I think the issue is that now, on top of their being RNG for just getting the item to drop, there's the added RNG for whether that piece will Warforge, or for Azerite pieces, what traits they'll have.
It may not actually be worse, but it feels worse IMO.
BIS
Best
IN
SLOT
If it is not the best it could possibly be, it is not BIS since it's going against the very definition of the word.
But sure let's play your game.
My best Azerite pieces are from mythic+ and the only way to get them on a decent lvl is from the weekly chest (which will be fixed). That is 1 chance for an item out of hundreds that could possibly be in that chest. Compared to that tbc or vanilla gearing was a joke because at least you could save DKP and knew which boss dropped what.
I did play both vanilla and TBC and the gearing now is a nightmare compared to then. Back then in a decent raiding guild that was not all about fucking people over everyone had their own list of what items they went for and if you had that item you didn't have to worry till the next raid. Now there is just no ending to it.
There were cases when "BiS" item was worse if you break your ZG 2 set (especially for healers), so you had to obtain 2 "BiS" items in your bags first before they became "BiS".
- - - Updated - - -
Step 7, pray your officers doesn't go "this one piece of leather gear goes to a warrior because he needs crit, we don't care about your personal bis lists we want to kill dragons"
Originally Posted by Urban Dictionary
BFA
You go into encount and beat boss, gear you want may drop - rng
Gear that dropped might have the stats your class wants - rng
Gear may upgrade into a high ilevel - rng
Azerite gear might not have the talent you want - rng
During Legion you might have gotten a legendary from an elite. -rng
vanilla
You got into encounter and gear may drop - rng
Gear drops and you roll against other people - rng
Gear may have the stats you want - rng
Gear might drop your tank below defense cap - rng
gear may drop your dps toon below hit cap - rng
You might not have the skill to use the weapon you got - rng
You might get a epic BOE from a random mob. - rng
I might have missed some in both lists.
If that was the case, one you got full raid base you could go "Ok I'm done" But you aren't done, you would still have a lot of significant upgrades left.
In vanilla once you got full bis, you were done. There was no more loot to go for. It's a matter of this being a never ending treadmill.
"then BiS is unreachable" YES that's the problem. The rng to get bis is SO HIGH that it's unreachable. You will never complete your bis before the next raid/content, you will never reach a point where you're done.
Best in slot. BEST. It's not a debatable definition. It is the best possible item for each slot, not being delusional, just knowing what the definition is. How can an item be bis, when you can replace it with another item?
So in practice you won't get BiS at all, so why even go for it? That's the point though, if you think like that, you have in practice no BiS list, because it would be impossible to get. Not impossible sorry, like 1 in a billion to get.
And yes, I am from that era myself, TBC raiding was for me the best thing in this game ever, and gearing was better then, because of the difficulty it was to get those items. Now we get tossed the gear after us even if we want it or not, and that's why we have the layers on RNG. I don't mind it personally, though it have been better times imo. I never got MoB from Illidari Council, or DW from Deathbringer Saurfang and I did that every week, but hey, RNG ftw
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
I think you're probably right about this. I've seen people writing about RNG inside of RNG like nesting Russian dolls but there's not that much difference between a 2% chance for a drop and nested RNG rolls that come out to 2%.
I think that perceptually one thing that bothers people is that so much stuff drops that's essentially useless. I don't know how the psychology plays out over fifty chances to get something that you only get something once very rarely or you commonly get lots of drops that you don't need. Personally I find the first frustrating but I find the latter to be infuriating.
The other thing to note is that there are more non-raid, non-dungeon things in the game that have RNG associated with them. That probably contributes something.
For those that want to argue, I may well be off but that's how I perceive the differences between then and now. It might be better to get nothing at all rather than getting stuff repeatedly that doesn't do anything for me.
Also: signing on fully to the post @chazus made at #2. Combining that post with mine a conclusion you can reach is that loot is much less deterministic.
Last edited by MoanaLisa; 2018-10-06 at 02:48 AM.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
I played Vanilla and I am going to tell you how.
Firstly, Lockouts. All content outside of raids had no lockout. You could run UBRS as many times as you wanted to get the gear that you wanted. Standard that dropped would have 2-3 contenders and quite achievable.
Crafting was an integral part of gearing which had little rng involved.
Pretty much all guilds used a DKP style of system, which greatly reduced RNG. Also raid tiers lasted much longer. giving a long time for drops.
World firsts weren't really cared about
DPS was far less important overall. Threat and other mechanics took higher priorities.
You got loot less often, but felt good when you did. Now you get heaps of loot, but its mostly trash.
Don't get me wrong, I don't think vanilla is the best system we have ever had, but the current one is pretty shitty.
Perception is always a thing when you come to BiS-obsessed player, the case of "i won't dump my DKP on nefarian cloth helmet, i need it for when onixia cloth helmet drops" was always the case, so this piece goes into disenchantment, because giving it for free "isn't fair" and players don't want to be in shortage of DKP when the BiS piece drops. Seriously, worst loot-drama-related memories for me are from experiencing outrage by those BiS-hunting assholes.
Oh, do i also need to say that the case of that-one guy who got his onixia helmet then got azuregos helmet and didn't use it "because it's worse now, i need to get boots from trash first and another set piece so i won't lose set bonus, but when i'll get there - it'll be my bis, yeah i know i've got my chromagus shoulders also but i can't equip them because ZG bonus is soooo good for healers, and i need BiS neck first" is always there, he just sits on a pile of treasure hoarding it like a dragon that we are supposed to kill.
Last edited by Charge me Doctor; 2018-10-06 at 02:58 AM.
Originally Posted by Urban Dictionary
That is why the term BIS shouldn't even be used in the current state anymore sadly besides maybe for traits (and even those chance every week it seems) I do miss vanilla/TBC itemization where i had my list of stuff i wanted and could cross off the items 1 by 1 when i got them. It was so nice to have that final piece knowing your character progression was over for a bit and you could do something else.
I didn't say this specifically in my post because I was responding without having read all of the thread but the comments about the death of BiS are spot-on and something to think about. I'm not really in that game any longer so it's a bit outside of my current thoughts about the game. But the vagueness that now surrounds Best-in-Slot along with less deterministic loot could easily combine into something that would be really easy to dislike. I've been there though with the BiS-obsessed and it's not always fun. There's a lot to love about being super-casual and being away from them and off the gear treadmill is a part of that.
Last edited by MoanaLisa; 2018-10-06 at 02:58 AM.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
https://www.youtube.com/@DoffenGG
Gaming and WoW stuff
BIS doesn't mean jack till you got it, until then your still dealing with the list.
Vanilla BOE epic is balanced against the Legion legendary as something that put you ahead of the game.
Random trash item RNG in raids/dungeons is a basic thing so I skipped it in both.
Weapon skill matters since most players didn't level skills for weapons they didn't normally use.