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  1. #1

    The Major things each race is good at

    What would you say are the major things each race is good at? I have them as follows

    Blood elves - magic arcane, magic light, range fire power

    Humans - warrior melee, magic arcane, priest, paladin, death knight, rogue stealthing

    Night elves - magic nature, magic arcane, magic fel, range fire power. rogue stealthing

    Orcs - warrior melee, hunting, shamanism, warlock

    Dwarf - warrior, hunter, archaeologist

    Forsaken - death knight, shadow magic, arcane magic, rogue stealthing, alchemy

    Gnomes - engineering, arcane magic, rogue stealth

    Goblins - engineering, alchemy, rogue stealthing

    Draenei - holy magic, arcane magic, magi-tech, paladin, hunters (rangari)

    Tauren - shamanism, hunting, warrior

    Pandaren - monk, brewing

    Troll - voodoo, shadow hunting, hunting, shamanism, priest


    I think in each of these, you will find a renowned well accomplished faction that excels at one of these things in the race. Allied races usually share the same thing as the core race, although some might bring something different - void elves bring the void instead of the light, but the rest is the same. Highmountain, Lightforged, Mag'har and Nightborne have their core races pretty much having groups or factions that excel at what they are good at too, except you could say the allied race has a society more focused on one of these -e.g. orcs have shamanism, but Mag'har society is more focused on shamanism overall, night elves have high arcane magic via their highborne factions, but nightborne society is more totally focused on the arcane as a whole socity. Draenei have the light rpevalent thorguhout hteir society, but it in the lightforged it is pretty much everything. Highmountain just mirror tauren largely, they don't specialise at any one thing.
    Last edited by Beloren; 2019-05-31 at 11:06 PM.

  2. #2
    Humans - everything.

    Everything else - being inferior to humans at everything.
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  3. #3
    Night elves - all they're good for is to have their race decimated solely to jump-start a faction conflict and unable to get any vindication.

    Orcs - they know a lot about honor but are terrible in actually following said honor.

  4. #4
    The Unstoppable Force Friendlyimmolation's Avatar
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    Quote Originally Posted by Ielenia View Post
    Night elves - all they're good for is to have their race decimated solely to jump-start a faction conflict and unable to get any vindication.

    Orcs - they know a lot about honor but are terrible in actually following said honor.
    Unless their honor is bushido code, either way their concept of honor has to actually be established first.
    Quote Originally Posted by WoWKnight65 View Post
    That's same excuse from you and so many others on this website and your right some of threads do bully high elf fans to a point where they might end up losing their minds to a point of a mass shooting.
    Holy shit lol

  5. #5
    The Unstoppable Force Arrashi's Avatar
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    Orcs are really good in avoiding responsibility too.

  6. #6
    Humans... literally anything. Nothing is impossible with human POTENTIAL!!!

  7. #7
    Quote Originally Posted by EnigmAddict View Post
    What would you say are the major things each race is good at? I have them as follows

    Blood elves - magic arcane, magic light, range fire power

    Humans - warrior melee, magic arcane, priest, paladin, death knight, rogue stealthing

    Night elves - magic nature, magic arcane, magic fel, range fire power. rogue stealthing

    Orcs - warrior melee, hunting, shamanism, warlock

    Dwarf - warrior, hunter, archaeologist

    Forsaken - death knight, shadow magic, arcane magic, rogue stealthing, alchemy

    Gnomes - engineering, arcane magic, rogue stealth

    Goblins - engineering, alchemy, rogue stealthing

    Draenei - holy magic, arcane magic, magi-tech, paladin, hunters (rangari)

    Tauren - shamanism, hunting, warrior

    Pandaren - monk, brewing

    Troll - voodoo, shadow hunting, hunting, shamanism, priest


    I think in each of these, you will find a renowned well accomplished faction that excels at one of these things in the race. Allied races usually share the same thing as the core race, although some might bring something different - void elves bring the void instead of the light, but the rest is the same. Highmountain, Lightforged, Mag'har and Nightborne have their core races pretty much having groups or factions that excel at what they are good at too, except you could say the allied race has a society more focused on one of these -e.g. orcs have shamanism, but Mag'har society is more focused on shamanism overall, night elves have high arcane magic via their highborne factions, but nightborne society is more totally focused on the arcane as a whole socity. Draenei have the light rpevalent thorguhout hteir society, but it in the lightforged it is pretty much everything. Highmountain just mirror tauren largely, they don't specialise at any one thing.
    For dwarves add technology, they're the ones who invented the tanks and firearms.

  8. #8
    I think tanks was a gnome thing.
    But yeah, dwarves should be techs too, specially now with the dark iron.

  9. #9
    Quote Originally Posted by Ielenia View Post
    Night elves - all they're good for is to have their race decimated solely to jump-start a faction conflict and unable to get any vindication.
    Well, that's just flat out wrong. Devs just said Night Elves got their revenge in Darkshore.
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    Does the CIA pay you for your bullshit or are you just bootlicking in your free time?
    Quote Originally Posted by Mirishka View Post
    I'm quite tired of people who dislike something/disagree with something while attacking/insulting anyone that disagrees. Its as if at some point, people forgot how opinions work.

  10. #10
    Quote Originally Posted by Mehrunes View Post
    Humans - everything.

    Everything else - being inferior to humans at everything.
    Only thing humans didn't master is voodoo magic. It is said to be the weakest magic in Warcraft universe.
    https://www.mmo-champion.com/threads...lopment-thread
    Quote Originally Posted by Nevcairiel View Post
    If you are suggesting to take my Night Elfs Shadowmeld away, then please find some pike to run yourself through, tyvm.

  11. #11
    Quote Originally Posted by Friendlyimmolation View Post
    Unless their honor is bushido code, either way their concept of honor has to actually be established first.
    From what i can make from the vague ideas floating around in the game Honor in this case is more akin to something like "chivalry" and dont start throwing spittle at me because "orcs arent knights" i know that as well as anybody who played the game more then five minutes. Its just writers who cant write anything aside from "copy paste humans". So all in all i think Honor is something about being able to give a good fight but also to restrict yourself and stay your hand when it starts to go over the top. Problem of course is that just like Anduin influence neuters entire Alliance so is Sylvanas influence gives entire horde "morally grey" rabies.

  12. #12
    The Unstoppable Force Friendlyimmolation's Avatar
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    Quote Originally Posted by mickybrighteyes View Post
    Humans... literally anything. Nothing is impossible with human POTENTIAL!!!
    Dreven died so that he didn’t have to hear about it anymore.
    Quote Originally Posted by WoWKnight65 View Post
    That's same excuse from you and so many others on this website and your right some of threads do bully high elf fans to a point where they might end up losing their minds to a point of a mass shooting.
    Holy shit lol

  13. #13
    Quote Originally Posted by VladlTutushkin View Post
    From what i can make from the vague ideas floating around in the game Honor in this case is more akin to something like "chivalry" and dont start throwing spittle at me because "orcs arent knights" i know that as well as anybody who played the game more then five minutes. Its just writers who cant write anything aside from "copy paste humans". So all in all i think Honor is something about being able to give a good fight but also to restrict yourself and stay your hand when it starts to go over the top. Problem of course is that just like Anduin influence neuters entire Alliance so is Sylvanas influence gives entire horde "morally grey" rabies.
    The problem with muh honor is that it is at best, like you say, just human chivalry. This is what we're told at least, it's never been what we're shown. It was honorable to throw babies off of cliffs because their weakness would be a burden on themselves and their clan back on Draenor for all clans but the Frostwolves. Nazgrim and the Mag'har consider loyalty and honor to be interchangable. Thrall and Garrosh both accused each other of dishonor. This is all good, because it shows the cultural variety of the term and you can understand their individual ethos and that it's ultimately a racial and clan thing.

    Where BFA and previously Mists fail is that they firstly tells us that honor is universal, despite it never being defined and secondly that all Horde races are bound together by it, which was never the case since they lack the same culture. Hence why the characters we're meant to root for are pansies who believe that assassinating tens of people in a war of aggression is morally superior to killing one guy who's the objective of your war effort or exile their own people for self-defense and kill their own side.
    Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.

    Tinkers will be the next Class confirmed.

  14. #14
    Quote Originally Posted by Super Dickmann View Post
    The problem with muh honor is that it is at best, like you say, just human chivalry. This is what we're told at least, it's never been what we're shown. It was honorable to throw babies off of cliffs because their weakness would be a burden on themselves and their clan back on Draenor for all clans but the Frostwolves. Nazgrim and the Mag'har consider loyalty and honor to be interchangable. Thrall and Garrosh both accused each other of dishonor. This is all good, because it shows the cultural variety of the term and you can understand their individual ethos and that it's ultimately a racial and clan thing.

    Where BFA and previously Mists fail is that they firstly tells us that honor is universal, despite it never being defined and secondly that all Horde races are bound together by it, which was never the case since they lack the same culture. Hence why the characters we're meant to root for are pansies who believe that assassinating tens of people in a war of aggression is morally superior to killing one guy who's the objective of your war effort or exile their own people for self-defense and kill their own side.
    Thats all debatable. We can appeal to honor and rules of conduct being different for "yours" and "others". Like for example throwing YOUR kids from cliffs if they have deffects is fine but you cant do that for others kids BECAUSE they are not yours. They are not under your own rules because of it. Same goes for a dueling rules and such. And i can absolutely agree with Saurfang that sending assasins to take down SOLDIERS is fine. And btw he was about to kill Malfurion anyway, he just took too long with it. He wasnt aware that Tyrande was nearby. Baine exiling his people from Thunder BLuff NOT from Mulgore is also fine since they got what they bloody wanted. Revenge was done - Hawthorne was a rotting meat on a tree and Alliance armies scattered or runnign around like headless chickens with their supplies cut and commaders dead, dwarven fortress was a smoking ruin. I consider that a revenge (unlike what night elfs got with Darkshore). If those tauren wanted to throw their lives away for some "extras" they are free to do so. Just not in Thundrebluff. Maybe its just me but i still fail to see where it is "pansy".

  15. #15
    Quote Originally Posted by Bennett View Post
    > being this mad
    Weeell... while his staement is not true and obviously for lulz game KINDA presents it this way. So far only craft that humans arent the best is Druidism and Shamanism and with introduction of Kul'Tirans...

  16. #16
    Quote Originally Posted by Bennett View Post
    > being this mad
    Its true other than shamanism, voodoo, and druidism though.

    They have been shown to master anything they put their mind to faster than anyone.
    World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg

  17. #17
    Quote Originally Posted by Bennett View Post
    Well I think the issue people forget is while humans have some very powerful major lore characters - most humans are uneducated and essentially powerless. They're civilians, farmers, peasants etc. If you want to compare ONLY major lore characters, yes, humans are probably overpowered - but the race as a whole? 90% of them are completely useless in the Warcraft sense - compare that to Orcs for example, even the most basic orcs are fearsome.
    Thats also true but we were talking about characters that "playing the first roles".

  18. #18
    Quote Originally Posted by Bennett View Post
    Like I said, a select few can yes. Humanity as an entire race though - this isn't the case. Take a human farmer vs an orc farmer - who's gonna win?
    The boar. Or a gnoll. Pick your champion.

  19. #19
    Quote Originally Posted by VladlTutushkin View Post
    Thats all debatable. We can appeal to honor and rules of conduct being different for "yours" and "others". Like for example throwing YOUR kids from cliffs if they have deffects is fine but you cant do that for others kids BECAUSE they are not yours. They are not under your own rules because of it. Same goes for a dueling rules and such. And i can absolutely agree with Saurfang that sending assasins to take down SOLDIERS is fine. And btw he was about to kill Malfurion anyway, he just took too long with it. He wasnt aware that Tyrande was nearby. Baine exiling his people from Thunder BLuff NOT from Mulgore is also fine since they got what they bloody wanted. Revenge was done - Hawthorne was a rotting meat on a tree and Alliance armies scattered or runnign around like headless chickens with their supplies cut and commaders dead, dwarven fortress was a smoking ruin. I consider that a revenge (unlike what night elfs got with Darkshore). If those tauren wanted to throw their lives away for some "extras" they are free to do so. Just not in Thundrebluff. Maybe its just me but i still fail to see where it is "pansy".
    In terms of applying the standards within your own culture but not upon others, well enough, but the end goal of this whole exercise is to apply a same standard as the unifying characteristic of the whole of the Horde and for that to work, there has to be some history of it binding them before - and there isn't, and that concept has to be defined, which empathically isn't since everyone has different standards, even within the races themselves.

    I also have no issue with Saurfang sending assassins, since like most of his plan, it was just solid tactics and he was targeting military, but then Malf was also a military target, one that was stated to be singlehandedly putting thousands at risk and had almost failed their invasion by himself, despite all the preparation the Horde had put in. I do think that his personal quandary was done fairly well in A Good War and promptly never again, but this is more about his personality than some overarching code of honor that can be pieced together.

    To not turn this into a Baine topic I'll leave at this. This was an ongoing war wherein his people, who were not the aggressors, were targeted, with the meme camp being only one of the targets, others including the gates to Mulgore itself and all of it carried out chiefly by Theramore forces. The reason Mulgore's gates didn't get punted down was the camp of those he exiled and the orcish troops that he whined about. A leader who exiled his own race for defending themselves during an ongoing war would find himself decorating a noose within a week, especially if he followed it up by tipping off the woman who enabled all these attacks in the first place. This is not an ethos that anyone in real life who isn't into self-flagellation believes in or that is remotely laudable.
    Last edited by Super Dickmann; 2019-06-01 at 01:36 PM.
    Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.

    Tinkers will be the next Class confirmed.

  20. #20
    Quote Originally Posted by Bennett View Post
    Well I think the issue people forget is while humans have some very powerful major lore characters - most humans are uneducated and essentially powerless. They're civilians, farmers, peasants etc. If you want to compare ONLY major lore characters, yes, humans are probably overpowered - but the race as a whole? 90% of them are completely useless in the Warcraft sense - compare that to Orcs for example, even the most basic orcs are fearsome.
    This isnt true for other races? A lot of Orcs are just basic level nothings even if they can be fearsome for instance.
    World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg

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