Originally Posted by
Orby
For gameplay reasons you can understand why mages have all the powers they do. But there is still so much about mages that have been missed out of forgotten in lore that seems to make them less powerful than they should be.
For starters we can assume mages are a grand term of a mix of classes that exist in warcraft lore, like sorcerer, sorceress', conjurers, wizards, hedge mages and of course mages. LEst we not forget all the 'mancer' classes, Aquamancers and tidesages.
But there are many abilities and spells you don't see in WoW either for gameplay reasons or because they clash with other classes.
In Warcraft 1 for instance mages could not only cast fireballs and Blizzard and water elementals, but they could also summon scorpions
In Warcraft 2 you pretty much see the WoW version of Mages we see today, with their abilities to cast, slow, polymorph, invisibility and fireball, but they also uses a basic lighting attack which is now commonly seen in shamans spell set in WoW. And then there's flame Shield a spell we haven't yet seen in WoW but kind of works like immolation aura.
In Warcraft 3 we had two mage type of units, the sorceress and the Archmage. The sorceress worked very similar to the Warcraft 2 mage unit, casting polymorph, slow and invisibility. The Archmage on the other hand also worked very similar to the mage class in Warcrat 2. Aside from two spells like Brilliance Aura and Mass Teleport (which could just be a portal spell)
Outside of games, in books we have had Rhonin a guy who could very well communicate with animals and also form a raptor army (see Night of the Dragon). A comment alot of people joked about at the time but there's no reason why that could not happen, after all in Warcraft: Orcs and Humans Conjurers even summoned scorpions to help fight beside them, so you could also say Mages have some druidic abilities too.
This leads well into Medivh speaking of druidic abilities who was able to turn into a crow/raven an ability shared by druids in some way.
Mages have such a wide skill set I can see why Blizzard neutered them,
I think there's no reason mages cannot summon fire elementals, summon, commune or turn into animals, use lighting spells, or cast lightening storms.
And we havent even got into the topic of Blood Mages, which is a while new different type of mage as well. In todays WoW we have flamestrike a blood mage ability from Warcraft 3. And while our artefact weapon Felo'melorn in Legion did bring in Blood Mage abilities and appearances (which was awesome by the way), even going as far as to hint at the Phoenix ability with Phoenix Flames it just adds more fuel to a class that seems like is way more powerful
.
It seems mages are probably one of the most powerful classes in game, or at least should be, but it's mostly due to the fact that they are actually 10 classes in one.
I am not sure if there is a discussion here, but is this something you agree with, especially as this is certainly something we can argue about with other classes like Hunters, Shamans, and especially Druids who seen to share every druid school in game.