Originally Posted by
ArenaDk
Lets talk about Woltk. Woltk is famous for being the best wow expansion of all time, while other expansions are most of the time flamed for every little thing.
Why is that so, even so Woltk had nothing to make it self stand out.
1. Leveling:
Leveling in Woltk was something special , people loved it for being a new adventure, following arthas and trying to cross his plans, while fighting of the natives, nature and other dangers. I can understand compared to Classic and TBC the leveling was awesome. The zones were great , and most important there were alot. But in todays time we have every expansion less zones with better quests. There is a reason why people hate leveling in Woltk today. Compared to what we have today the quests are boring, bad designed and repatative. No one would level there if he had the choice.
2. Dungeons:
The Dungeons in Woltk were a joke until the pre dungeons for ICC. Heroic or normal, all dungeons had little to now mechanics, reused assests over the whole expansion and after getting the gear there was almost no point in visiting them again. The pre ICC dungeons were challenging for most casuals at the start, but became easier over time and got abused realy fast to equip for ICC which we will talk later about ( which is part of the problem of the dungeon).
3. Raids
The addon had probably the worst first Raid of all time. Naxx was heavely undertuned, Onyxia was a 1 Boss raid which dropped far to good gear , obsidian was also too easy, if you did not go for the 25 mount.
Ulduar was the beacon of Woltk. Hands down the only Raid which can be considerd as ,, good´´. Fun from begining to end, tactical fights, good tuning out site of Yogg alone in the darkness and lots of player reponsibility.
We dont need to talk about the next raid i guess. The pre dungeon was fun, but too easy and way to good gear again. The raid was tuned fine, but boring outsite of two boss fights and a meme.
Now we come to ICC. ICC was a special kind of Raid. It was probably the Raid the most People playing Woltk did. The fights were alot of fun, but at the same time mostly no challenge. Lich king was probably the only fight which saved the Raid from being considerd Naxx level. At one point i hate Icc for being this easy, on the other hand ICC gave people a good way to play after completing the pre dungeons.
4. PvP
Awesome world PvP with thousand winter. But Dks, Tanks, Legendarys ruined almost all arena seasons. And with the Cata bug making the tabard worthless, giving it the last nail in the coffin.
5. Lore
Lichking had more Plotarmor than Sylvanas and she died three times already. Like the only reason the Lichking was allowed to exist this long was because no bigger being like Alextrasza had time or interest to even kill him. (useless nexus war )
It may not sound to bad you will say. But remember in todays time expansions get judged for every little mistake and Woltk was full of boring fights /quests / gameplay. If Woltk would come out today, it would be regarded as even worse than WoD.
Most people will hate on the classic three Expansions: WoD, Cata and Mop.
WoD: no content , while having fair pvp and few of the best raids
Cata: because at the start it was to hard and in the end it was to easy until Spine
MoP: Kungfu Panda
But all this expansions had better dungeons/raids/leveling/pvp and bonus features which were better than Woltks. Okay not Ashran. But Woltk was not the prime of Wow, it was just lucky to ride on a famous character, released before the competition like lol, csgo and other came out and while wow was still famous as hell.
tldr: Woltk was not as good as people act