This answer made me laugh..
"Part of making an alt can be having a fresh set of goals and rewards to pursue once you’re starting to run out of accessible goals on your main" in regard to rep.
Doing rep on an alt is not fresh and new.. LOL
This answer made me laugh..
"Part of making an alt can be having a fresh set of goals and rewards to pursue once you’re starting to run out of accessible goals on your main" in regard to rep.
Doing rep on an alt is not fresh and new.. LOL
This, hundred times over! Way better solution which would fix the problem of lacking some gear to kill a boss without having to relay on rng, which was never good, and it would give me an actual reason to do raids again. Also, should remove sockets being random as well, this is as bad as wf/tf in my opinion. Let players be again on the same playfield.
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Wrong. When I was not raiding the highest diff I was never jealous of other player's gear, because I knew he has earned it by doing the hardest content in game. Which made me wanting to do the same, so I could have the same gear as he does.
Being blessed by rng doesn't feel good in an mmorpg game, it doesn't feel like I have earned it, it could have never happened, it means I was just more lucky than the other guy doing the same thing I do. You might get that Pog feel for like 2 sec, but other than that it feels bad long term. Missing the time when gear progression mattered.
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I went from the best geared player on my server at the end of cata to not even being able to get a full bis gear at the end of mop, and I have killed Garrosh/cleared raid for at least 40 times on the hardest difficulty. At least in cata I knew for what I was working for, now I don't, which kills my sense of progression and fun in the same way.
Players: Hey, why you punish players who want to specc their character to any specific situation using the Azerite system?
Blizzard: See, Azerite is an armor that has talents in them. You can select several talents for your specc and then pay gold to re-select them. Next question!
That question dodging is epic.
I know nobody gives a shit but I've been playing WoW since the very beginning... and although I've not really liked it in recent years (since WoD), I've always hoped that it'd just had a few bad moments and that it'd come back around with a few fixes etc... but that Titanforging being here to stay has kinda put the final nail in the coffin for me. What a shame. Thank goodness we have classic to look forward to for a real RPG experience.
"The achievements that require a certain number of Exalted reputations will now aggregate progress across your entire account."
Does anyone know if this will be retroactive?
I am not sure how you mean, you just go on all your characters and any new ones it adds to the tally. If it's a reputation on a character you deleted or so, yeah that one will not be count. Same as what happened with BfA when you had to login all of em to get your new Honor ranking.
I'm an altoholic since 2005.
Do you have plans to make more reputation rewards account-wide?
We feel that it’s important for characters to retain a certain element of distinct progression. Part of making an alt can be having a fresh set of goals and rewards to pursue once you’re starting to run out of accessible goals on your main, so we don’t make reputation globally account-wide. But some players feel compelled to re-earn reputations in a way that’s frustrating and we want to do what we can to help alleviate their specific concerns. We’re addressing some of that in Tides of Vengeance:
-- So...what I want to know is...who the hell makes an alt with having to level reputations again as a goal?
Answer: Nobody.
Just another b/s excuse to not make reputation account-wide. Nobody wants to have to continuously re-level reputation on every single alt they make.
So basically "we hear you, we just don't give a shit about your opinion. But to avoid you being more whiny, we'll tell you we'll keep listening while ignoring you and doing WTF we want because some of you people will keep playing no matter what we do anyways".
They have no incentive to listen. I'm glad I haven't renewed my sub. We'll see how 8.1 goes.. but I doubt I'll come back from that. Their heads seem suck up their asses.
Titanforging is a fucking rubbish system, I hate it and am really disappointed to hear that it is here to stay. There's nothing good about bis trinkets for mythic raid dropping from anywhere other than mythic raid.
Nice questions you got there. Fucking pet battles and new players being overwhelmed by content... must have been the same scuffed Hugo from Lost who said that Red Shirt Diablo Guy was inappropriate.
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So, let me try to understand, you said that they are undermining your capacity to bring your alt to a level where you can switch between your alt and your main with your friends, being raiding, m+ or whatever. And no account-wide reps are also a reason.
Then you said "thanks god classic is releasing", ok, I did not play classic but help me here, as far as I've heard whatever you are complaining about alts CAN'T be better in classic. You still don't have account-wide reps, the progress of your character is way slower and by no means alt friendly.
I don't dislike WF/TF, but I agree it scales a lot, it should be at best 10+ ilvl and that being rare. You can gear up pretty fast and that actually helps your alts a lot...
What I mean is, your post makes no sense. If you want to go to classic because BFA is not "alt-friendly" I don't understand. If you want to go to classic because you want a more hardcore and rewarding experience for investing a lot of time then you are surely doing the right thing.
Retail has transmog, classic not. The reason people ask for account wide reps are for transmogs reason and some extra utilities (Like the boat vehicle from MoP anglers where you can fish from the boat). In classic you dont have to care about such things. In Retail, 1 character cannot unlock transmogs for all others, so its kind of trolling that they said "we hear you" and that they will make transmog you get with 1 character "account wide".
Second, yes alts are better in classic, because there is no time gating on what you try to achieve. In retail, I can only do 7-8 WQs per day and hope for the emossary if I want to get rep with a faction. In Classic, I just grind mobs and items.
In retail for example, think you have a warrior and a mage. You log in with your warrior Monday to Satarday and play 1 hour each day (total 6 hours). Then on Sunday you log with your mage alt and play 8 hours straight because is your free day. Warrior will be by far more advanced and progressed than your mage even if your mage has 2 more hours gameplay. Not only in reputations, but in Artifact power, gold and gear too.
In Classic, your mage will be more advanced than your warrior, because he played 2 more hours, period. That for me is alt friendly. It is also Freedom to do whatever I want with my time, rather than get tunneled into specific tasks.
The trick of selling a FFA-PvP MMO is creating the illusion among gankers that they are respectable fighters while protecting them from respectable fights, as their less skilled half would be massacred and quit instead of “HTFU” as they claim.
The trick of selling a FFA-PvP MMO is creating the illusion among gankers that they are respectable fighters while protecting them from respectable fights, as their less skilled half would be massacred and quit instead of “HTFU” as they claim.
I have to admit that I find it quite impressive in how talented Blizzard is at avoiding answering questions.Originally Posted by Blizzard
Essentially, Blizzard is saying that they really want to make it so that they can keep the overwhelming amount of content for current players to slog through to keep them playing excessively on new alts without pushing away potential new players because of how tedious and long the leveling experience is.
Strangely enough, they can't find a viable solution... go figure!