Originally Posted by
probert
Recognizing that Legion had lots of content updates over the course of 2 years, Legion at launch still felt vastly more complete.
Legion Dungeons: 8
BFA Dungeons: 10
Legion Raids: 2 (Emerald Nightmare + Halls of Valor)
BFA Raids: 1 (Uldir)
Legion Zones: 6, 3 per faction
BFA Zones: 4 + 1 end game dedicated zone
So far so good, roughly comparable.
However, the next details showcase how thin the content becomes. Bold represents objectively superior content.
Legion: New Class (Demon Hunter)
BFA: 6 new allied races, reskins of existing character models, require Legion achievements of varying complexity
Legion: Class Order halls (8 class quests & NPCs)
BFA: A reduced mission table + faction campaign (about 2 hours of quests)
Legion: Artifact Weapons (including skins, abilities, artifact power, and quests)
BFA: Heart of Azeroth (including 3 pieces of armor with randomized abilities and random drops)
Legion: Tier sets for each raid, for each class
BFA: Armor types
Legion: Transmography 2.0, Mythic+ dungeons, World Quests
BFA: Expeditions (see: heart of azeroth), a Warfront, voice chat 2.0
I'd argue that Legion wins the last category, as World Quests and Mythic+ dungeons are the main focus of the end game at this point for the majority of active BFA players. Expeditions are being farmed out of necessity for azerite (and some vanity collectors), and Warfronts are only available 2 weeks at a time to a faction with virtually no value after ilvl 340 gear.
My question is... where did the development resources go for all of Legion's new features, versus what was delivered in Battle for Azeroth?
Were Warfronts and Expeditions so difficult to develop, that they consumed all the resources that build the equivalent of 8 Class Hall campaigns, class armor sets, the new transmography system, the new Mythic+ system, World Quests mechanics, and a new tank/dps class?
One area not covered: class and mechanics changes. I'd argue ability reduction and GCD changes were bad design decisions, as are the PvP changes...however these tuning changes occur every expansion; survival was changed and demon form was removed in Legion for example. Also, the deliberate gold deflation put in by Blizzard this expansion fix problems introduced last expansion. Professions aside from herbalism and alchemy are mostly useless, but that was a problem since WoD.