Indeed, at least ingame they have enough spine to say, the Alliance wins because of their numbers and their uberawesome super heroes with demigod powers. On a logical standpoint humans vs Orc 1 on 1, the humand would always loose.
Indeed, at least ingame they have enough spine to say, the Alliance wins because of their numbers and their uberawesome super heroes with demigod powers. On a logical standpoint humans vs Orc 1 on 1, the humand would always loose.
Heck with Live Action movie -- use the animation team who does the WoW cut scenes and make a movie using that.
I will also 2nd the view someone said about 1st time watching the WoW movie was not too bad but 2nd time around and your like -- OMG this does kind of suck.
If they did a movie using that animation i am not sure it would be a smash hit but i think it would make enough money from people who play WoW now and people who used to play WoW.
OR
Same thing but make a animated Series on like Netflix ... maybe both
Warcraft wasnt a bad movie, but it was a fan movie, it was made too heavily with fans in mind, its design had too many time lapses and not enough of a singular consistant plot, it was more of a cult classic, that had potential but lacked its full opportunity to shine.
Tbh, it was good, it just wasnt great.
I think the thing is, if they make another Warcraft movie, at the box office, they'd need alot of effort, I think its more likley, we will see a netflix live action warcraft series, to continue it. I suspect if their netflix diablo animated series is going to be a success (yes thats a thing mentioned in blizzards list of ideas for diablo) then if it works, warcraft might.
I had the impression that it was well-received in Europe as well. My s.o. is not into Warcraft at all, but he found the movie entertaining, and one of the good video game movies out there. I found the movie to be good as well, though I noticed the retcons. It was kinda like having WarCraft I told from the perspective of WoW, accounting for things they brought later to their setting. Of course, it's anecdotal.
Fuck you, Give me Money- Bli$$ard
Fact is, it was a passion project. And that passion isn't really around now to the degree it was several years ago.
Basically this. Wc3 had an easier plot to follow, not as many characters as in WC1 (at least the beginning) and therefore more interesting for people who had no idea what the whole warcraft universe is about. LotR did it right, which has a huge background story but the plot was still easy to follow.
All my none gamer friends like it and ask me when the next one is, more so now that it hit Netflix lol. So there is so interst in a part two, I for one want it. They can give a better movie now, used what worked and expanded on it.. maybe skip a move and go with a Netflix show.
Last edited by Devilyaki; 2018-11-28 at 11:23 AM.
I spoke with Duncan Jones briefly on twitter. He was quite amped for more movies but it is ultimately up to the studio / production company to provide more cash for another one.
Also:
Budget $113 million-137 million
Box office $433.7 million
Not sure if I would consider this "tanking".
That's just the production budget. There's also the marketing budget, which can be anything from 50 to 125 million. Most of the box office income was made in China, and they keep part of the profit. The movie flopped badly in the US. It is said that a movie needs to earn at least double of the production and marketing budget just to break even. The movie would have needed to make at least 475 or 500 million box office for a chance for a sequel.
Maybe they'll make an animted series. Would be the best way to tell the story considering how huge WoW's lore is.
The movie (as much as I liked it) was going to hard to fit the entire first war into a 2 hour movie, you can tell the movie was rushed. :P
If they made a high quality cinematic short , or hell 1 hour film and sell digitally on the internet they'd make bank IMO , in theaters it's always going to flop
Well at germany and russia it out sold deadpool one and many other movies and it was among top 3 watched movies in many other European countries. the problem with it was that it flopped in US and US is alone like 50-60% of movies sales and as for chinas sales the international law made it that the studio got only one third of the money it made in china. So if big budget movies don't make money in US they always flop.
https://en.wikipedia.org/wiki/Warcraft_(film)
Budget $113 million-137 million
Box office $433.7 million
Tanked even harder here. Even my boy Travis Fimmel couldn't help it. Too far off the source for WoW fans, to reliant on knowing WoW for non fans. Missed the mark hard.
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And then directly underneath that on the same wiki page; However it was still considered a financial disappointment, losing between $15–40 million.