Originally Posted by
Velerios
Sorry, but that's BS. The game died not because of LFG/LFR, but because BfA is simply a crappy, lazy, corny expansion, with homogenized classes, pruned to oblivion, a story that's utterly bad, especially when you play alliance, trying to ignite alliance vs horde-crapfest that didn't never worked out in the entire of WoW (it didn't worked in cata, MoP, WoD with the iron horde-bs and bfa too), 3 leveling-zones, no endgame-content, no fun in many specs, removals of sets, replacing it with 1 set per armor type and azerite-crapfest.
As said before: without LFG/LFR there would be even less people playing. But since they also removed Tier-Sets this expansion, why bother with raiding at all?
No, CRZ are not the big issue; Sharding maybe far more than CRZ. But the biggest issue of all is simply creating an crappy expansion like this. They actually managed to create an expansion that it worse than WoD. So yes, that's probably the issue, NOT LFG/LFR!!!
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Oh, and i didn't want to let the biggest offender go of driving community away: WORLD QUESTS. In daily-questhubs, you can actually go there, even with other players, get all dailies and then do everything together. This does not work with world quests, since some players already done them a few hours ago and so on.
I don't say let WQ go; i would like to have them as optional feature too, but daily quests were much better in this regard.