR gear being redundant, I had passed that ilvl in week 1 of BFA. LFR gear is almost always redundant the moment you get it, the only chance you get ilvl upgrades there is titanforge.