Classic WoW devotees unanimously declare: Of course we’d pay for Classic!
Blizz responds: okay, let’s charge them, they said they’d be fine with it.
Devotees: Why the fuck do we have to pay? It should be free or reduced cost!
Classic WoW devotees unanimously declare: Of course we’d pay for Classic!
Blizz responds: okay, let’s charge them, they said they’d be fine with it.
Devotees: Why the fuck do we have to pay? It should be free or reduced cost!
The entire purpose of making classic require subscription is to pad their overall subscription numbers.
When Blizzard shows the stats to their financial superiors, all they see is sub numbers. They don't see how many are playing retail or classic. It's the perfect marketing tool.
There won't be a subscription reduction for classic.
Too funny this thread. I could go back 15 years ago and find the same threads on thottbot about how "expensive" wow it to subscribe.
Simply facts is that it costs a lot to to fund engineers, and blizzard is a company. No company would do ANYTHING that didn't have the potential to make money.
I just don't understand how everyone wants something for free or to have other people fund your entertainment. Nothing is free...The fact that the subscription price hasn't gone up in 15 years is incredible. Taking into account inflation, it costs "less" than it did 15 years ago.
I made a post on the classicwow subreddit about this and got shouted down. Bizarrely imo.
I'd definitely rather a half price "Classic only" option. And I'd pay for 2, so Blizz would still get their total money.
Two things,
First, I doubt the investors get the subscription numbers. All they get to see is revenue, because that's all that matters.
Second, Classic will add, in the long run, 100K players at most. There will be one huge, likely million-sized spike in participation in that game for the first few weeks, which is not going to affect subscriber numbers very much because many are going to be people who are already subbed to retail and want to see what the fuss is about, and then it's going to drop off very quickly because it's still a 14-year old game with 14-year old mechanics and design. It's not going to be the Second Coming of Green Jesus by a wide margin.
Nothing ever bothers Juular.
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I think the main issue is that people don't want to be subbed to retail. I don't think it has anything to do with the cost, it's more of the stigma that these guys hold against retail and they aren't willing to let that go, even for something they begged for for many many years.
There was ALOT of shitty stuff in classic, mob tagging & spawning was one of them. A QoL change on retail.
I remember in alot of zones and places in classic that were annoying cause of how mob tagging worked, not just in the starter zones.
Mob tagging, respawns of mobs and herbs/ore were a part of classic. It was a fight for everything. Therefore, as most of wow back then, everything was slower. every damn part of the whole classic game is slower.
I dont get the crying over this when we all know thats how it was in classic.
You gonna cry about having to use flightmaster & run on your feet from Stormwind to scarlet monastary just to loose 2 people when you finally get there? "pls lfg".
Besides, elwyn forest is for humans. Gnomes & dwarf dont start there. Night elf dont start there. So unless 95% of the people who play alliance must be humans it will be ok.
Sure on the first days this will be a issue. It will quickly calm down. But who am I kidding, this is wowplayers. Insta rage each time a new xpac comes out and they cant play 100% the very second the xpac comes out. Its mental breakdown, bitching and crying 10 minutes into a xpac "omg to much ppl wtf". Then 2 weeks later, empty.
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For your first point, there are likely way more factors than the public has knowledge of.
For your second point, it is entirely speculation. There's no evidence to support how many players classic will actually attract. This entire thing is more of an experiment on Blizzard's end.
Imo what would be best is the reduced price for classic only and free with a current retail sub. Or - but I doubt that'd happen - a bigger reduction for current WoW subscribers, e.g. 5$ a month, and like 10$ for non-current subscribers.
When we talk business, imo the subscription cost should fit the target group.
--- Want any of my Constitutional rights?, ΜΟΛΩΝ ΛΑΒΕ
I come from a time and a place where I judge people by the content of their character; I don't give a damn if you are tall or short; gay or straight; Jew or Gentile; White, Black, Brown or Green; Conservative or Liberal. -- Note to mods: if you are going to infract me have the decency to post the reason, and expect to hold everyone else to the same standard.
Good question. As for me, back in vanilla retail I had my own guild and raided MC and ZG. I didn't get to finish them sadly. I did later but of course with the level cap increased it was a joke. Now I can go back finishing what I started, that would be a reason for me to sub. On the other hand, I've leveled numerous characters in Azeroth and to be honest I got tired of it. I could still enjoy it, but it's not like in the old days when it was completely new and could immerse myself, unlike the current game which is rather the opposite of immersion. I'm totally cool with that, I just won't play it because when I do I soon start to wonder what I'm doing here. Classic is just my type of game.
I believe Blizzard has the money and power to make it the best classic mmorpg in the genre. That'd fit into their business model the most, as the current game is also the most played mmorpg. But in order to achieve that, they have to get the most subs and it'd mean investigating if there are many players like me longing not only for classic but also for the playstyle that belongs to it.