Currently the Azerite system is an absolute shitfest. There is no fun with the system, and there is no balance in the system.
At the moment you have to:
- Hope you receive a half decent trait from the current raid tier
or
- Hope you receive a half decent or BiS trait from the Mythic+ weekly chest. Which can sometimes give no azerite item at all, (1-3 items)
There is one best trait for every class atm, leaving the rest of the traits with the same feeling as the legendaries in Legion.
Most people can agree that farming for a golden dragon item was fun, but not in the way legion introduced it. With one or two legendaries performing miles and MILES ahead of the other legendaries, and capping it at mostly "one" legendary per week, time gating the farming of the item completely. So you could feel useless all the time until you received your best in slot legendary weeks upon weeks into the expansion, with then no desire to farm for more legendaries because why would you when the rest of them are shit?
Azerite Traits have the chance to bring us the best of both worlds by combining the feeling of hunting a golden dragon item, and getting that "aww yiss" feeling when you receive it. But they simply fucked it up harder than anyone could fuck something up.
What can we do to fix the azerite system into something that lets you have the "aww yiss" feeling, but still lets you farm for it?
There is an easy fix, at least in my own opinion.
First:
- Rebalance the traits so they are closer to each other, instead of this 1500 DPS vs 500 DPS trait shit.
This would bring traits closer to each other, and make more fun and interesting traits to be used, like the cooldown reduction traits, or ability augmenting traits. (Instead of stacking Thunderous Boring Blast)
Second:
- Randomize the traits on the Azerite Pieces, and remove the innate traits on the items.
This would randomize the different traits you received on an item. In both the T3, T2 and T1 row. Before you crucify me, listen to my third point.
Third:
- Let the Azerite Pieces be farmable in Mythic+ so you can actually receive an item that you want. Let the items drop in all dungeons, so you can simply do the dungeon you want, instead of the dungeon you have to.
Every time you received an item in mythic+ there's a 33% chance it's an azerite piece instead. Letting you easily farm dungeons for an azerite trait that you like in the first row of traits, the major damage boosting traits.
Then also adding incentive to keep farming mythic+ if you want that cool perfect azerite piece with both the T1 trait you want, and the T2 & T3. The T2 and T3 traits don't matter much, but it would feel SO much better if you could actually chose the combination of traits you wanted, instead of being given three combinations of undesired traits.
All in all, this would give you a higher access to the azerite traits YOU wanted, instead of what they want to give you. Because currently it's all a VERY low chance of receiving a high item level azerite piece at all, because bosses only have a 20% chance to give you loot in raids, and 33% chance to be an azerite piece. Secondly you have to wait on the Mythic+ chest every week which have a chance of shafting you and giving you 1 item only, that can be everything else but an azerite piece.
I'm curious to what you guys think about this, and what would you do to fix the current Azerite item system? So we have something to chase like the "Golden Dragon" item in Legion, but less RNG fuckfest.
EDIT 1: Title should have said current azerite system, not its entirety. If you're going to reply, leave a reply that is actually worth reading instead of "no thx k bye".