They just need to bring mop class design and the game will become 10 times better then the current abomination that we have.
They just need to bring mop class design and the game will become 10 times better then the current abomination that we have.
I just want my class to go back to what it was before this Legion garbage and all the pruning and so-called ClassFantasyTM.
Legion and BFA classes are utter trash and Blizzard should be ashamed for having ruined the awesome and refined design of classes and replacing them with this trash.
Subtlety Rogue was an amazing, incredible, unique, and fun spec prior to Legion and BfA
“All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.”
― Douglas Adams
This just simply can't be done. It would require to rebuild the whole game all over to accomodate those changes.
No.
Honestly, apart from cutting edge balance issues in regards to Mythic+ and Mythic Raiding, i have no issues with either class design or class balance. Every spec is viable, some are more engaging than others, but we're in a very good place, especially considering we're talking about 36 specs in the game.
Class identity took a dent in previous expansions, with a lot of unnecessary pruning, but i think they've been taking measures to regain that.
So i'm fine with them. I just wish they'd test more whacky and gameplay altering traits for each class instead of bland % increases.
Subtlety Rogue was an amazing, incredible, unique, and fun spec prior to Legion and BfA
“All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.”
― Douglas Adams
In other words, the game was at its best when it was just a RPG (not without its flaws ofc) instead of trying to cater to the competitive MUH ESPURTZ bullcrap that Blizzard has been pushing at least since WotLK. They have (had?) the SC, HS, OW and HotS franchises for the "competitive" crowd, why did they had to butcher WoW (and to a lesser extent Diablo) too?
Why post a bunch of bizarre ideas when simply reverting to MoP would fix most of the class design issues.
/Agree, the focus needs to get back to fun as the first priority and balance second (but still important to strive for). The developers for WoW seem to be creatively bankrupt when it comes to coming up with new class abilities that people look forward too. The only thing that can save Blizzard now is its seperation from Activision, and being run by Morhaime and the other founders again...and of course firing Ion Hazznoclue and J Allen Bricksforbrains.
Its one thing if blizz doesnt know how to do modern class design or get new ideas, but then they should have never started massively pruning the MOP classes with a god damn sledgehammer.
Looks like you want some semblance of a rpg again which I can only applaud, keep it up and best of luck.
If you knew the candle was fire then the meal was cooked a long time ago.
Which spec do you play ? Because most of the DPS classes are within 5%~ max of the top dps in average (YES it depends on fights, obviously)
It was A LOT worse in most of prior expansions (BC+, do you remember Hunters who could OS any clothie or DK in WOLTK ????) and totally broken in Vanilla
If blizzard goes away that and "unbalances" things like you want to do, this forum and internet will burn in RAGE. That's how people are and most of them want to be as competitive as any other spec, they don't care about "class fantasy".
Shamans keep saying they re "broken" when no numbers supports them, shaman dps numbers are NOT as terrible as terrible as people say.
Last edited by vashe9; 2019-01-14 at 07:28 AM.
I dont know how we get amazing expansions like mop and legion, and then boring ones like wod and bfa.
1) almost everyone (me included) hated mop BEFORE IT EVEN RELEASED because it removed the old talent points and introduced pandas. MOP is the only exp I havent even played or bought (I think I "received" it for free before wod) but now magically, its the best exp ever.
Did you forget that MOP "introduced" the 3 choices talents ? I received a beta key, created some panda and UNINSTALLED
Same for WOLTK, it was the first "casual expansion" (and that was true actually) but now magically, its one of the most loved expansions... People CHANGE
2) BFA is "legion 2.0" whats lacking in BFA that we had in legion ? We have the same systems (if you except sets/azerite/stupid legendaries)
YES LEGENDARIES WERE STUPID for most of classes, you have one or two cookie cutter leg/builds and you litterally SUCKED without them, it's way worse than current azerites imo
Its just that WQ and all that farming shit is not new anymore for no one
Artifact weapons gave no choice at all, all you had to do is farm to get all points... I still don't get why people were "enjoying" AF, the system sucked and I'm glad it's gone
I seriously don't see a simple solution to "fix" this game for everyone. At least, I still enjoy raids
Most of the "solutions" from players are worse than anything the dev have done until now
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pruning came WITH MOP not after MOP
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... get your fact straights, mop already had achetype and 3 choice talents
http://www.mop-veins.tk/beast-master...talents-glyphs
Are you kidding me ?! Thats better than current talents ?!
See all the "choices" I could make as a BM hunter ?
One example : PETS
Pets no longer have talent trees (as they did prior to Mists of Pandaria). Instead, you can simply choose one of three specialisations for your pet (Ferocity, Cunning, and Tenacity). You can change your pet's specialisation at any time (while out of combat), free of cost.
Each specialisation grants your pet a few specific abilities. Currently, Ferocity provides the highest DPS in a raid environment, so it should be the default choice. Choosing Ferocity grants your pet an important active ability, Rabid Icon Rabid. We discuss this in the rotation page.
YEAH MOP WAS SO GOOD !!!
Last edited by vashe9; 2019-01-14 at 08:56 AM.
So out of all the Rogue specs, you would remove Sub? This just shows that you know nothing about good class design..
Also Class balance has never been better. Right now you can play all specs in the game. People just cry if they do 3 % less damage than other because we are getting roo spoiled.
Anyway I never understand these dumbass threads because before legion, there was no point where all specs were playable at the same time.
*shrug*
Class systems like that are awful. Mainly because players want to play as the advanced classes immediately, not have to meander in the base classes. The system you're describing reminds me of Ragnarok Online which had an interesting class system, but was bogged down by having to deal with the frustrating base classes. For example, Alchemist was a cool class, but you had to deal with the personal hell of being a Novice and a Merchant first. The entire time I'm thinking why the hell can't I just play as an Alchemist from level 1?
WoW's class system is simply better on every level.